APOCalypse 2500 Main Rule Book
by John Arnold
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Printed: 256 pages, 8.5" x 11", perfect binding, black and white interior ink Description:It is some time in the early 26th century AD according to the old world calendar. However most alive now call it the 4th century AV, denoting 400 years after the opening of the vortex. Much has changed in the world since scientists unwittingly and abruptly ended the era of steady logical scientific human progress. Earth is now a place of science and magic, of humans living side by side with aliens, mutants, and creatures of legendary origin. This is the world Of APOCalypse 2500 a new R.P.G. from the mind that brought your The Virtual Magicians. Drive a hover car and do battle with a dragon in the land of dwarfs. Explore the strange new super continent of Neo-Pangaea or sail the Pan Pacific ocean some 13,000 miles across. Become a feudal lord and command an army of mythical beasts armed with plasma rifles. It is all possible in this exciting new world where magic and legend has returned to humankind's future. The main rule book is well written with consistent easy to understand rules. Keywords:Listed in: |
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This content can be found in the following groups: Epic Fantasy Group, group_325, The World of Fantasy Group, Adventures in Time Group, RPG's Only Group, APOCalypse 2500, Roleplaying Games, SciFi/Fantasy Buffs
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