EXTREME role-playing in the galactic super-city!
Go explore the galaxy-sized city of Audacity as a Mechadragoon Corruptor or an Amazonite Ultra-Anarchist! Your fate is in the hands of the Karma... More > Fates, and of the Karma Fate Destiny Master! You can go fight in the Blood Nebula and learn more kung fus and spells of magic!
This book has everything you need to play (except dice), from character creation tables to monster creation tables to adventure creation tables.
Learn more about Refuge in Audacity on the World Wide Web at http://critical-hits.com/RiA. You can download the lower-resolution versions of the book for free, pick up color versions of the artwork, and get play aids like character sheets and monster worksheets.
NOTE: This is a rules-light parody of over-the-top 90s RPGs.< Less
EXTREME role-playing in the galactic super-city!
Go explore the galaxy-sized city of Audacity as a Mechadragoon Corruptor or an Amazonite Ultra-Anarchist! Your fate is in the hands of the Karma... More > Fates, and of the Karma Fate Destiny Master! You can go fight in the Blood Nebula and learn more kung fus and spells of magic!
This book has everything you need to play (except dice), from character creation tables to monster creation tables to adventure creation tables.
Learn more about Refuge in Audacity on the World Wide Web at http://critical-hits.com/RiA. You can download the lower-resolution versions of the book for free, pick up color versions of the artwork, and get play aids like character sheets and monster worksheets.
NOTE: This is a rules-light parody of over-the-top 90s RPGs.< Less
Sun Tzu's classic military thesis, The Art of War, illustrated in chess strategy and tactics. For beginner to intermediate players. Includes famous games exploring principles, tactical exercises to... More > refine your fighting ability, openings and endgames addressed in easy to understand terms. Test yourself at the end of each section.< Less
Deep truths are held within many historic and fundamental positions such as the power of a Bishop in the Centurini Position, or the Rook in the Philidor, or Lucena Position. These truths can be... More > easily implemented into one’s own chess game and are essential in mastering each Piece.
The essential elements in creating magical combinations, that transform strategic placement to tactical exploitation, are found in one’s ability to visualize the complex interactions of Pieces. Here we will practice visualizing positions and detail the dark and light forces held within each Piece. In the end, you will then hold the power over the Pieces.< Less
This notebook is meant to be used as a means to record those critical moments in games were strategic positions come to a head and a tactic has been found.. Fill up these 400 blank boards and you... More > will be on your way tactically!< Less
Deep truths are held within many historic and fundamental positions such as the power of a Bishop in the Centurini Position, or the Rook in the Philidor, or Lucena Position. These truths can be... More > easily implemented into one’s own chess game and are essential in mastering each Piece.
The essential elements in creating magical combinations, that transform strategic placement to tactical exploitation, are found in one’s ability to visualize the complex interactions of Pieces. Here we will practice visualizing positions and detail the dark and light forces held within each Piece. In the end, you will then hold the power over the Pieces.< Less
Sun Tzu's classic military thesis, The Art of War, illustrated in chess strategy and tactics. For beginner to intermediate players. Includes famous games exploring principles, tactical exercises to... More > refine your fighting ability, openings and endgames addressed in easy to understand terms. Test yourself at the end of each section.< Less
Role-playing adventures in the Wild West.
This role-game takes the OGL, shakes it up and lets only the necessary stuff back in again. What this means is that you are left with a straightforward, no... More > nonsense role-playing game without feats and skills. It does feature a simple class-based system (Drifter, Gunslinger, Preacher and Wrangler to name just a few of the 11 character classes), so it has that 'old school' feel with a more modern slant. It is so easy to use, it can just as easily be used as a simple gunfight/skirmish game with as much or as little of the role-playing element as you like. If you like feats and/or skills, these can be taken from the SRD or any other OGL or d20 game you happen to like and slotted straight in seamlessly. Included in the game are several pages devoted to 73 real-life Wild West characters, 3 adventure ideas, a character sheet and rules for multi-classes.< Less