Microsoft XNA 4.0 Game Development Cookbook

eBook (PDF), 357 Pages
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Price: $248.11
Chapter 1, Applying Special Effects: Discover the principles behind some common special effects used in big budget titles, and add them to your own games. Chapter 2, Building 2D and 3D Terrain: Learn some of the tricks behind creating landscapes in both two and three dimensions. Chapter 3, Procedural Modeling: Explore what's involved in creating models in code, instead of using an external 3D modeling package. Chapter 4, Creating Water and Sky: Add depth to your worlds with some virtual atmosphere. Chapter 5, Non-Player Characters: Inhabit your virtual worlds with characters that can move and interact in intelligent and interesting ways. Chapter 6, Playing with Animation: Have a peek into some of the ways that animation can be both produced and displayed. Chapter 7, Creating Vehicles: Launch your players onto the roads or into the skies with the addition of vehicles
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Product Details

May 15, 2015
File Format
File Size
3.22 MB
Product ID

Formats for this Ebook

Required Software Any PDF Reader, Apple Preview
Supported Devices Windows PC/PocketPC, Mac OS, Linux OS, Apple iPhone/iPod Touch... (See More)
# of Devices Unlimited
Flowing Text / Pages Pages
Printable? Yes
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