ENG --- Cycles Rendering Engine - A practical approach

eBook (PDF), 135 Pages
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Price: $14.36
Cycles is a rendering engine, a program that transforms a 3D virtual environment into a 2D image, or render. It does this by making calculations of the lighting and shading of the scene, taking into account factors such as the nature of “physical” objects - their textures, the effects of refraction - in order to produce the end result. This manual is aimed at those who have a basic knowledge of Blender and want to know the features, functions and capabilities of Cycles rendering engine; a basic knowledge of Blender Render (materials, textures, lights) is recommended, yet not required. The manual deals with lighting, materials, shading and texturing, describing, through practical examples, the fundamental theoretical concepts to understand the rendering, allowing the reader to understand the mechanisms and meanings of certain operations and settings. In the appendix there are some hints about OSL, Render Passes Compositing, Toon Shading, and UV Unwrapping and Mapping.
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Product Details

Prima edizione
July 9, 2016
File Format
File Size
21.11 MB

Formats for this Ebook

Required Software Any PDF Reader, Apple Preview
Supported Devices Windows PC/PocketPC, Mac OS, Linux OS, Apple iPhone/iPod Touch... (See More)
# of Devices Unlimited
Flowing Text / Pages Pages
Printable? Yes
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