Show Bookstore Categories

The Dungeoneer's Field Guide to Hazards

ByPhilip Reed

Usually printed in 3 - 5 business days
In the darkest, deepest dungeons terrible dangers exist. Monsters and traps can cause pain and death but hazards -- from slimes and molds to crumbling stairs to treasure-covered floors -- can hinder and harm.<BR><BR> The Dungeoneer's Field Guide to Hazards is a 60-page collection of hazards, written by Philip Reed. Including the material found in the various hazards PDFs (such as A Dozen Dungeon Hazards, A Dozen Hazards of the City, and A Dozen Wilderness Hazards) -- as well as hazards from the SRD and other sources -- this book is the ultimate collection of hazards available today.<BR><BR> Includes illustrations for 19 of the hazards. <BR><BR> Especially cruel DMs will take great pleasure in subjecting their players to the hazards within these pages.

Details

Publication Date
Mar 5, 2007
Language
English
Category
Games
Copyright
All Rights Reserved - Standard Copyright License
Contributors
By (author): Philip Reed

Specifications

Pages
60
Binding
Perfect Bound
Interior Color
Black & White
Dimensions
US Letter (8.5 x 11 in / 216 x 279 mm)

Ratings & Reviews