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stories in between: narratives and mediums @ play By Drew Davidson
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stories in between: narratives and mediums @ play is a unique text exploring the interplay between stories and media. The discussion focuses around the Myst narrative as it moves across media from... More > games to books to comics to games. Along the way, the text also discusses the Sandman comics, and the hypermedia of Ultima Online and MitterNachtSpiel. This text was created hypertextually to exist online as a website with an inter-related book. Also, it has been released under a under a Creative Commons license: Attribution-NonCommercial-ShareAlike2.0 http://creativecommons.org/licenses/by-nc-sa/2.0/. Readers are encouraged to share and create work based on this text. The website can be viewed at: http://www.etc.cmu.edu/etcpress/< Less
stories in between: narratives and mediums @ play By Drew Davidson
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stories in between: narratives and mediums @ play is a unique text exploring the interplay between stories and media. The discussion focuses around the Myst narrative as it moves across media from... More > games to books to comics to games. Along the way, the text also discusses the Sandman comics, and the hypermedia of Ultima Online and MitterNachtSpiel. This text was created hypertextually to exist online as a website with an inter-related book. Also, it has been released under a under a Creative Commons license: Attribution-NonCommercial-ShareAlike2.0 http://creativecommons.org/licenses/by-nc-sa/2.0/. Readers are encouraged to share and create work based on this text. The website can be viewed at: http://www.etc.cmu.edu/etcpress/< Less
Well Played 2.0: Video Games, Value and Meaning By Drew Davidson, et al.
Paperback: $24.95
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Following on Well Played 1.0, this book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. Contributors analyze... More > sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create a fulfilling playing experience unique to this medium. Contributors are again looking at video games in order to provide a variety of perspectives on the value of games.< Less
Cross-Media Communications: an Introduction to the Art of Creating Integrated Media Experiences By Drew Davidson, et al.
Paperback: $21.95
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This text is an introduction to the future of mass media and mass communications – cross-media communications. Cross-media is explained through the presentation and analysis of contemporary... More > examples and project-based tutorials in cross-media development. The text introduces fundamental terms and concepts, and provides a solid overview of cross-media communications, one that builds from a general introduction to a specific examination of media and genres to a discussion of the concepts involved in designing and developing cross-media communications.< Less
Well Played 3.0: Video Games, Value and Meaning By Drew Davidson, et al.
Paperback: $25.95
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Following on Well Played 1.0 and 2.0, this book will also be full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game.... More > Contributors will analyze sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create fulfilling a playing experience unique to this medium. Contributors will again be looking at video games, some that were covered in Well Played 1.0 and 2.0 as well as new ones, in order to provide a variety of perspectives on more great games.< Less
Well Played: volume 1 number 1 2011 By Drew Davidson, et al
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The Well Played Journal is a forum for in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. It is a reviewed journal open to... More > submissions that will be released on a regular basis with high-quality essays.< Less
Well Played: volume 1 number 2 2012 By Drew Davidson, et al.
Paperback: $6.95
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The Well Played Journal is a forum for in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. It is a reviewed journal open to... More > submissions that will be released on a regular basis with high-quality essays.< Less
Well Played: volume 1 number 3 2012 By Drew Davidson, et al.
Paperback: $6.95
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The Well Played Journal is a forum for in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. It is a reviewed journal open to... More > submissions that will be released on a regular basis with high-quality essays.< Less
Well Played: volume 2 number 1 2012 By Drew Davidson, et al.
Paperback: $6.95
Ships in 3-5 business days
The Well Played Journal is a forum for in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. It is a reviewed journal open to... More > submissions that will be released on a regular basis with high-quality essays.< Less
Well Played: volume 3 number 1 2014 By Drew Davidson, et al.
Paperback: $6.95
Ships in 3-5 business days
The Well Played Journal is a forum for in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. It is a reviewed journal open to... More > submissions that will be released on a regular basis with high-quality essays.< Less