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Gamification Competency Assessments - Life Sciences

ByGanesh Shermon

Usually printed in 3 - 5 business days
Gamification in Talent Assessments and Competency Management is an engaging mechanic to include games, events, episodes, drama, simulations, experiences, creativity, technology, learning styles, goal orientation, reward desires, human needs, social interactions, senses to high potential talent, employers, experts, analysts and assessors to collaboratively build talent scenarios for a a leadership pipeline. A game designing process of evolution and feedback that is inclusive, behaviorally energizing, fun and learning oriented. It offers players to build upon existing tech platforms and Talent Management - HRIS systems to actively integrate evaluation behaviors to analytics, intelligence, social collaboration, automation to leadership competency and performance based team working. Gamification strives to build upon people's desire to express, seek identity, contribute, reach out to and offer rewards in an innovative way.

Details

Publication Date
Sep 13, 2017
Language
English
ISBN
9781387226832
Category
Business & Economics
Copyright
All Rights Reserved - Standard Copyright License
Contributors
By (author): Ganesh Shermon

Specifications

Pages
258
Binding
Perfect Bound
Interior Color
Black & White
Dimensions
US Letter (8.5 x 11 in / 216 x 279 mm)

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