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Microsoft XNA 4.0 Game Development Cookbook

eBook (PDF), 357 Pages
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Price: $248.11
Chapter 1, Applying Special Effects: Discover the principles behind some common special effects used in big budget titles, and add them to your own games. Chapter 2, Building 2D and 3D Terrain: Learn some of the tricks behind creating landscapes in both two and three dimensions. Chapter 3, Procedural Modeling: Explore what's involved in creating models in code, instead of using an external 3D modeling package. Chapter 4, Creating Water and Sky: Add depth to your worlds with some virtual atmosphere. Chapter 5, Non-Player Characters: Inhabit your virtual worlds with characters that can move and interact in intelligent and interesting ways. Chapter 6, Playing with Animation: Have a peek into some of the ways that animation can be both produced and displayed. Chapter 7, Creating Vehicles: Launch your players onto the roads or into the skies with the addition of vehicles
Available in PDF Format

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Product Details

Published
May 15, 2015
Language
English
Pages
357
File Format
PDF
File Size
3.22 MB
Product ID
22173015

Formats for this Ebook

PDF
Required Software Any PDF Reader, Apple Preview
Supported Devices Windows PC/PocketPC, Mac OS, Linux OS, Apple iPhone/iPod Touch... (See More)
# of Devices Unlimited
Flowing Text / Pages Pages
Printable? Yes
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