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Fragments of Air and Stone By clash bowley
Paperback: $6.99
Prints in 3-5 business days
A Supplement for Volant: Kingdoms of Air and Stone Fragments of Air and Stone covers Fragments - those small chunks of floatstone that break off from skylands - what they are like, what resources... More > they hold, and how to improve on them. You can set up a years long plan of improvement to make your fragment far more livable and valuable. Make reservoirs, mines, shipyards, villages, castles, cisterns, and dozens of other improvements.< Less
Volant - Kingdoms of Air and Stone By clash bowley
Paperback: $22.00
Prints in 3-5 business days
Volant - Kingdoms of Air and Stone Volant is set in a world of flying mountains called Skylands, on which civilization has recreated itself after a war between wizards let loose a flood of monsters... More > to occupy the lands below. Humans ride giant birds into combat, and sail great skyships hewn from the floating stone that underlies their skylands. The only magic is Alchemy, which creates potions and powders from the magical plants and monsters of the surface. Wild human tribes live on the surface, skulking about in hiding from the horrible creatures which hunt them. Create your own: Birds, Monsters, Ships, Skylands, Tribes, Cultures, Religions, and Associations. Included are four alternate resolution mechanics - StarPool, StarZero, StarNova, and StarWorm - and any of the resolution systems designed for StarCluster will work with this game. Volant is a StarCluster3 game< Less
In Harm's Way: StarCluster By clash bowley
Paperback: $24.22
Prints in 3-5 business days
(1 Ratings)
Military Roleplaying in the Cluster Flying Mice's StarCluster and In Harm's Way game lines are merged in this game. You play members of the SaVaHuTa military involved in hot spots around the... More > Cluster * Play Navy, Army, marines, and Planetary Defense characters * Compete against other player characters for promotion * Cooperate with other player characters to get the job done * Use spaceships, planetary vehicles, armor, flyers, and small craft * Play Honorable or Practical Characters - Either choice can get you ahead * Create your own Cluster, Systems, and Worlds * Create your own Aliens * Create your own Spaceships and Vehicles * Two different Space Combat systems * Three different Task Resolution sub-systems In Harm's Way: StarCluster is a toolbox, filled to bursting with creative tools.< Less
Lowell Was Right! By clash bowley
Paperback: $25.00
Prints in 3-5 business days
(1 Ratings)
Lowell Was Right is tabletop Role-Playing Game (RPG) Between 1880 and 1920, virtually everything in science was turned on its head. Everything we knew was wrong! What would a world be like where... More > technology was based on dual current electricity, stars powered by gravitational collapse, atoms that were knots in the ether, chemistry without electon bonding, and other theories strange to us. Lowell Was Right! is set now, but a very different now. A now where there is no electronics at all, but you can journey to Mars or Venus. A now where any element can be made by reknotting the ether. A now where mass can be negated. A now where ghosts can be caught in crystals and used as artificial intelligences.< Less
In Harm's Way: Aces And Angels By clash bowley
Paperback: $26.83
Prints in 3-5 business days
In Harm's Way: Aces And Angels is a roleplaying game about being a fighter pilot during World War II. Aces And Angels is designed to emulate the feel of the historical aviation movies rather than the... More > actual history. Heavy on the adventure and romance, and light on the details. StarCluster 2.5 System * Play British, American, German, Japanese, Soviet, or Italian characters. * Play Army, Marine or Naval characters. * Troupe Play: Players play three characters * Honor/Practicality Mechanic * Interest and Notice: You have to accumulate Notice to advance in rank. * Competitive Play * Directed hits * New Dogfighting system * 8 iconic fighters of the War on individual Dogfighting Sheets, * 57 more fighters in tabular form you can use to create your own dogfighting sheets. * Many more attack aircraft - bombers, torpedo planes, recon planes, and transports - in tabular form.< Less
In Harm's Way:Wild Blue By clash bowley
Paperback: $29.38
Prints in 3-5 business days
(1 Ratings)
