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Galleys and Galleons By Nic Wright
Paperback: $12.99
Prints in 3-5 business days
Galleys and Galleons is a standalone set of naval wargaming rules based on the Song of Blades engine. G&G allows players to fight out fast-paced naval battles without cluttering the table with... More > charts or unnecessary record keeping. Easy to learn, fast to play Games concluded in around one hour Flexible: each player commands up to 6-7 ships; fleet games are possible with multiple players per side. Additional rules cater for mythical beasts, submersibles and more. Expansive - includes rosters for 36 historic vessels plus numerous shore forts, monsters and more.< Less
Fayre Winds & Foul Tides By Nic Wright
Paperback: $12.99
Prints in 3-5 business days
Fayre Winds & Foul Tides is an expansion for Galleys & Galleons. Whether you have a panache for lacepulp, a fetish for High Fantasy, or just want to explore new historical periods, FWFT... More > provides everything you need the bravely sail beyond the Seven Seas. FWFT introduces 51 new special rules to further customize your fleets, including traitorous captains, mutinous crews, indirect fire and ironclads. New terrain features including icebergs, volcanoes and assorted native islanders. Advanced rules for flyers - da Vinci inspired ornithopters, lace-pulp airships, dragons, gryphons and flying carpets. Magic - new rules for sorcerers and magical creatures. Seven schools of magic give a range of unique spells and other magical abilities with which to destroy your foes (and confound your friends). THIS GAME REQUIRES A COPY OF GALLEYS AND GALLEONS.< Less
Song of Shadows and Dust By Nic Wright
Paperback: $14.00
Prints in 3-5 business days
This is a standalone miniatures wargame based on the Song of Blades and Heroes rules engine. The rules reflect the gritty reality of urban violence while preserving the keep-it-simple,... More > play-as-you-want, no-book-keeping-required spirit of the Ganesha family. Easy to learn in just one game. Fast: Games can be finished in an hour allowing campaigns to be completed in a single sitting. Inspired by the breakdown in civil order which plagued the great cities of the Mediterranean in the first century BC, these rules are suitable for any pre-modern setting from Babylon to Bruges. Includes 57 unique characters – henchmen, assassins, punch-drunk boxers, street urchins, elder statesmen and courtesans. Players can create characters choosing from among 46 special rules. Eleven different faction objectives allow for 121 different tabletop scenarios. Easily supplemented by special rules and scenarios from other books by Ganesha Games.< Less

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