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Beyond Fun: Serious Games and Media By Drew Davidson, et al.
Paperback: $14.95
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This book focuses on strategies for applying games, simulations and interactive experiences in learning contexts. A facet of this project is the interactive and collaborative method in which it was... More > created. Instead of separated individual articles, the authors and editors have orchestrated the articles together, reading and writing as a whole so that the concepts across the articles resonate with each other. It is our intention that this text will serve as the basis of many more discussions across conference panels, online forums and interactive media that in turn will engender more special collaborative issues and texts.< Less
Well Played 1.0: Video Games, Value and Meaning By Drew Davidson, et al.
Paperback: $28.95
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Video games can be “well played” in two senses. On the one hand, well played is to games as well read is to books. On the other hand, well played as in well done. This book is full of... More > in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. 22 contributors (developers, scholars, reviewers and bloggers) look at video games through both senses of “well played.” The goal is to help develop and define a literacy of games as well as a sense of their value as an experience. Video games are a complex medium that merits careful interpretation and insightful analysis.< Less
Well Played 2.0: Video Games, Value and Meaning By Drew Davidson, et al.
Paperback: $24.95
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(2 Ratings)
Following on Well Played 1.0, this book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. Contributors analyze... More > sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create a fulfilling playing experience unique to this medium. Contributors are again looking at video games in order to provide a variety of perspectives on the value of games.< Less
Cross-Media Communications: an Introduction to the Art of Creating Integrated Media Experiences By Drew Davidson, et al.
Paperback: $21.95
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This text is an introduction to the future of mass media and mass communications – cross-media communications. Cross-media is explained through the presentation and analysis of contemporary... More > examples and project-based tutorials in cross-media development. The text introduces fundamental terms and concepts, and provides a solid overview of cross-media communications, one that builds from a general introduction to a specific examination of media and genres to a discussion of the concepts involved in designing and developing cross-media communications.< Less
Well Played 3.0: Video Games, Value and Meaning By Drew Davidson, et al.
Paperback: $25.95
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Following on Well Played 1.0 and 2.0, this book will also be full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game.... More > Contributors will analyze sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create fulfilling a playing experience unique to this medium. Contributors will again be looking at video games, some that were covered in Well Played 1.0 and 2.0 as well as new ones, in order to provide a variety of perspectives on more great games.< Less
Well Played: volume 1 number 2 2012 By Drew Davidson, et al.
Paperback: $6.95
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The Well Played Journal is a forum for in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. It is a reviewed journal open to... More > submissions that will be released on a regular basis with high-quality essays.< Less
Well Played: volume 1 number 3 2012 By Drew Davidson, et al.
Paperback: $6.95
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The Well Played Journal is a forum for in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. It is a reviewed journal open to... More > submissions that will be released on a regular basis with high-quality essays.< Less
Well Played: volume 1 number 4 romance 2012 By et al., jane Pinckard
Paperback: $6.95
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The Well Played Journal is a forum for in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. It is a reviewed journal open to... More > submissions that will be released on a regular basis.< Less
Well Played: volume 2 number 1 2012 By Drew Davidson, et al.
Paperback: $6.95
Ships in 3-5 business days
The Well Played Journal is a forum for in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. It is a reviewed journal open to... More > submissions that will be released on a regular basis with high-quality essays.< Less
Well Played: volume 2 number 2 theories 2013 By et al., John Sharp
Paperback: $6.95
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The Well Played Journal is a forum for in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. It is a reviewed journal open to... More > submissions that will be released on a regular basis.< Less