The Pathwalker's Guide to the Nine Worlds is the first written exploration of the ancient Norse/Germanic cosmology not by academics and mythologists, but by the experiences of northern-tradition spirit-workers astrally visiting the Cosmos of the World Tree and the Nine Worlds that surround it. Written as a travelogue and etiquette-primer for would-be worldwalkers, and centered around the author's experiences on a nine-day walking tour of the Nine Worlds, this is the first book of its kind ever published.
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Jan 22, 2011
The Pathwalker's Guide to the Nine Worlds is an understandable and highly informative read for those that are curious about Pathwalking or those who just thought it would prove to be entertaining. Raven has a way of explaining something of infinite detail in a few sentences, allowing for a practical application of the information presented in this book. I highly recommend it to those curious to Northern Tradition Shamanism or those serious about it.
"If you're stuck in your body" I've always wanted to do astral projection, but have never succeeded. However, I've been able to perceive other realities, a much easier skill I think. This book shows how to walk in the various otherworlds without having to leave your body. Basically, you're in your physical body, walking around whatever physical place you're at. But at the same time, your spirit (astral body, whatever you want to call it) is in one of the other worlds, so you're perceiving and interacting with that world too. The perception of the otherworld is overlaid on top of your perception of the physical world, and you're mostly paying attention to the otherworld. It's best to do this in an open space, because even if there's nothing blocking you in the otherworld, if there's a physical wall, you won't be able to get through. But Raven gives tips on using runes to get the world to line up properly so you can go where you want. Rad, for instance, will get otherworld... More > roads to line up with a physical one. The thing that takes a lot of preparation is charging clothing and items you want to use on the other side, because unlike astral projection, it seems you can't just create clothing for yourself. The first time I tried shifting to another reality, without preparation, my first thought was "Hmmm, I'm cold". And my second thought was "Hmmm, I'm naked". That's because my physical clothes didn't have any presence in the spirit world. So I'm still in the process of charging a full outfit so I'm not naked and cold in the otherworld. But I know it works. If you're like me, wanting to explore otherworlds, but having trouble leaving your body, you'll love this book. Especially if you're into some form of Norse Paganism, because you'll get a full tourist guide to the 9 worlds of Norse mythology. This is especially important to avoid getting yourself astrally killed. This is not a Disney ride, and it's not safe. While physical death is extremely unlikely, it can still mess you up badly (and perhaps require paying a shaman to retrieve your missing soul parts). But if you know where you're going, what the socials rules are there, and don't pick fights, it can be reasonably safe. This is a great, well written book, extremely useful for any reality explorer, or even for armchair tourists who just want to read about what other worlds are like (If you're Pagan and wish the Travel Channel covered afterlife travel destinations...).< Less
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