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Discover the Desert: The Driest Place on Earth
eBook (ePub): $8.99
Discover the Desert takes readers ages 8–12 across breathtaking landscapes to explore the plants and animals of the desert, its lost civilizations, and today’s desert-dwelling... More > cultures. “Try This” science and history activities—from creating mirages to fashioning an Anasazi clay bowl—help kids feel like they’re really in the desert. Kids will learn about the strange Saharan rock formation called desert roses by growing salt crystals, find out how life adapts to the parched American Southwest by putting together a cactus dish terrarium, and preserve food the way nomadic camel herders of Central Asia do by turning yogurt into cheese. Discover the Desert makes clear why adventurers have always been drawn to the world’s deserts. Learn what there is to see and do, how living things adapt to the desert’s harsh conditions, and why the health of the planet depends on the careful treatment of the desert’s many resources.< Less
The Silk Road: Explore the World's Most Famous Trade Route
eBook (ePub): $8.99
From Roman times until the Age of Exploration, the Silk Road carried goods and ideas across Central Asia between two major centers of civilization, the Mediterranean Sea and China. In The Silk Road:... More > Explore the World’s Most Famous Trade Route, readers ages 9–12 will learn about the history, geography, culture, and people of the Silk Road region. Marco Polo was just one of many who set out on the Silk Road in search of wealth, power, or knowledge. These adventurers braved vast deserts, towering mountain peaks, warring tribes, and marauding bandits. Silk garments, wool rugs, and fine glass were the prizes for those who survived the trip. Activities using everyday materials bring the Silk Road to life. Young readers will see how ideas in math, science, religion, and art were spread by travelers along with the treasures they found. The Silk Road takes readers on an exciting, interactive adventure to a faraway place and celebrates its important role in human history and development.< Less
Robotics: Discover the Science and Technology of the Future
eBook (PDF): $8.99
Illustrated by Sam Carbaugh. Once, robots were only found in science fiction books and movies. Today, robots are everywhere! They ssemble massive cars and tiny computer chips. They help doctors do... More > delicate surgery. They vacuum our houses and mow our lawns. Robot toys play with us, follow our commands, and respond to our moods. We even send robots to explore the depths of the ocean and the expanse of space. Robotics—the science of designing, building and operating robots—is one of the most exciting fields in technology today. In ROBOTICS: DISCOVER THE SCIENCE AND TECHNOLOGY OF THE FUTURE, kids of all interests and abilities will come up with creative solutions to tricky problems and marvel at the working robots they make themselves! Ages 6-9 Guided Reading Level: W< Less
Micronations: Invent Your Own Country and Culture With 25 Projects
eBook (PDF): $9.99
For anyone who’s ever dreamed of ruling over their own empire, here’s your chance! Micronations are imaginary countries that have a lot of the same things as real ones: laws, customs,... More > history—even their own flags, coins, and postage stamps. Micronations: Invent Your Own Country and Culture takes readers step-by-step to create their own unique realm, using examples from real nations, micronations, and fictional lands. What makes a country a country? What symbols and systems define a country and help it function? Learn about geography and government, technology and the environment, art and culture, and the literary device of “world-building” used in works like The Hobbit, Harry Potter, and the videogame I. Activities show readers how to create authentic-looking artifacts and documents such as maps, currency, passports, and a constitution. Kids get to invent their own language, music, games, clothing, food, and holidays to fit their micronation’s traditions.< Less
World Myths and Legends: 25 Projects You Can Build Yourself
eBook (PDF): $8.99
From the Greek legend of Atlantis to West African creation myths, kids will discover the common themes and important knowledge conveyed by each story. They will even learn about the current events... More > upon which some legends may have been based. Exploring the stories from many cultures, including those of Greek, Sumerian, Incan, Irish, African, and Native American people, readers will learn about the Celtic roots of Halloween, the beliefs and practices of voodoo, and the ancient Egyptian gods of the afterlife. Hands-on activities bring the myths and legends to life, and help kids understand the cultures and traditions of the people that told them. World Myths and Legends takes kids on a fascinating adventure of imagination and mystery that will unveil wonders of the ancient world as well as help them appreciate the importance of oral traditions< Less
Video Games: Design and Code Your Own Adventure
eBook (PDF): $12.95
Illustrated by Mike Crosier What does the 13,000-year-old mancala game have in common with today’s Minecraft? They both require logic, critical thinking skills, and creativity! In Video Games:... More > Design and Code Your Own Adventure, readers discover that the video games they play today have their roots in the games people played in the deserts of Ancient Egypt. They’ll learn how to design their own games from the initial idea to the final blips on the screen. Activities in Video Games include creating text-based adventure quests, designing board games, and programming using free, kid-friendly software such as MIT’s Scratch. Kids will be having so much fun that they won’t even realize they’re learning about geometry, statistics, probability, physics, logic, psychology, and neuroscience!< Less
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