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253 results for "3d art"
Build a 3d Virtual Reality Whackamole Game By John Bura et al.
eBook (ePub): $19.26
(1 Ratings)
Learn to create the art and code for a 3D virtual reality (VR) Whackamole game. In this eBook, we take you through each step of game development, from downloading software to integrating art. The... More > programs we use are Unity and Blender, the top free platforms for building VR games. We create real examples that you can follow along with as you learn. This eBook is an extension of Mammoth Interactive's "Introduction to Unity" book. In Part 1, you learn how navigate the Unity Editor, set up scenes, and make game objects. We make a 2D game where a player shoots a bullet at a wall to trigger an explosion. In Part 2, you learn how to customize the appearance and behavior of objects using C# scripts by building a 3D shooter game. In Part 3, we build a Whackamole game from scratch. We use Blender to make our art assets and 3D models. By the end of this eBook, you have a fully-functioning 3D VR game that you can put in your portfolio.< Less
Build a 3D Virtual Reality Whackamole Game By John Bura et al.
Paperback: $37.68
Prints in 3-5 business days
(1 Ratings)
Learn to create the art and code for a 3D virtual reality (VR) Whackamole game. In this book, we take you through each step of game development, from downloading software to integrating art. The... More > programs we use are Unity and Blender, the top free platforms for building VR games. The book contains many screenshots, making it easy for you to follow along. This book is an extension of Mammoth Interactive's "Introduction to Unity" book. In Part 1, you learn how navigate the Unity Editor, set up scenes, and make game objects. We make a 2D game where a player shoots a bullet at a wall to trigger an explosion. In Part 2, you learn how to customize the appearance and behavior of objects using C# scripts by building a 3D shooter game. In Part 3, we build a Whackamole game from scratch. We use Blender to make our art assets and 3D models. By the end of this book, you have a fully-functioning 3D VR game that you can put in your portfolio.< Less
3D Creative Thinking 1: Lines By Jusri Devries
Paperback: List Price: $50.00 $42.50 | You Save: 15%
Prints in 3-5 business days
(1 Ratings)
The main purpose of this book is to help design student-learners to envision and to create differently. Good design requires students to learn how to go beyond the flatness of a picture, to see in 3d... More > the curves, bends, and folds, to appreciate the contrast between mass and void, and to become more ‘visually conversant' with the vocabulary of form and space. More importantly, this book seeks to promote the art and skill of “Learning-by-Doing” and to encourage “creating without fear of failure.” There are 15 exercises included to help enforce the concept of Learning-by-Doing.< Less
Master The Art of Unreal Engine 4 Blueprints - Creating a 3D Point and Click Adventure (Part #1) By Ryan Shah
Hardcover: List Price: $39.06 $33.20 | You Save: 15%
Prints in 3-5 business days
Have you ever played a video-game and wished you could make your own? Well, with the power of Unreal Engine 4 and this book... Now your dreams can now be reality! This book has been designed and... More > crafted by independent developer Ryan Shah (of Kitatus Studios), who boasts over 10 years of experience working with video-game development tools as well as 2D/3D art applications. If you enjoyed 3D point and click adventure titles (Such as Telltale's The Walking Dead, Back to the Future, Sam and Max .etc) then this book is for you! In this title, we don't only cover how to create your own 3D point and click adventure project, but we also cover all the important pieces of Unreal Engine 4 that you'll need to make sure your projects rise above all others and become amazing titles that your fans will adore for years to come!< Less
Evoluzione della Computer Grafica 3D By Gabriele Falco
Paperback: $4.76
Prints in 3-5 business days
Fin dagli albori della civiltà, l'arte grafica ha avuto la funzione di ritrarre in modo più o meno realistico il mondo che ci circonda, ma solo in epoca moderna e con l'avvento del... More > computer si è riusciti a realizzare lo strumento definitivo capace di assolvere in pieno a quell'originario scopo. La computer grafica 3D grazie ai suoi molteplici livelli di precisione risulta utile in diversi ambiti, incluso il vero fotorealismo con l'esatta replica di qualsiasi elemento di realtà. Questo saggio analizza le principali tappe di un percorso evolutivo che si snoda lungo intere decadi d'incredibile progresso tecnologico.< Less
Virtual Architecture: Modeling and Creation of Real-Time 3D Interactive Worlds By Mohd Fairuz Shiratuddin et al.
Paperback: $59.95
Prints in 3-5 business days
This book was written to support the development of art assets and virtual environments for Serious Games and Architectural Visualization. It caters to those who do not have any experience with 3D... More > modeling, texturing and scene building in a real-time virtual environment. This book focuses on utilizing Autodesk’s 3DS Max as the 3D modeling tool, Allegorithmic’s MapZone as the texture creation tool, and Terathon’s C4 Engine as the real-time virtual environment scene builder. Many of the chapters in this book were written independent of one another to allow students to explore, and use their creativity and imagination in creating their own virtual environments.< Less
art2make By gail rubini
Paperback: $14.00
Prints in 3-5 business days
Art2Make is an exhibition catalog that brings together a collection of 3-D artworks from fifteen artists and an essay that helps us understand the critical issues of this emerging medium. The... More > artworks are digital files that can be printed on a MakerBot Replicator 2, a 3D extrusion printer. Important to note is that unlike most catalogs, the pages contain a link to the digital code for each artwork that enables the viewer to print the file and thereby collect any or all of the artworks. The first edition of all the works will be exhibited at the Center for Book and Paper Gallery at Columbia College Chicago.< Less
The Art of Flows By Andrea Casotto & Timothy Barnes
Paperback: $8.99
Prints in 3-5 business days
Managing the files, programs, and dependencies between them is critical to the success of any design-oriented activity, whether it be semiconductors, software, drug discovery, 3D modeling, or a host... More > of other industries. This volume explains the importance of the problem, and how best to solve it.< Less
The Art of Flows By Andrea Casotto & Timothy Barnes
eBook (PDF): $0.00
Managing the files, programs, and dependencies between them is critical to the success of any design-oriented activity, whether it be semiconductors, software, drug discovery, 3D modeling, or a host... More > of other industries. This volume explains the importance of the problem, and how best to solve it.< Less
Fantasy Art Characters To Copy By Gerard Paradisi
Paperback: $24.99
Prints in 3-5 business days
(1 Ratings)
Fantasy Art Characters To Copy. "Conditional" copyright free images of a vast variety of fantasy characters available in this book series for the artist or gamer or just anyone who loves... More > fantasy! This can be a how-to or reference book, or a convenient source book of fantasy character images on blank backgrounds ready to use for almost any purpose, artistic or promotional and profitable. These are not stock or public domain images but original illustrations that the author/artist is granting conditional usage to, but only specially to the purchaser of each book. This book contains 9 different kinds of characters, over 20 full color full length figures, most 3/4 page size. No copyright infringement. Your ultimate usable image source!< Less

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