'Sea Battles was a marvelously detailed book on recreating naval warfare. '
Donald Featherstone – author of over 40 books on wargaming and military history
This book covers all aspects of naval... More > wargaming with a detailed examination of the key factors affecting gunnery and damage.
Napoleonic period rules
World War I and II rules
This revised edition includes new chapters, illustrations and a Sink the Bismarck game based on Dunn’s concepts by the well-known military historian Paddy Griffith.
The History of Wargaming Project is edited by John Curry. It aims to present the very best wargaming books and rules to a modern audience. Further details can be found at www.johncurryevents.co.uk.< Less
Phil Dunn, author of the classic naval wargaming book, Sea Battles, has written a new book on rapid naval wargames. Chapters include fast play rules that allow even the largest battles to be fought... More > to a satisfying conclusion in a single session.
In 1916, Jutland was a ‘no-hoper’ for the Germans. This was not true earlier in the war. The scenario is for a classic war-deciding encounter set in 1915.
During the late 1920's, the USA made plans for war with Britain. The rules and scenario allow this classic ‘what if’ scenario of the Royal Navy to be set against the United States Navy. The outcome would have changed the political map of the world and the course of the 20th century.
Also included are memories of a lifetime of naval wargaming,
The book is supplemented by Paddy Griffith’s One-eyed Napoleonic Naval Rules as used by the Royal Military Academy’s Wargaming Club. Also included is an example of Paddy Griffith’s naval wargaming scenario for the Battle of the Nile in 1798.< Less