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OpenVX 1.1 Reference Guide By Khronos Group
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This is the official 8-page Khronos quick reference guide for OpenVX 1.1. OpenVX (Open Computer Vision Acceleration API) is a low-level programming framework domain to access computer vision hardware... More > acceleration with both functional and performance portability. OpenVX has been designed to support modern hardware architectures, such as mobile and embedded SoCs as well as desktop systems.< Less
OpenCL 2.2 Reference Guide By Khronos Group
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This is the 24-page quick reference for the OpenCL 2.2 API. OpenCL™ is the first open, royalty-free standard for cross-platform, parallel programming of modern processors found in personal... More > computers, servers and handheld/embedded devices. OpenCL (Open Computing Language) greatly improves speed and responsiveness for a wide spectrum of applications in numerous market categories from gaming and entertainment to scientific and medical software.< Less
WebGL 2.0 Quick Reference By Khronos Group
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Reference Guide for WebGL 2.0. WebGL is a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES 3.0, exposed through the HTML5 Canvas element as Document Object... More > Model interfaces. Developers familiar with OpenGL ES 3.0 will recognize WebGL as a Shader-based API using GLSL, with constructs that are semantically similar to those of the underlying OpenGL ES 3.0 API. It stays very close to the OpenGL ES 3.0 specification, with some concessions made for what developers expect out of memory-managed languages such as JavaScript.< Less
Vulkan 1.0 Quick Reference By Khronos Group
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This is the official 12-page reference guide for Vulkan 1.0 from the Khronos Group, which is the organization that maintains this standard. Vulkan is a unified specification that minimizes driver... More > overhead and enables multi-threaded GPU command preparation for optimal graphics and compute performance on diverse mobile, desktop, console and embedded platforms. Vulkan also provides the direct GPU control demanded by sophisticated game engines, middleware and applications with the cross vendor performance and functional portability resulting from simpler, more predictable drivers.< Less
OpenGL ES 3.2 Reference Guide By Khronos Group
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This is the official reference guide for OpenGL ES 3.2 from the Khronos Group, which is the organization which maintains the standard. OpenGL ES (Open Graphics Library for Embedded Systems) is a... More > software interface to graphics hardware. The interface consists of a set of procedures and functions that allow a programmer to specify the objects and operations involved in producing high-quality graphical images, specifically color images of three-dimensional objects.< Less
OpenCL 2.1 Reference Guide By Khronos Group
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This is the 16-page quick reference for the OpenCL 2.1 API. OpenCL™ is the first open, royalty-free standard for cross-platform, parallel programming of modern processors found in personal... More > computers, servers and handheld/embedded devices. OpenCL (Open Computing Language) greatly improves speed and responsiveness for a wide spectrum of applications in numerous market categories from gaming and entertainment to scientific and medical software.< Less
OpenCL 2.0 Quick Reference By Khronos Group
Paperback: $8.00
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This is the quick reference for the OpenCL 2.0 API. OpenCL™ is the first open, royalty-free standard for cross-platform, parallel programming of modern processors found in personal computers,... More > servers and handheld/embedded devices. OpenCL (Open Computing Language) greatly improves speed and responsiveness for a wide spectrum of applications in numerous market categories from gaming and entertainment to scientific and medical software.< Less
OpenCL 1.2 Quick Reference By Khronos Group
Paperback: $7.00
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This is the 8-page quick reference for the OpenCL 1.2 API. OpenCL™ is the first open, royalty-free standard for cross-platform, parallel programming of modern processors found in personal... More > computers, servers and handheld/embedded devices. OpenCL (Open Computing Language) greatly improves speed and responsiveness for a wide spectrum of applications in numerous market categories from gaming and entertainment to scientific and medical software.< Less
OpenCL 1.1 Quick Reference By Khronos Group
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This is the 6-page quick reference for the OpenCL 1.1 API (rev 33). OpenCL™ is the first open, royalty-free standard for cross-platform, parallel programming of modern processors found in... More > personal computers, servers and handheld/embedded devices. OpenCL (Open Computing Language) greatly improves speed and responsiveness for a wide spectrum of applications in numerous market categories from gaming and entertainment to scientific and medical software.< Less
OpenGL 4.6 Reference Guide By Khronos Group
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This is a 12-page quick reference for OpenGL version 4.6. OpenGL® is the most widely adopted 2D and 3D graphics API in the industry, bringing thousands of applications to a wide variety of... More > computer platforms. It is window-system and operating-system independent as well as network-transparent. OpenGL enables developers of software for PC, workstation, and supercomputing hardware to create high-performance, visually compelling graphics software applications, in markets such as CAD, content creation, energy, entertainment, game development, manufacturing, medical, and virtual reality. OpenGL exposes all the features of the latest graphics hardware.< Less

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The CashPT® Blueprint: How I Built and Scaled a Successful Cash-Based Physical Therapy Practice Even When I Was Told It Was Unethical, a Bad Idea and That No One Would Pay More Than Their Copay for Physical Therapy! The CashPT®... By Aaron LeBauer
Paperback: $19.97