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Ice Kingdoms Expansion Volume One: Expanded Bestiary By C.S. Barnhart
eBook (PDF): $1.55
The Ice Kingdoms Expansion Volume One: Expanded Bestiary provides seven new creatures drawn from myth, lore, and imagination. These new beasts can be allies or enemies but will always provide new... More > challenges and adventures for the warriors of the Ice Kingdoms. For more adventures in the Ice Kingdoms see Into the Mournwood, The Lair of the White Wyvern, The Girl With the Demon Tattoos, The Temple of Drawoh Rock, and The Ice Kingdoms Campaign Setting all from Mad Martian Games.< Less
Ice Kingdoms Expansion Volume Two: Expanded Cultures By C.S. Barnhart
eBook (PDF): $1.55
The Ice Kingdoms Expansion Volume Two: Expanded Cultures provides six new cultures drawn from across the thanelanes. These new cultures include the gnomes and halflings of the Thanelands as well as... More > divergent human options. For more adventures in the Ice Kingdoms see oInto the Mournwood oThe Lair of the White Wyvern oThe Girl With the Demon Tattoos oThe Temple of Drawoh Rock oThe Ice Kingdoms Campaign Setting oThe Ice Kingdoms Expansion Volume One All from Mad Martian Games.< Less
Ice Kingdoms Campaign Setting By C.S. Barnhart
eBook (PDF): $2.10
Welcome to the Ice Kingdoms, a fantasy role playing game setting for old school games. Compatible with most modern D20 based role playing games and specifically aimed for classic games, the Ice... More > Kingdoms provides all the information need to run adventures in the Thanelands. Including: New racial variants for Humans based on culture. New rules for class modifications. Detailed gods and pantheon and rules for priests of every deity. Monsters. History. Geography and more.... Pick up your sword and face the cold!< Less
Player's Guide to Adventurers By C.S. Barnhart
eBook (PDF): $3.21
Sometimes class just isn't enough. If you're looking to add some variety to your character, look no further! Inside this book, you'll find dozens of templates—class customizations that add new... More > backgrounds and abilities— to personalize any class. From amazons to witches and everything in between, you'll never be stuck with a typical character again! Inside this book, you will find: • over forty templates suitable for all classes • new faiths and options for paladin and druid characters • new equipment • new skills and more!< Less
The Player's Guide to Adventurers By C.S. Barnhart
Paperback: $6.75
Prints in 3-5 business days
Sometimes class just isn't enough. If you're looking to add some variety to your character, look no further! Inside this book, you'll find dozens of templates—class customizations that add new... More > backgrounds and abilities— to personalize any class. From amazons to witches and everything in between, you'll never be stuck with a typical character again! Inside this book, you will find: • over forty templates suitable for all classes • new faiths and options for paladin and druid characters • new equipment • new skills and more!< Less
Ice Kingdoms Expansion Volume Two: Expanded Cultures Paperback By C.S. Barnhart
Paperback: $5.09
Prints in 3-5 business days
The Ice Kingdoms Expansion Volume Two: Expanded Cultures provides six new cultures drawn from across the thanelanes. These new cultures include the gnomes and halflings of the Thanelands as well as... More > divergent human options. For more adventures in the Ice Kingdoms see oInto the Mournwood oThe Lair of the White Wyvern oThe Girl With the Demon Tattoos oThe Temple of Drawoh Rock oThe Ice Kingdoms Campaign Setting oThe Ice Kingdoms Expansion Volume One All from Mad Martian Games.< Less
Ice Kingdoms Expansion Volume One: Expanded Bestiary Paperback By C.S. Barnhart
Paperback: $4.80
Prints in 3-5 business days
The Ice Kingdoms Expansion Volume One: Expanded Bestiary provides seven new creatures drawn from myth, lore, and imagination. These new beasts can be allies or enemies but will always provide new... More > challenges and adventures for the warriors of the Ice Kingdoms. Other Adventures in The Ice Kingdoms: oThe Lair of the White Wyvern oInto the Mournwood oThe Girl With the Demon Tattoos oThe Temple of Drawoh Rock oIce Kingdoms Campaign Setting< Less
The Temple of Drawoh Rock Paperback By C.S. Barnhart
Paperback: $4.73
Prints in 3-5 business days
The Temple of Drawoh Rock is an adventure module for 1st level characters exploring the Ice Kingdoms. As warriors of Thane Ornulf the characters will sail the Atalac Sea, explore the Gate Isles,... More > and raid the Monastery of Jove. But what starts out as a simple plan to rob some peaceful monks turns into a harrowing adventure as the adventurers cross paths with the machinations of a deadly sorcerer. The Temple of Drawoh Rock is the fourth adventure for the Ice Kingdoms Campaign Setting. Other Adventures in The Ice Kingdoms: The Lair of the White Wyvern Into the Mournwood Ice Kingdoms Campaign Setting The Girl With the Demon Tattoos< Less
Ice Kingdoms Campaign Setting Hardback By C.S. Barnhart
Hardcover: $18.00
Prints in 3-5 business days
Welcome to the Ice Kingdoms, a fantasy role playing game setting for old school games. Compatible with most modern D20 based role playing games and specifically aimed for classic games, the Ice... More > Kingdoms provides all the information need to run adventures in the Thanelands. Including: New racial variants for Humans based on culture. New rules for class modifications. Detailed gods and pantheon and rules for priests of every deity. Monsters. History. Geography and more.... Pick up your sword and face the cold!< Less
Ice Kingdoms Campaign Setting By C.S. Barnhart
Paperback: List Price: $14.10 $11.28 | You Save: 20%
Prints in 3-5 business days
(1 Ratings)
Welcome to the Ice Kingdoms, a fantasy role playing game setting for old school games. Compatible with most modern D20 based role playing games and specifically aimed for classic games, the Ice... More > Kingdoms provides all the information need to run adventures in the Thanelands. Including: New racial variants for Humans based on culture. New rules for class modifications. Detailed gods and pantheon and rules for priests of every deity. Monsters. History. Geography and more.... Pick up your sword and face the cold!< Less

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