Search Results: ''

Search

×
×
×
×
26 results for ""
Tomb of the Iron God By Matthew Finch
eBook (PDF): $3.99
(3 Ratings)
Introductory adventure for Swords & Wizardry (pdf file, $2.50). The Monastery of the Iron God has been destroyed by divine wrath, and its treasure-laden catacombs are ripe for the picking by an... More > enterprising young group of adventurers such as yourselves ... Designed for 4-8 characters, levels 1-2. Note: this pdf does not have much functionality for high-tech use.< Less
Tomb of the Iron God By Matthew Finch
Paperback: $8.95
Prints in 3-5 business days
(4 Ratings)
Introductory adventure for Swords & Wizardry (Softcover, saddle-stitched). The Monastery of the Iron God has been destroyed by divine wrath, and its treasure-laden catacombs are ripe for the... More > picking by an enterprising young group of adventurers such as yourselves ... Designed for 4-8 characters, levels 1-2.< Less
Swords & Wizardry WhiteBox Rules (softcover) By Matthew Finch
Paperback: $9.95
Prints in 3-5 business days
(6 Ratings)
THIRD PRINTING. The essential rules of the three boxed booklets of Original D&D (1974), re-described under the terms of the WotC open game license (includes some legally required tweaks). The... More > WhiteBox rules do not contain anything from the game's later supplements, so this is in many ways a completely different game! Adventure like it was at the very beginning! This is a complete game, very simple to master, but open-ended enough to provide a lifetime of fantasy roleplaying gaming! ----->Note: For the later "Complete" rules based on all of the Original D&D booklets (which are in many ways different from this game!), go to Frog God Games at talesofthefroggod.com.< Less
Quick Primer for Old School Gaming By Matthew Finch
eBook (PDF): $0.00
(14 Ratings)
A quick introduction to playing Original D&D or Swords & Wizardry (the 0e retro-clone). This booklet is designed for the modern-style gamer who's planning on taking the old-style rules for a... More > trial run -- because open-ended rules like 0e are USED very differently than rules are used in modern systems.< Less
Swords & Wizardry Core Rules (Softcover) By Matthew Finch
Paperback: $14.00
Prints in 3-5 business days
(7 Ratings)
The fourth printing! Swords & Wizardry is an OGL “retro-clone” of the original fantasy roleplaying game created by Gary Gygax and Dave Arneson. The Core Rules also contain some... More > selected material from the supplements (1974-1978). With a thriving internet community and tons of support products, Swords & Wizardry is bringing back a lost style of fantasy roleplaying. Forget huge rulebooks - this book and imagination (and dice) are all you need! If you can imagine it, you can do it in Swords & Wizardry. The rules are simple and quick to learn, and they are infinitely flexible and expandable. Take the basic framework and “Imagine the hell out of it!”< Less
Swords & Wizardry Core Rules (Hardcover) By Matthew Finch
Hardcover: $24.00
Prints in 3-5 business days
(7 Ratings)
The fourth printing! Swords & Wizardry is an OGL “retro-clone” of the original fantasy roleplaying game created by Gary Gygax and Dave Arneson. The Core Rules also contain some... More > selected material from the supplements (1974-1978). With a thriving internet community and tons of support products, Swords & Wizardry is bringing back a lost style of fantasy roleplaying. Forget huge rulebooks - this book and imagination (and dice) are all you need! If you can imagine it, you can do it in Swords & Wizardry. The rules are simple and quick to learn, and they are infinitely flexible and expandable. Take the basic framework and “Imagine the hell out of it!”< Less
Eldritch Weirdness Compilation: Books Three to One By Matthew Finch
Paperback: $8.95
Prints in 3-5 business days
A compilation of the third through the first books of Eldritch Weirdness for Swords & Wizardry, 0e, and other old school fantasy roleplaying games. Embrace the strange, and Imagine the Hell out... More > of it. New spells, methods, ideas, and tables for magic user characters. This is a good resource for PLAYERS as well as referees.< Less
Swords & Wizardry Monster Book (hardcover) By Matthew Finch
Hardcover: $25.00
Prints in 3-5 business days
(7 Ratings)
The largest compilation ever of monsters for Swords & Wizardry/0e. If you play the very first edition (0e) of the game, or if you play Swords & Wizardry at the gaming table, this book is a... More > must-have! 186 brand new monsters await, along with hundreds of the older monsters so that they're all in one book.< Less
Swords & Wizardry Monster Book (softcover) By Matthew Finch
Paperback: $12.75
Prints in 3-5 business days
(7 Ratings)
The largest compilation ever of monsters for Swords & Wizardry/0e. If you play the very first edition (0e) of the game, or if you play Swords & Wizardry at the gaming table, this book is a... More > must-have! 186 brand new monsters await, along with hundreds of the older monsters so that they're all in one book.< Less
Knockspell Magazine #2 (pdf) By Matthew Finch
eBook (PDF): $4.95
(1 Ratings)
The magazine of old school gaming! Issue #2 contains dungeon design advice from Allan Grohe and Philotomy Jurament, an adventure by Gabor Lux, and all kinds of other articles from jousting to... More > monsters and all points in between! Artists include Jim Holloway, Liz Danforth, and others. Games covered include 0e, 1e, Swords & Wizardry, OSRIC, and other retro-clones.< Less