In Harm's Way: Wild Blue is a roleplaying game about modern mercenaries, the world they live in, and the things they do. * Play Fighter, Strike, Slick, or Gunship pilots, or SpecOps, Infantry,... More > Armored, or Brown Water Navy characters. * Play characters from anywhere in the world. * Troupe Play: Players play several characters, each type representing one aspect of the Mercenary Company. * Honor/Practicality Mechanic: Adds to your chance of success due to your reputation. * Notice: You have to accumulate Notice - the approval of your superiors - to advance in rank. * Create your own Mercenary Company and negotiate Contracts, shaping it to do the things you want to do. * Dogfighting system adapted to modern jets from the IHW:Aces In Spades and IHW:Aces And Angels games. * Surface combat system for Riverine/Littoral boats and ground vehicles adapted from the Dogfighting rules. * Personality Traits and Professional Edges give your character bonuses in various situations.< Less
On Her Majesty's Arcane Service By clash bowley
Paperback: $22.71
Prints in 3-5 business days
(1 Ratings)
Her Majesty Elizabeth, Queen of England, secretly established in 1560, the second year of her reign, the Arcane Service. The Service is composed of people, usually but not solely of magical bent, who... More > have sworn to protect the realm from magical assault. The player characters are assumed to be agents of Doctor Dee. They are people passionately devoted to the welfare of England, and of the Queen, and unafraid of dealing with magical creatures and powerful workers of magic. At times they may be performing political missions, perhaps in other lands, perhaps in England. At other times they will be defending the realm from magical assault from foes domestic and foreign. They can function as spies, as diplomats, as magical assault squads, and as investigators.< Less
In Harm's Way: Pigboats By clash bowley
Paperback: $21.78
Prints in 3-5 business days
In Harm's Way: Pigboats is a roleplaying game about being an American submariner during World War II. Pigboats is designed to emulate the feel of the historical fiction adventures of Run Silent Run... More > Deep, Hellcats of the Navy, Torpedo Run, and many others rather than the actual history. As such, it's heavy on the adventure and romance, and light on the details. In Harm's Way: Pigboats uses the StarCluster 3 System * Play officers on a single submarine, or each play wolfpack captains, as well as the men of the other subs in troupe play . * Honor/Practicality Mechanic: Adds to your successes due to your reputation. * Notice: You have to accumulate Notice - the approval of your superiors - to advance in rank. In order to get Notice, you have to burn with zeal and throw yourself headlong in harm's way. * Customize your submarines when you earn the dockyard workers' respect. * Competitive Play: There can be only one Leader. One hero. Is it going to be you, or the guy sitting next to you?< Less
In Harm's Way: A Napoleonic Naval Roleplaying Game By clash bowley
Paperback: $24.61
Prints in 3-5 business days
(1 Ratings)
In Harm's Way is all about being a naval officer and gentleman during the Napoleanic Wars, designed to emulate the naval fiction of Forster, O'Brian, Parkinson, Lambdin, and others rather than the... More > actual history. In Harm's Way uses the StarCluster 2.5 System * Play British, American, or French characters. * Players play three characters, an Officer, a Warrant Officer, and a Seaman * Honor and Practicality adds to your chance of success due to your reputation. * Interest and Notice: You accumulate Notice and add your Interest to advance in rank. You're born with Interest, but in order to get Notice, you must burn with zeal and throw yourself headlong in harm's way. * Competitive Play: There can be only one Captain. One hero. Is it going to be you? * Avocations: You're an officer, sure - so are all your fellow officers - but you are also an intelligence agent.< Less
In Harm's Way: Dragons! By clash bowley
Paperback: $24.63
Prints in 3-5 business days
What if the wars of the Napoleonic Era were fought with dragons as well as armies and ships? With In Harm's Way: Dragons! you can answer that question. This game contains all the rules necessary,... More > along with a random dragon generator and example dragons. You can play this game in any period from the American War of Independence to the Crimean war, though it concentrates on the Napoleonic wars. French, British, and American human and dragon characters are supported.< Less

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My Wars My Wars By Richard Bushong
Paperback: $14.36
 
 
 
 
 
 
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