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94 results for "10-minute play"
Alan Wake's American Nightmare:Game Guides By Game Guides
eBook (ePub): $2.50
Alan Wakes American Nightmare Hi and welcome to the Alan Wake's American Nightmare walkthrough. Achieving the 200G in this arcade title will not be hard, but there are a couple of achievements which... More > may take several attempts to be obtained. There are two modes to play: Story Mode and Arcade. In Story Mode you will unlock four story-related achievements. In addition to this, there's a collectible achievement for finding all the 53 Manuscript Pages. This last one is missable. Arcade Mode is a sort of survival mode which can last up to 10 minutes, and there are five locations available; moreover, for each of them there is a "Normal" version and a "Nightmare" (harder) version, for a total of 10 stages. Five of the achievements are specific to this mode. One requires you to unlock all ten stages (which is done by accumulating "stars". Stars are earned based on performance on the stages). Then there's one for surviving the whole 10 minutes of the trial, on any stage. Another one requires you survive the< Less
Four Friendly Pieces for Organ By David Paul Werner
Paperback: List Price: $7.95 $5.96 | You Save: 25%
Prints in 3-5 business days
Four Friendly Pieces by David Paul Werner was compiled for four fellow organists. It was first performed in a 2007 recital by the composer. Aggregate performance time is about 10... More > minutes. I. Janet’s Reverie II. Vincent’s Challenge Jig III. Cyndi’s Elegy IV. Donna’s 'Tango real' They can be played with satisfying effect on a typical 2-manual church organ. The music is printed on high-opacity 105 gsm 70# paper.< Less
Famekraft's Monster and Ladder: Lean Game Kit By sunny kapoor
eBook (PDF): $15.00
Ever played Snakes and Ladders? We have created a new genre called the Monsters and Ladders Kit with a lot of twists. Played on the table or desktop, the game pits six monsters against each other... More > in a race to reach the Top. Designed for two or more players, the role playing mechanic makes the turns fast and engaging . The game employs two dices: Number and Skill, which are used for moving on the board and doing powerful active/passive attacks on other players. Each of the Monster Pawns have a unique normal & a super power skill, that performs various roles based on their class (type). The ebook can be printed on an 18 x 12 inches or A3 size 250 gsm paper. The dices and pawns can be crafted from paper sheet into box shapes within 10 minutes. You can start playing the game within 20 minutes after downloading of the kit. Paper Craft Instruction sheet and Game Rules are included. Check out the pawn crafting video on our website www.famekrafts.com< Less
Ten Dedicatory Pieces for Brass Sextet By Kurt J. Ellenberger
Paperback: $27.48
Prints in 3-5 business days
This is the complete score and parts for a brass sextet. The first five pieces are very utilitarian and may be characterized as “Gebrauchmusik.” There are two fanfares, a... More > “meditation,” a chorale, and a “salutation”—basically music for use at various events. The last five movements are really a self-contained brass sextet of “concert music” based on a poem by Patricia Clark that may be read during or in between the movements (or the music can just be played as is of course). The first five are each about one minute in length, while the closing sextet is about 10 minutes in length. The last five are also available separately as "Spirit of the Place" for brass sextet. This bound copy is meant as a "library" copy; owners may photocopy parts and score for personal and educational use as needed. To listen to an excerpt from "Spirit of the Place," click here.< Less
Song of Blades and Heroes - Revised Edition By andrea sfiligoi
Paperback: $14.99
Prints in 3-5 business days
The Nominee for the 2008 Origins Award for “Best Miniature Rules” returns in an improved, expanded Revised Edition. Song of Blades and Heroes is an exciting set of fast play fantasy... More > skirmish rules that can be played with any existing miniatures. EASY: simple rules that you learn in one game; no counting inches, just 3 measuring sticks for all distances; FAST: A game is 30-45 minutes. Play a campaign in a single evening; INEXPENSIVE:5-10 models per player; 3’x 3’ play area; any single based miniature, in any scale; standard six-sided dice only; READY TO PLAY: 180+ monsters and heroes included, and you can create your own! NO BOOK-KEEPING; HIGH SOLO PLAYABILITY; CAMPAIGN RULES; Six scenarios included; Designer notes and Optional rules to let you customize the game. Over four years, the game has been scrutinized by a vibrant, creative community of thousands of players. Try it and see how it has brought back fun in miniature wargaming.< Less
FUN AND GAMES By MAYO GARDNER
Paperback: List Price: $6.99 $5.94 | You Save: 15%
Prints in 3-5 business days
