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Review The Supercrew

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Lulu Sales Rank: 6900
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Mar. 9, 2010 By a Lulu User
"The Supercrew" details how to do just about everything in 28 pages. Character generation is trait-based with guidance; conflict resolution is quick and intuitive. The one glaring flaw: there is no guidance for generating antagonists, though you can use the examples for clues.
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Apr. 30, 2008 By a Lulu User
"Supercrew!" Supercrew comes in the form of a comic book and it is a lot of fun to read. The rules are very simple, and even people who've never played role-playing games before will catch on instantly.



Traditional superhero games have a problem - comic book adventures take place in a world where anything can happen. The more you try to write rules that "capture" this feeling, the more it slips through your fingers. Supercrew avoids this problem by boiling their rules down to the absolute minimum, but still providing enough structure to keep your game on track.



I suggest this game for anyone who wants to play super hero adventures. It's a great game for new players. It also adapts easily to other genres.



Supercrew is light, fun, and to the point. Sometimes, less is a whole lot more!

- stacey montgomery

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Product Details

Copyright Standard Copyright License
Publisher Tobias Radesäter
Published August 17, 2007
Language English
Pages 28
 
Binding Saddle-stitch Paperback
Interior Ink Full color
Dimensions (inches) 6.6 wide × 10.2 tall

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