Adventure Seed 1b: To Burn a Witch
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Paperback, 13 pages
$7.03
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It takes 10-15 minutes for an average reader to digest 2500 words. In that amount of time, you could be up and running a game session. All you need are this Adventure Seed, your game's rulebooks, and whatever monster and NPC stats your game provides. That and a few players and you're off and running.
The Witch-Hunters see themselves as the last defense between the world and a slow descent into Hell. But are their inquisitions and their burnings really justice? When the party finds a group of Witch-Hunters searching a village, they must decide who to help . . . the Witch-Hunters, or the Witch.