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Learn Css In 1 Hour By John Bura
eBook (ePub): $25.99
(1 Ratings)
Have you come up with a stunning website design? We are here to teach you how to put that design into reality. CSS forms the basis of manipulating the design of a site so that it looks exactly how... More > you want it, from the size of text to the color scheme. This book covers topics such as: Font Types – Did you know that there are numerous types of fonts that each serve a different purpose? We dig deep into serif, sans-serif, monospace, and more! You will learn how to customize a font to meet the specific needs of every site you create. Padding and Margins – A website wouldn't be very clean if none of the items had any space between them! Learn how to separate sections of your site in order to make it look visually appealing. Adding a Menu – Can't have your website users getting lost! This book will teach you how to create a menu so that users can navigate throughout the pages of your site and always return home when they need to.< Less
Learn Html In 1 Hour By John Bura
eBook (ePub): $25.99
(1 Ratings)
Do you have a great website idea that you want to make come to life? Anyone who wants to build a website from scratch needs to know HTML. This book provides a clear, concise introduction to web... More > design that anyone from your great-grandparent to little cousin can follow. The chapters of this book cover: Font Style – Italicize, bold, and underline! You never know when the text on your site could need it. Images and Links – Make your site visual and dynamic by adding image files that link to different areas of the web. Lists – It is easier to read things when they are in a list (like this one). Master ordered and unordered lists to make paragraphs easier to read. Input Tags – Communicate with your users! Create input tags and submit buttons so that site visitors can send you messages.< Less
Learn Javascript In 1 Hour By John Bura
eBook (ePub): $25.99
(1 Ratings)
Have you always wanted to learn the foundations of computer programming? Are you tired of being bogged down by confusing jargon and complex descriptions? This book is an easy-to-understand,... More > beginner's introduction to JavaScript. With this book, your website will be up-and-running in no time! This book includes chapters on the following: Functions – Finally your website can do things! It's not just a pretty face. Learn how to enable your site to perform tasks. Variables – Integers, doubles, floats, characters, strings: these are all different types of variables. Variables are crucial to programming because they contain data. Learn about the different types and when you should use each one. If Statements - If you read this book, you will reach the section on conditionals. If statements run code IF a certain condition is met. These are extremely useful for testing values and preventing code from crashing, among other things.< Less
Learn CSS in 1 Hour By John Bura
Paperback: List Price: $39.99 $10.00 | You Save: 75%
Prints in 3-5 business days
(1 Ratings)
Have you come up with a stunning website design? We are here to teach you how to put that design into reality. CSS forms the basis of manipulating the design of a site so that it looks exactly how... More > you want it, from the size of text to the color scheme.< Less
Learn HTML in 1 Hour By John Bura
Paperback: List Price: $39.99 $10.00 | You Save: 75%
Prints in 3-5 business days
(1 Ratings)
Do you have a great website idea that you want to make come to life? Anyone who wants to build a website from scratch needs to know HTML. This book provides a clear, concise introduction to web... More > design that anyone from your great-grandmother to your baby brother can follow. Coding is becoming as fundamental as being able to read and write. HTML is the most basic language that is fundamental to learning how to code. This is the fundamental book you need to start to learn how to code. This book is for complete beginners. The chapters of this book cover: Font Style – Italicize, bold, and underline! You never know when the text on your site could need it. Lists – It is easier to read things when they are in a list (like this one). Master ordered and unordered lists to make paragraphs easier to read. Input Tags – Communicate with your users! Create input tags and submit buttons so that site visitors can send you messages. Start a new career path today in 1 hour!< Less
Learn Java Script In 1 Hour By John Bura et al.
Paperback: List Price: $29.99 $7.50 | You Save: 75%
Prints in 3-5 business days
(1 Ratings)
Have you always wanted to learn the foundations of computer programming? Are you tired of being bogged down by confusing jargon and complex descriptions? This book is an easy-to-understand,... More > beginner's introduction to JavaScript. With this book, your website will be up-and-running in no time!< Less
Build a 3d Virtual Reality Whackamole Game By John Bura et al.
eBook (ePub): $19.26
(1 Ratings)
Learn to create the art and code for a 3D virtual reality (VR) Whackamole game. In this eBook, we take you through each step of game development, from downloading software to integrating art. The... More > programs we use are Unity and Blender, the top free platforms for building VR games. We create real examples that you can follow along with as you learn. This eBook is an extension of Mammoth Interactive's "Introduction to Unity" book. In Part 1, you learn how navigate the Unity Editor, set up scenes, and make game objects. We make a 2D game where a player shoots a bullet at a wall to trigger an explosion. In Part 2, you learn how to customize the appearance and behavior of objects using C# scripts by building a 3D shooter game. In Part 3, we build a Whackamole game from scratch. We use Blender to make our art assets and 3D models. By the end of this eBook, you have a fully-functioning 3D VR game that you can put in your portfolio.< Less
Introduction to Unity By John Bura et al.
Paperback: $28.75
Prints in 3-5 business days
(1 Ratings)
Do you want to make your own 2D or 3D game? Unity is the Number 1 free program for building VR games. In this book, we use Unity and C# to create several games from scratch. The first part of this... More > book is an introduction to Unity for those who have never used it before. You learn the interface, set up scenes, and make game objects. We create a 2D game where a player shoots a bullet at a wall to trigger an explosion. In Part Two, we create a 3D shooter game where a player enters a castle and attacks enemies. You learn how to customize the appearance and behavior of objects using C# scripts. You learn crucial concepts of coding in C# for Unity: variables, methods, input, and more. By the end of this book, you have a 2D bullet explosion game and a 3D VR shooter game that you can show off in your portfolio.< Less
Introduction to Unity By John Bura et al.
eBook (ePub): $19.52
(1 Ratings)
Do you want to make your own 2D or 3D game? Unity is the Number One free program for building VR games. In this book, we use Unity and C# to create several games from scratch. The first part of this... More > book is an introduction to Unity for those who have never used it before. You learn the interface, set up scenes, and make game objects. We create a 2D game where a player shoots a bullet at a wall to trigger an explosion. In Part Two, we create a 3D shooter game where a player enters a castle and attacks enemies. You learn how to customize the appearance and behavior of objects using C# scripts. You learn crucial concepts of coding in C# for Unity: variables, methods, input, and more. By the end of this book, you have a 2D bullet explosion game and a 3D VR shooter game that you can show off in your portfolio.< Less
Build a 3D Virtual Reality Whackamole Game By John Bura et al.
Paperback: $37.68
Prints in 3-5 business days
(1 Ratings)
Learn to create the art and code for a 3D virtual reality (VR) Whackamole game. In this book, we take you through each step of game development, from downloading software to integrating art. The... More > programs we use are Unity and Blender, the top free platforms for building VR games. The book contains many screenshots, making it easy for you to follow along. This book is an extension of Mammoth Interactive's "Introduction to Unity" book. In Part 1, you learn how navigate the Unity Editor, set up scenes, and make game objects. We make a 2D game where a player shoots a bullet at a wall to trigger an explosion. In Part 2, you learn how to customize the appearance and behavior of objects using C# scripts by building a 3D shooter game. In Part 3, we build a Whackamole game from scratch. We use Blender to make our art assets and 3D models. By the end of this book, you have a fully-functioning 3D VR game that you can put in your portfolio.< Less

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B Inspired B Inspired By Brandon Warren
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19-20: MS V3.0 19-20: MS V3.0 By Liza Cowan
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