This is a sequel to its 'big brother' "1871: The Battle of Dorking". You will need to own "Dorking" in order to play "Surbiton".
"1871: Last Stand at... More > Surbiton" allows you to see if the defenders could maybe salvage something if they suffer a Decisive Defeat at Dorking in this wargaming simulation of Chesney's fictional Victorian Anglo-German War.< Less
A complete guide to help a Games Master design a believable town or city for use in any fantasy RPG. Full notes on population, occupations, road layout, town design, defence design and the... More > surrounding land and rural population.< Less
A resource for anybody who wants to run a science-fiction RPG. 'Distant Vistas' includes a host of information about the star systems, spacecraft, alien species, weapons and history of a distant... More > Sector far from Earth. Even the politics, economy, sports and cultural life are covered - with plotline ideas galore! Use the book's charts and Resource Library as the basis for designing your own campaign, or pick the bits that best fit your current game.< Less
A wargame that simulates the fictional battle between British forces and German invaders described in 'The Battle of Dorking', a highly influential short story that created a literary genre and had a... More > major impact on the reform of the British Army. Full background details are given for the war, with descriptions of the weaponry, organisation and tactics used by both sides. Full rules are provided, along with all the unit counters and maps needed to play out the battle.< Less
A boardgame allowing two players to fight out a fictional campaign from the Napoleonic Wars: a French invasion of England's Isle of Wight. Full rules are provided, with period illustrations and... More > fictional vignettes conveying the feel of the game setting. The cut-outs needed to make the board and playing counters are also provided. The game, while simple by wargame standards, is reasonably complex and so will best suit teens and older.< Less
A Call of Cthulhu scenario set in modern Britain. The party is brought in to investigate strange happenings at a military research airbase...
Designed for 2nd Edition rules, some minor modifications... More > may be required for use with later rules.< Less
A complete guide to help a Games Master design a believable town or city for use in any fantasy RPG. Full notes on population, occupations, road layout, town design, defence design and the... More > surrounding land and rural population.< Less
A generic roleplaying game scenario, designed to be used with any rules system. The party need to cross a dangerous mountain range: luckily a kindly cleric has a miraculous flying ship. Of course,... More > nothing is ever as straightforward as it seems...< Less