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Dark Times in Brighton By Bill Logan
Paperback: $12.99
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The goblin kingdom is long since gone, having been wiped from the map by the now retired legendary adventurer, Richan Thatcher. The town he built on the frontier faces a danger he cannot solve alone... More > (especially now that he is bound to a chair). A terrible blight sweeps the halls of the town of Brighton, leaving death in its wake. Men and women have been taken in the night. The city’s wardens are ill equipped to help, as their forces are tied up with a conflict in the north. A call to arms has been sent, a request for heroes to come and free the town of Brighton from the grips of an evil long thought slain. Do the heroes have what it takes to save the town and free its captives from the depths of the old goblin halls?< Less
Adventure Idea Factory By Bill Logan
Paperback: $8.00
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Fantasy adventures are so easy to make up… slay the dragon, save the princess, stop the advancing goblin horde. But those of us who love science fiction role-playing games have a lot more work... More > to do in coming up with imaginative adventures in the vastness of space. Until now. So grab your dice and this book… and in a few minutes you’ll have a new and imaginative adventure concept sketched out and just waiting for a group of intrepid players. This book will spur on your imagination, will give you new ideas that you may not have come up with on your own. This book is compatible with all science fiction role-playing games.< Less
Star Frontiers Zebulon's Guide to the Frontier By Bill Logan
Paperback: $8.75
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Zebulon's Guide to the Frontier was a supplement that tried to radically change the game rules of Star Frontiers. It did a neat job - and was the first game to ever use a master results table. ... More > Enjoy!< Less
Star Frontiers Gamma Dawn By Bill Logan
Paperback: $6.65
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The original developer of these rules, Mr. Scott Ireland, was nowhere to be found when I stumbled across this book on the web. It was designed for use with Zeb's Guide, but I stripped it of all its... More > Zeb's Guide stuff and made it into the form it is now.< Less
SF1 Volturnus - Planet of Mystery By Bill Logan
Paperback: $6.60
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The first published adventure module, a sequel to Crash on Volturnus, which came in the original boxed set and is included in the Alpha Dawn digitally remastered product. The second in a trilogy of... More > adventure modules, concluded in SF2 - Starspawn of Volturnus.< Less
SF2 Starspawn of Volturnus By Bill Logan
Paperback: $6.60
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The exciting conclusion to the Volturnus adventure trilogy!
SF3 Sundown on Starmist By Bill Logan
Paperback: $6.50
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Starmist! A new planet, discovered by a Vrusk merchant ship. A planet whose surface is a frozen waste crossed by giant canyons, kilometers deep. In those canyons are air, water, life, and above... More > all, mystery!< Less
SF5 Bugs in the System By Bill Logan
Paperback: $6.70
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“Venturi is a gas giant – a huge ball of gas that tried to be a star, but never quite made it. Now it just moans and grumbles and throws out magnetic storms once in a while. The... More > atmosphere would suffocate you except that you’d probably freeze first, or be torn apart by the thousand kilometer an hour winds. You can’t even land there because it hasn’t got a surface, not unless you count an ocean of liquid hydrogen. “But, we didn’t let that stop us, not while there were all kinds of valuable chemicals swirling around in that gas-ball. That’s where the Jetson extraction platform comes in. It bobs around like a cork in the upper atmosphere, sucking in gas and distilling out the good stuff. Trouble is, there’s something very wrong down there. I don’t know what it is, but it’s already cost eight good crewmen. “Are you really sure you want this job?”< Less
SF4 Mission to Alcazzar By Bill Logan
Paperback: $6.60
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You press against the steel hatchway as the explorer bounds up the river bank, out of the water. Over the roar of the engines comes the unmistakable whine of a high-performance groundcar. Quickly,... More > you scan the horizon. At first the plain appears empty. Then you see them. “Bandits at 11 o’clock. Three of them!” you shout into your chronocom. Instantly, the driver slams the heavy explorer into reverse, backing down the bank for cover. The rear doors burst open as Rocton dashes out to set up a heavy laser. Harradd, the Yazirian, follows right behind carrying five power beltpacks. Already someone is handing extra ammo up to you. At 80 kph, those ground cars are closing fast. Targeting the lead car, you squeeze the trigger and a rocket flashes out of the tube. At the same instant a shell streaks past you, exploding in the river and spraying steam into the air. You came to Alcazzar on a tough mission – it just got a lot tougher.< Less
Star Frontiers Zebulon's Guide to the Frontier Quick Reference By Bill Logan
Paperback: $5.85
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Quick reference booklet for Zebulon's Guide to the Frontier