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Game Maker Game Creation IPAD Edition By HobbyPRESS HobbyPRESS
eBook (ePub): $9.99
Game Maker 8 (GM8) is the latest generation of the GM game creation platform. The goal of this book is to provide starters with rich technical information so the best decision and judgment can be... More > exercised when creating games through GM8. This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - practical tips and techniques one will definitely need when starting out a game project. We also tell exactly what can and cannot be done with the GM8 engine, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs.< Less
NDS Game Creation using DS Game Maker By HobbyPRESS HobbyPRESS
eBook (ePub): $9.99
DS GameMaker had revolutionized the world of NDS 2D game creation, by providing easy visual interface for producing complex game logic, all without writing complex C codes. The goal of this book is... More > to provide starters with rich technical information so the best decision and judgment can be exercised when creating NDS 2D games through DS GameMaker. This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of NDS game creation – practical tips and techniques one will definitely need when starting out a NDS game project. We also tell exactly what can and cannot be done with DS GameMaker, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs.< Less
MMF2 Game Creation IPAD Edition By HobbyPRESS HobbyPRESS
eBook (ePub): $9.99
Multimedia Fusion 2 (MMF2) is the latest generation of the Click series game creation platform. The goal of this book is to provide starters with rich technical information so the best decision and... More > judgment can be exercised when creating games through MMF2. This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation – practical tips and techniques one will definitely need when starting out a game project. We also tell exactly what can and cannot be done with the MMF2 engine, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs.< Less
Game Maker Course Notes on Java, J2SE & J2ME Volume ONE: Introduction and Overview By HobbyPRESS HobbyPRESS
eBook (ePub): $8.99
J2SE and J2ME are the SDKs behind Java game development (the former is for desktop computers while the latter is for handheld devices). The goal of this book is to provide starters with rich... More > technical information so the best decision and judgment can be exercised when creating Java games through coding. This is a beginner’s course notes to developing Java games. Although you don’t need any formal Java coding experience to get started, we expect that you have passing acquaintance with some ideas of programming as well as a desire to know how to write games. Through this guide you will find out how Java program works and what you need to do to turn an idea into an actual runnable game. We will explain to you the tools available and how you may use them to facilitate your game making effort. We will also tell you what makes a good game and what you can do to make this happen. So, are you ready for the challenge?< Less
The FPS Creator Entry Level Muliplayer 3D Game Creation IPAD Edition By HobbyPRESS HobbyPRESS
eBook (ePub): $9.99
The FPS Creator (FPSC) software had revolutionized the world of Windows based first person shooter game creation, by providing easy drag-and-drop kind of interface for producing complex game logic,... More > with the additional capability of designing custom level, characters, textures and other models. This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of 3D FPS game creation - practical tips and techniques one will definitely need when starting out a modern FPS game project. We also tell exactly what can and cannot be done with FPSC/FPSC X10, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs.< Less
MMF2 Java, Vitalize & Flash Game Creation IPAD Edition By HobbyPRESS HobbyPRESS
eBook (ePub): $9.99
Multimedia Fusion 2 (MMF2) is the latest generation of the Click series program creation platform. The goal of this book is to provide starters with rich technical information so the best decision... More > and judgment can be exercised when creating Flash & Java applications through MMF2. The focus of this book is on application creation with Java support and the SWF Exporter.< Less
Game Maker iPhone Game Programming Beginner FAQs By HobbyPRESS HobbyPRESS
eBook (ePub): $6.99
C and Objective-C are the dominant languages behind Mac and iPhone game development. The goal of this coursenotes is to provide starters with rich technical information so the best decision and... More > judgment can be exercised when coding games using C and Objective-C. Although you don’t need any formal C coding experience to get started, we expect that you have passing acquaintance with some ideas of programming as well as a desire to know how to write games. Through this guide you will find out how C/Objective-C game programming works and what you need to do to turn an idea into an actual runnable game. We will explain to you the tools available and how you may use them to facilitate your game making effort. So, are you ready for the challenge?< Less
Entry Level 3D Action Shooter Game Creation using 3DRAD Volume ONE By HobbyPRESS HobbyPRESS
eBook (ePub): $8.99
The 3DRAD software had revolutionized the world of Windows based 3D game creation, by providing easy drag-and-drop kind of interface for producing complex game logic and physics, with the additional... More > capability of importing custom textures and models, writing complex scripts, and producing network/internet based games. This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - practical tips and techniques one will definitely need when starting out a 3D action shooter game project. We also tell exactly what can and cannot be done with 3DRAD, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs. So, are you ready for the challenge?< Less
Entry Level 3D Game Creation using Reality Factory Volume ONE By HobbyPRESS HobbyPRESS
eBook (ePub): $8.99
The Reality Factory (RF) software had revolutionized the world of Windows based 3D game creation, by providing easy drag-and-drop kind of interface for producing complex game logic and physics, with... More > the additional capability of importing custom textures and models, writing scripts, and producing special effects using modern 3D chipset features. This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - practical tips and techniques one will definitely need when starting out a 3D game project. We also tell exactly what can and cannot be done with RF, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs.< Less
Practical Gundam Modeling for beginners 2011 Edition By HobbyPRESS HobbyPRESS
eBook (ePub): $8.99
Gundam is a metaseries of Japanese anime, created by Sunrise studios which got started in 1979 as a serial TV show called Mobile Suit Gundam. That first TV series has since spawned a franchise that... More > has come to include models and toys in the world marketplace. Bandai is the primary licensee of the Gundam trademark that makes a variety of hobby products for the Gundam fan. Gundam Models are those plastic and non-plastic model kits depicting the mechas, vehicles and characters of the fictional Mobile Suit Gundam universe. These kits have become highly popular in many Asian countries since the early 80s. Through this book we’ll talk about everything on the topic of Gundam modeling, from market intelligence to the many different facets of practical modeling know-how. So, are you ready to enter the world of Gundam Modeling?< Less

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