While he tries to recover from the "lifesizing difficulties" caused by his addiction to virtual-reality games, Grayling is working at the Chamber - part of a government-sponsored scheme to maximise contentment by taking the risks out of suicide.
After years of escapism, Grayling is finally making himself useful to society; but, with the world in its present state, the temptation of former vices and the very special assignment he's been given, how much real reality can he take?
Details
- Publication Date
- Sep 30, 2011
- Language
- English
- Category
- Fiction
- Copyright
- All Rights Reserved - Standard Copyright License
- Contributors
- By (author): Philip Challinor
Specifications
- Format