Production Methodologies, Techniques and Guidelines for Modern Computer Game Testing

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As development methods in the video games industry have evolved and improved the process, a key phase in the lifecycle of a game’s creation has suffered. With video games becoming more mainstream and pushing the boundaries of technology and creativity more care must be placed on making sure that the end product is of high quality and is not faulty. This is where game testing comes in. This short book looks at several different techniques and processes that can be applied to the testing phase of a video game’s production to make it the process more productive and find more troublesome bugs that can ruin a game when released. Created in conjunction with the dissertation “An Investigation into Production Methods with Quality Assurance and Game Testing” by Ashley Morgan for Staffordshire University.
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Product Details

First Edition
May 16, 2012
File Format
File Size
508.19 KB

Formats for this Ebook

Required Software Any ePub Reader
Supported Devices Windows PC/PocketPC, Mac OS, Linux OS, Apple iPhone/iPod Touch... (See More)
# of Devices Unlimited
Flowing Text / Pages Flowing Text
Printable? Yes
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