This book has been revised to include the additional functions included with GLBasic V9.
DDgui is a GUI system that allows you to create buttons and other widgets, with many commands for the... More > different types.
This book will help you to get the most out of using DDgui< Less
This book is designed to help people new to GLBasic work their way around the editor and utilities, enabling them to get the most from it.
It has been revised to take into account the changes made... More > to V9 of the GLBasic programming language.< Less
Parts 2 to 4 are now available as eBooks. Get them while you can!< Less
For the first time ever, all the code that I have written to enhance DarkBasic Professional or with the Dark GSK is now available in one place : This eBook!
Featuring the source code to my various... More > games (Atoms, Humans On A Planet and the ill-fated Sensitive conversion) as well as the module code to my various modules including the first module to allow printing from within a DarkBasic Professional program!< Less
This assortment of code was written by myself when I used BlitzMax, many years ago. I wasn't able to fit in the Programming Cookbook Volume 1 as I only recently found all this code...
Code comes... More > from Players Around a Planet, BloxedOut, Display, Mappy, Press Press Evolution programs. Code from my other programs are also included.< Less
The last book in the Programming Cookbook quadrilogy features some of my very old (and possibly early) GLBasic routines, ranging for the The Grid game to a messaging system - code examples include... More > "CreateDEBPackage", "Messages", "Pseudo3D", "Floodfill", "Wordwrap", "Instructions" and more.< Less
This book brings together many of my routines that have been programmed over the years.
Routines range from fading a screen up and down and moving tiles around in Mappy, the tile map editor which... More > can be found at www.tilemap.co.uk