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Public Domain Encyclopedia Vol. 1: Nedor Superheroes
eBook (PDF): $7.95
The Public Domain Encyclopedia (or PDE) is a book series dedicated to the lost treasures of the Golden Age comics industry that are freely available to all. No cost, no charge. The 1st volume is... More > dedicated to the Superheroes of the Better/Nedor/Standard/Pines Publications, a now dead publisher that issued comic books during the Golden Age (1938-1956). Recently, these characters raised the attention of many established modern comic book experts, readers and publishers, contributing to re-invent the way old comics are read, interpreted and understood in light of the historical events of the 20th Century. The Better/Nedor/Standard characters are supposed to be in the public domain and are used as such, however it is not totally clear if they are publicly available or not. This volume of the PDE aims at shading more light on the riddle entangling the Black Terror, Fighting Yank, Miss Masque and other less famous Mystery Men that fought the good fight in simpler times.< Less
Public Domain Encyclopedia Vol. 2: Black Terror
eBook (PDF): $6.95
The Public Domain Encyclopedia (or PDE) is a book series dedicated to the lost treasures of the Golden Age comics industry that are freely available to all. No cost, no charge. The 2nd volume is... More > dedicated to Black Terror, Better /Nedor/Standard flagship character during the Golden Age (1938-1956). This volume of the PDE aims at carrying out a full character analysis, providing insight on Black Terror himself, the narrative principles that brought to his conceptualization, his supporting cast and villains, as well as his real-life creators. Black Terror’s Golden Age and modern appearances are also added to the book, as well as the copyright and trademark status and a table collecting the summary of the character’s Golden Age adventures. An in-depth analysis of Better/Nedor/Stardard sidekicks role and evolution through the Golden Age is also in the book.< Less
A Traveller's Guide to Mars
Prints in 3-5 business days
How many legs a Banth has? What is a Mantalia? How long do Green Martians live? Who are the First Born? These and many other answers about the fictional world of Barsoom can be found in the... More > Traveller’s Guide to Mars. The guide is the most complete handbook ever published on the John Carter’s saga by E. R. Burroughs. Aimed at both new and long-time readers, Vol. I of the Guide focuses on A Princess of Mars (1912), The Gods of Mars (1913), and The Warlord of Mars (1913), the first three books of the Martian adventures of the Virginia-born hero created by Burroughs at the beginning of the 20th Century. The handbook is also an ideal companion for those aiming at developing a role-playing campaign on Barsoom. With original illustrations!< Less
Tacticles: The Art of Geranto - Touch to Believe!
Prints in 3-5 business days
Tacticles collects 90 pages of powerful art and sketches from Gerardo Ceglia, a young professional Italian artist from Naples. Gerardo is probably one of the shyest people I have ever met. He is also... More > your friendly neighborhood (pun intended) family man, much in love with his wife and incredibly gentle with his children. Things changes when he takes out his pencil and brush from of his drawer. Those are the artifacts he pours his inner power into. The shy man completely changes as strong lines run around the sheet. Beautiful women with bodies you can almost interact with come out of nothing, only to be perfected by powerful strokes of ink. Muscles are built on men, matching strong facial features and glances that can make you shake. Aliens, pirates, cow-boys, gunslingers and detectives are like real-life people leaving in a world like our own, only black & white.< Less
Tnteam #0 - The Die Is Cast!
eBook (ePub): $1.99
New Atlantis... A dire Alien Invasion has just ended... From the blood-stained wreckage, a new generation of heroes rises... They are young, powerful and extreme... Nothing can stop them as they... More > claim their rightful place in the world... except, perhaps themselves... #0 intruduces the main characters, TNTeam members: Multix, Firefrost, Sapphyre, Tally Hawk, Amber Bee, Exo-Kid, Pixel, Kick-Off and Mode-3. It also introduces Firelion, African-American hero of the Golden Age and the mysterious Wildcard. The second part of the book tells how the TNTeam concept was developed. Interractive links to additional materials are added to provide a more enjoyable experience. Optimized for Ipad and Samsung Galaxy S5/S6< Less
Theracomics #3 - Making Friends - Part 3
eBook (ePub): $1.99
The kids got over the plasma storm that hit them, but are still lost in the Land of the Lost and Forgotten with no way home. Also, a mysterious creature spies on them without them... More > knowing… Will he be friend of foe? In the meanwhile on Earth and Amaroo their parents and mentors must find a way to cooperate to help their lost kids…< Less
Tnteam #3 Deluxe - The Ice & Fire Legacy - Purification
eBook (ePub): $2.22
Regina King, the young heroine known as Firefrost, has once more faced the darkest side of her soul to defeat the man known as Deacon and force him to use his info-pathic powers on the dead bodies or... More > her parents, in order to detect the identity of their murderer. Even if fragmentary the reading brought her a name: Gladius, whose whereabouts nobody seems to know. With the help of her teammates Amber Bee, Sapphyre and Tally Hawk, Firefrost is determined to get the answers she seeks, no matter the cost she has to pay... Optimized for Ipad and Samsung Galaxy S5/S6< Less
Theracomics #1 - Making Friends - Part 1
eBook (ePub): $1.62
Theracomics use the many advantages of comics to teach social and emotional skills to kids. Being both visual and verbal they present social situations from several points of view, inviting readers... More > to develop perspective and understanding. Kids get to ‘try out’ different responses through the characters while making connections with their own challenges. When read with teachers, parents or therapists Theracomics allow guided discussion and reflection to take place. Earth and Amaroo are the same planet, only in 2 different dimensions. While on Earth evolution took a wild turn, Amaroonians opted for a controlled approach improving their genes before birth. Both worlds are changed when kids form the two dimensions meet to create the TUESDAY CLUB! #1 collects the 1st part of the Tuesday Club! Story "Making Friends". It introduces the Club members Roy, Kathy, Madi and Harper as they meet for the first time, after having travelled to the mysterious Land of the Lost and Forgotten.< Less
Theracomics #2 - Making Friends - Part 2
eBook (ePub): $1.62
Theracomics use the many advantages of comics to teach social and emotional skills to kids. Being both visual and verbal they quickly present social situations from several points of view, inviting... More > readers to develop perspective and understanding. Kids get to ‘try out’ different responses through the characters while making connections with their own challenges. When read with teachers, parents or therapists Theracomics allow guided discussion and reflection to take place. #2 collects the 2nd part of the Tuesday Club! Story "Making Friends". Roy, Kathy, Madi and Harper are stranded in the Land of the Lost and Forgotten, while a Plasma storm is about to hit their location. Now both Terran and Amaroonian children are forced to use their wits to save their lives and find a way home… Will they cooperate and survive or will they fight and fail?< Less
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