|
|
|
Dark Refuge:
Welcome to the world of Refuge, a distant Earther Colony struggling to survive on the edge of known space. Dark Refuge is an exciting new roleplaying game developed by Gamers for Gamers. With a face paced rule system, easy enough for people who have never gamed before, Dark Refuge is a revolutionary alternative to other RPGs.
We encourage you to come to Dark Refuge Games website- www.darkrefuge.net - for news, updates, and our Convention schedule. Dark Refuge may be coming to a city near you.
Until then check out the new Dark Refuge Novels, The Nightmare Lord and the Infamous Group 2, Godswords:Saga of the Bladed Sun and Day Earth Died.
|
|
|
|
 |
Dark Refuge: The Adventure Game
Dark Refuge is a role playing game for both beginner and advanced Gamers. With a revolutionary new “Magic” system called The Leyas, all characters have their share of power. Unlike the limp-wristed mages of other game systems, characters in DR can use their magical abilities every round and are skilled warriors as well. Characters can Shapeshift their bodies, Summon monsters to their aid, and turn their Enemies powers against them.
Set on the planet Refuge, a world of lost technology and high magic. Easy to play, Dark Refuge will appeal to gamers of all backgrounds. Come to www.darkrefuge.net for a preview.
The Revised Edition clarifys rules, has additional monsters and gear and expanded information on the Colonies of Refuge. With the fastest paced combat and magic system to date, Dark Refuge the Adventure Game is a must have for all gamers
Print: $24.99
Download: $6.25
|
|
|
 |
Dark Refuge: Outlaws Guide to Refuge
The Outlaws Guide to Refuge is a sourcebook for Dark Refuge:The Adventure Game. Expand your campaigns into the Criminal Underworld of Refuge. This sourcebook contains information on the Criminal Syndicates of Refuge, the Thieves and Assassins Guilds, and an entirely new region to explore, the infamous Nightmare Moors.
With over 20 new playable Characters, Outlaws lets the player see the vigilantes that make the night their home.
New Vampyr and Bandit Powers
New Skills and Special Trainings
Elite New Special Trainings for Uthvelor and Pelebor characters.
Information on V.L.A.D., the secret shadow government within the EEF, and their domestic Spy program.
And over 50 new Allies and Monsters.
This expansion is an absolute neccessity for Vampyr characters or those who wish to play as V.L.A.D Agents, Hydraulic Knights, Zombie Hunters(complete with Chainsaws and Shotguns, or as one of the Fallen Tribes that inhabit the Nightmare Moors.
Print: $15.00
Download: $6.25
|
|
|
 |
The Nightmare Lord and the Infamous Group 2
The Terror of Dunesphere has been freed. After a thousand years of captivity this K'iorn
Vampyr is released to a Refuge he does not recognize. Conspirators within the Earther Government have freed him to assassinate the Colony General, but they will find the ancient murderer is no ones' pawn. Hunted by the Dra'koons of his former tribe, Terror will break all the laws of his people, traditions honored by the Children of the Falosini. He will fall in love with an Uthvelor Warlord, fight side by side with an Earther Gunslinger and reshape the face of Refuge as he passes.
An Epic Adventure that shows the dangers of blindly following tradition, and the importance of the families we form through loyalty and friendship.
Print: $14.95
Download: $1.25
|
|
|
 |
Dark Refuge Sourcebook: Northern Kingdoms Guide, Letters from the Border Wars
The Northern Kingdoms Guide opens up the ability for your Dark Refuge characters to lead a nation, with an Armory full of Battleships and Airships powered by a mixture of Magic and Technology. It includes stats for many new types of Slave-soldiers to serve them, like Kasanthian Nightmare Slavers and Scarlet Hammer Vampire Hunters. It also introduces the WarGiants, massive monsters; Giants, Dragons and Sea Serpents that have been lobotomized and fitted with Cockpits built right into their skull. Easily the match for an Earther Mecha, War Giants are customized by their pilots.
+ 30 New Character Classes including the Olgog Anarchist,the War Giant Pilot (complete with War Giant), Dragon of Borvis (shifters able to turn into Dragons) and the Cyborg of the Wastes (complete with an armory of cybernetic upgrades).
+ Technomancy allows the user to hijack enemy vehicles, create Spy Drones and Nanites. The ultimate artificers' Leyas, Technomancy can be used to create a wide array of vehicles and gear.
Print: $20.00
Download: $6.25
|
|
|
 |
The EEF Sourcebook
Co-authored by Don Winters.
The EEF Sourcebook is an expansion for the Dark Refuge Adventure game. This sourcebook has all the stats to play as Special Forces characters, Colonial Marines, Naval Officers and EEF GIs.The EEF is the military tasked with defending the Earther Colonies of Refuge against Aliens, Dimensional Tyrants and Colonial Conspiracies. With rules for Naval Combat and new Mecha Combat in the EEF Striders, the players will be ready and able to take on the evil empires of the Northern Kingdoms as well.
12 New Character Classes, New Mecha Combat, and New Enemies including Aquatic Nightmares, Rogue Striders and the dreaded Iron Republic Brethren.
THE EEF NEEDS YOU!
Requires Dark Refuge:The Adventure Game to use.
See www.Darkrefuge.net for more info.
Print: $15.00
Download: $6.25
|
|
|
 |
Day Earth Died, a Dark Refuge novel
The introduction to the world of Dark Refuge. Teresa Laughlin is a Gunpod pilot with the EEF in the days before Earth fell to
the Iron Republic of Mars. In the Iron Republic's final attack, Teresa is separated from her
squad and abandoned in the ruins of Earth. Along with the crew of the spaceship Mary Jane,
Teresa must follow the retreating Earthers to the an insignificant colony on the edge of known
space, a planet called Refuge. There the final battle of the Intergalactic Civil War will be won
or lost all on the actions of a single lost pilot.
Print: $14.96
Download: $5.74
|
|
|
 |
GODSWORDS: Saga of the Bladed Sun
Abel Dragonsbane is the finest knight of the Church of One on the planet Refuge. Like all the Paladins of his order he has killed thousands of aliens, most for no other crime than being non-human. When he is forced to see the horror of his calling, he gives everything up and goes underground. As a traveling Preacher and Farmhand he hides from his fellow Paladins. That is until he discovers his former allies are hunting down an ancient alien weapon known only as the Bladed Sun. With it the Church of One could wipe out all non-human life in the universe. It is now up to Abel to redeem his past and save the future of the Earther Colonies of Refuge.
A tale that blurs the line between epic fantasy and Science Fiction.
Print: $14.97
Download: $5.00
|
|
|
|
|
|
|