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Grand Fleets: Third Edition Rulebook By Daniel Kast
Paperback: $16.95
Prints in 3-5 business days
"The King's ships were at sea." Grand Fleets™ is a tabletop game of naval warfare during the age of the battleship. From the ironclads of the late 1800s to the floating fortresses of... More > World War II, players can take command of the ships that altered the course of history. In addition to the basic rules for surface actions between 1890 and 1950, Grand Fleets includes rules for using submarines and aircraft alongside your battlewagons. Advanced rules are also provided for things like RADAR, smoke screens, critical hits, fleet morale, night fighting, and destroyer flotillas. The rulebook contains 160 ship data cards representing over 50 different classes. Best of all, you'll never have to wait for official publication of your favorite ships: comprehensive, step by step guidelines are provided to generate game stats for any vessel that put to sea during the battleship era. So, raise the battle ensign, sound general quarters, and damn the torpedoes — your destiny awaits!< Less
Starmada: The Admiralty Edition Core Rulebook By Daniel Kast
Paperback: $16.95
Prints in 3-5 business days
Starmada is a miniatures board game of starship combat. At its most basic level, players take command of space fleets in a general attempt to reduce each other to just so much space junk. At its most... More > advanced, the game can be customized to breathe life into any science fiction background that players might imagine. Novices shouldn’t fret; the core set of rules has been designed with simplicity and ease of play in mind, accessible even to beginners. On the other hand, seasoned veterans should find the concise nature of the rules quite refreshing. It allows players to concentrate on the finer points of squashing their opponents rather than arguing about rules interpretations, without sacrificing any of the flavor or excitement of more complex games. Simple, but not simplistic, is the guiding principle. Starmada: The Admiralty Edition represents nearly a year of collective effort to update, streamline, and otherwise improve upon the Universal Game of Starship Combat.< Less
Grand Fleets: King & Kaiser By Daniel Kast
Paperback: $14.95
Prints in 3-5 business days
''The British Navy saved the world.'' King & Kaiser™ is the first scenario book for the third edition of Grand Fleets. Within these pages, you will find everything you need to fight out... More > the near-run thing that was the Great War at sea. King & Kaiser includes half a dozen scenarios from the early years of World War I. Take on the role of Spee, Beatty, Hipper, or Admiral Sir John Jellicoe: the only man who could lose the war in an afternoon. Also included are 160 individual ship cards from over 50 different classes of the Royal Navy and Kaiserliche Marine, along with every major warship in the service of the Austro-Hungarian navy during the Great War. Do you have what it takes to keep the German threat bottled up at Kiel, making the seas safe for democracy? Or can you break the back of the Grand Fleet and provide for the German Empire her place in the sun? King & Kaiser is not a complete game in itself; the Grand Fleets: Third Edition Rulebook is required to make use of this product.< Less
Grand Fleets: Tsar & Emperor By Daniel Kast
Paperback: $14.95
Prints in 3-5 business days
''In seven days the whole world will be talking about our fleet.'' Tsar & Emperor™ is the second scenario book for Grand Fleets, covering naval engagements during the first year of the... More > Russo-Japanese War. In addition to eight historical scenarios, Tsar & Emperor contains a total of 160 individual ship cards, including more than 80 named ships from over 50 different classes of the Imperial Japanese and Russian Navies, alongside selected ships of the pre-World War period from the United States, Great Britain, France, Italy, Greece, Spain, the Chinese Beiyang Fleet, and the Ottoman Empire. Can you preserve the honor of the Tsar against naked aggression? Or will you advance the Emperor's dream of a modern Japan, taking her rightful place on the world stage? Tsar & Emperor is not a complete game in itself; the Grand Fleets: Third Edition Rulebook is required to make use of this product.< Less
Starmada Nova Rulebook By Daniel Kast
Paperback: $16.95
Prints in 3-5 business days
Starmada™ is a miniatures board game of starship combat. At its most basic level, players take command of space fleets in a general attempt to reduce each other to just so much space junk. At... More > its most advanced, the game can be customized to breathe life into any science fiction background that players might imagine. Within this book, players will find: • Streamlined inertial movement, with optional movement systems to encompass a wide range of settings; • An intuitive combat system, including three distinct and layered types of starship defenses; and • The most comprehensive set of starship construction rules available in any game currently available! Dozens of stand-alone options and advanced rules are provided, from which you may pick and choose to fit your desired level of complexity and create the type of game YOU want to play.< Less
Starmada Rules Annex By Daniel Kast
Paperback: $12.95
Prints in 3-5 business days
Welcome to the Starmada Rules Annex — a compilation of all the game-related data from the first four Starmada™ supplements: the Imperial Starmada Sourcebook, Hammer & Claw,... More > Dreadnoughts, and Iron Stars. Within these pages you will find everything you need to bring your games up to date: • New starship options, such as anti-fighter batteries, overthrusters, flotillas, and limited ammunition; • New rules for three-dimensional movement, combat interception, shipboard combat, and critical damage; and •New traits that can be used to expand your arsenal to include crew-killing, shield-ignoring, starship-exclusive, and/or catastrophic weapons. The Starmada Rules Annex is not a stand-alone product; ownership of the Starmada Admiralty Edition Core Rulebook is required.< Less

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Genius Matters Genius Matters By Angela Maiers
Paperback: $22.00
 
 
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Giving Back Giving Back By James Jones & Jody Fuson
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The CashPT® Blueprint: How I Built and Scaled a Successful Cash-Based Physical Therapy Practice Even When I Was Told It Was Unethical, a Bad Idea and That No One Would Pay More Than Their Copay for Physical Therapy! The CashPT®... By Aaron LeBauer
Paperback: $19.97
 
 
 
 
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Animal Dads Animal Dads By Ami Dobelle
Paperback: $13.49
 
 
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The Initiated The Initiated By Micki Voisard
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