Here's you best chance to become a winner! The author helps you quickly master in about 10 to 15 minutes, the basics of each of the games he presents to you and even gives you a few nuggets that... More > should help you win not just at these games; but, at any casino game you choose to play. Why you might ask, does he choose these four games? That's simple! These four games are the easiest for you learn in the shortest amount of time And, besides being fun, they give you the best chance to win because the house has the lowest edge if you play the game correctly! Let me just wrap it up for you like this: I've played for over 30 years and enjoyed a lot of wins and perks. I can't go into the detail in this one book of everything I've learned in that time; but, I can give you the best of the best tips to help you win. Gaming can and should be FUN! To that end, I've provided you with some tips to make your gaming experience more fun and hopefully much more profitable! Play smart and have fun!< Less
EP Golf: Fitness Training For All Golfers By Scott Shetler
Paperback: $24.95
Prints in 3-5 business days
The EP Golf fitness program is a progress training program for golfers of all levels. Offering options for beginners, intermediate and advanced fitness levels the EP Golf program incorporates... More > mobility, flexibility, self massage, strength and special strength exercises, and cardiovascular exercise. It provides you with programming options that can be done in as little as 10-20 minutes a day and up to an hour for golfers with more time. EP Golf offers solutions to the problems you face on the course through a progressive, and easy to implement, exercise program that can be done in the comfort of your own home. By investing a little bit of your time into our training plan you will become stronger, more flexible, and healthier. By improving your strength, flexibility and range of motion you will hit further and play much more efficiently. In short you will become stronger and more fit both on and off the course!< Less
Elevated Performance Golf: Fitness Training for All Golfers By Scott Shetler and Hugh Kinney
eBook (PDF): $19.95
The EP Golf fitness program is a progress training program for golfers of all levels. Offering options for beginners, intermediate and advanced fitness levels the EP Golf program incorporates... More > mobility, flexibility, self massage, strength and special strength exercises, and cardiovascular exercise. It provides you with programming options that can be done in as little as 10-20 minutes a day and up to an hour for golfers with more time. EP Golf offers solutions to the problems you face on the course through a progressive, and easy to implement, exercise program that can be done in the comfort of your own home. By investing a little bit of your time into our training plan you will become stronger, more flexible, and healthier. By improving your strength, flexibility and range of motion you will hit further and play much more efficiently. In short you will become stronger and more fit both on and off the course!< Less
Stacking Stebbins By Dr. Christopher Faria
Paperback: $20.00
Prints in 3-5 business days
A miraculous and entertaining 10 minute card act with the Si Stebbins card system that takes it into the 21st century. Stacking Stebbins pushes magic past the time-worn "pick-a-card" trick... More > to incredible heights where a card is merely thought of yet the magician is able to pick up on the spectator's thoughts, the cards themselves tell the spectator whether he is lying or telling the truth, and the spectator plays a game of progressive poker with the magician where they both win, every time. Dr. Faria teaches you the basic system, and explores all the nuances of the Si Stebbins system including not only the stack itself, but the rosary system embedded in Stebbins, along with using Faro shuffles to accomplish incredible feats that will appear as if you are using difficult sleight of hand.< Less
Power Legion Miniature Rules By andrea sfiligoi
Paperback: $18.00
Prints in 3-5 business days
Power Legion is a fast-playing tabletop wargame. Each player controls a team of heroes or villains. Create any hero from comics, animation or film with a flexible point system; 3 to 5 figures per... More > side;play on a 3'x3' table using any figures you already own; game lasts 45-60 minutes. Rules include: unique initiative system; 91 traits;17 ace cards;34 character profiles;3 scenarios; All power levels; from street-level vigilantes to cosmic menaces;Advanced supertactics like human cannonball, armor bounce, dive-bomb, sweep, twin-head clonk ensure that all supers in play have their own distinct fighting style; Alter the terrain in super ways; throw cars, destroy buildings, smash down walls, and send your enemies flying across the tabletop; Use walls of ice, barriers of fire, forcefields, and mor. The power is yours. what will you do with it? You need polyhedral dice (d4, d6, d8, d10, d12, d20) and photocopies of the cards included.< Less

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