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9 results for "Azri Drakara"
Flynn's Guide to Azri Drakara: A Primer By Jason Kemp
Paperback: $9.99
Ships in 3-5 business days
Out towards the rim of the Milky Way galaxy, a thousand parsecs away from Old Earth, far from that little yellow sun called Sol, lays a region of space known as the Azri Drakara... More > sector! Flynn’s Guide To Azri Drakara: A Primer is a campaign resource and sourcebook for Traveller that introduces a complete game setting which can be used with the Traveller system, or even other science fiction rules sets. This book provides an overview to the setting, including a history of the Dracosian Republic, a map of Azri Drakara sector, an introduction to 11 different interstellar polities that exist within the sector, details for 15 intelligent species (both human and alien) frequently encountered within Azri Drakara sector, and some design notes providing a behind-the-scenes peek at some of the elements included in this new Traveller campaign setting. Please check out future releases in the Flynn's Guide to Azri Drakara series from Samardan Press in the coming months!< Less
Flynn's Guide to Azri Drakara: A Primer By Jason Kemp
eBook (PDF): $4.99
Download immediately.
Out towards the rim of the Milky Way galaxy, a thousand parsecs away from Old Earth, far from that little yellow sun called Sol, lays a region of space known as the Azri Drakara... More > sector! Flynn’s Guide To Azri Drakara: A Primer is a campaign resource and sourcebook for Traveller that introduces a complete game setting which can be used with the Traveller system, or even other science fiction rules sets. This book provides an overview to the setting, including a history of the Dracosian Republic, a map of Azri Drakara sector, an introduction to 11 different interstellar polities that exist within the sector, details for 15 intelligent species (both human and alien) frequently encountered within Azri Drakara sector, and some design notes providing a behind-the-scenes peek at some of the elements included in this new Traveller campaign setting. Please check out future releases in the Flynn's Guide to Azri Drakara series from Samardan Press in the coming months!< Less
Flynn's Guide to Azri Drakara: Patrons By The Dozen By Jason Kemp
Paperback: $9.99
Ships in 3-5 business days
Flynn's Guide to Azri Drakara: Patrons by the Dozen is an adventure sourcebook for Traveller that contains a dozen Patron Encounters, each one defining an adventure scenario with six possible... More > resolutions. These adventures can be used with the Traveller system, or even other science fiction rules sets. These Patron Encounters are intended for use in the Azri Drakara campaign setting, but can be used in any Traveller campaign with little or no changes. Flynn's Guide to Azri Drakara: Patrons by the Dozen is the next product of the Flynn's Guide to Azri Drakara series. This series details various aspects of the Azri Drakara sector, an interstellar region designed to offer Referees and players opportunities to engage in all manner of science fiction adventuring. Watch for future releases of the Flynn's Guide to Azri Drakara series from Samardan Press in the coming months!< Less
Flynn's Guide to Azri Drakara: Rodan Subsector By Jason Kemp
eBook (PDF): $4.99
Download immediately.
Flynn's Guide To Azri Drakara: Rodan Subsector is campaign resource and sourcebook for Traveller that provides a complete game setting which can be used with the Traveller system, or even other... More > science fiction rules sets. This book focuses on the 40 primary worlds located within a single subsector on the frontier of the Azri Drakara sector. It provides astrography maps, world data, library data, rumors and a number of patron encounters to help you begin your next science-fiction campaign among the borderworlds of the Dracosian Republic. Flynn's Guide to Azri Drakara: Rodan Subsector is the first product of the Flynn's Guide To Azri Drakara series. This series provides details on the Azri Drakara sector, a region in space where Referees and players can engage in all manner of science fiction adventuring. Watch for future releases of the Flynn's Guide to Azri Drakara series from Samardan Press in the coming months!< Less
Flynn's Guide to Azri Drakara: Republic Starships By Jason Kemp
Paperback: $8.99
Ships in 3-5 business days
Flynn's Guide To Azri Drakara: Republic Starships is a campaign resource and sourcebook for Traveller that describes starships common to the Dracosian Republic. This book provides an overview of the... More > use of starships within the Republic (including a hierarchy of military vessels, the proper use of distress signals and an alternate approach to the Ship Shares material benefit), detailed descriptions for 18 different space vessels, and a complete set of space encounter tables and rules. Flynn's Guide To Azri Drakara: Republic Starships is another product in our outstanding Flynn's Guide To Azri Drakara series. This series provides details on the Azri Drakara sector, a region in space where Referees and players can engage in all manner of science fiction adventuring. Although designed for use with the Traveller system, the Azri Drakara setting can be used with any science fiction roleplaying game! Watch for future releases of the Flynn's Guide To Azri Drakara series from Samardan Press in the coming months!< Less
Flynn's Guide to Azri Drakara: Republic Starships By Jason Kemp
eBook (PDF): $3.99
Download immediately.
Flynn's Guide To Azri Drakara: Republic Starships is a campaign resource and sourcebook for Traveller that describes starships common to the Dracosian Republic. This book provides an overview of the... More > use of starships within the Republic (including a hierarchy of military vessels, the proper use of distress signals and an alternate approach to the Ship Shares material benefit), detailed descriptions for 18 different space vessels, and a complete set of space encounter tables and rules. Flynn's Guide To Azri Drakara: Republic Starships is another product in our outstanding Flynn's Guide To Azri Drakara series. This series provides details on the Azri Drakara sector, a region in space where Referees and players can engage in all manner of science fiction adventuring. Although designed for use with the Traveller system, the Azri Drakara setting can be used with any science fiction roleplaying game! Watch for future releases of the Flynn's Guide To Azri Drakara series from Samardan Press in the coming months!< Less
Flynn's Guide to Azri Drakara: Rodan Subsector By Jason Kemp
Paperback: $9.99
Ships in 3-5 business days
Flynn's Guide To Azri Drakara: Rodan Subsector is campaign resource and sourcebook for Traveller that provides a complete game setting which can be used with the Traveller system, or even other... More > science fiction rules sets. This book focuses on the 40 primary worlds located within a single subsector on the frontier of the Azri Drakara sector. It provides astrography maps, world data, library data, rumors and a number of patron encounters to help you begin your next science-fiction campaign among the borderworlds of the Dracosian Republic. Flynn's Guide to Azri Drakara: Rodan Subsector is the first product of the Flynn's Guide To Azri Drakara series. This series provides details on the Azri Drakara sector, a region in space where Referees and players can engage in all manner of science fiction adventuring. Watch for future releases of the Flynn's Guide to Azri Drakara series from Samardan Press in the coming months!< Less
One-Act Adventure: Vengeance By Proxy By Jason Kemp
Paperback: $8.99
Ships in 3-5 business days
Looking for a good Traveller scenario for a convention or One Shot? Only have an hour or two before the game, and you've got nothing ready? The One-Act Adventures series offers an evening's worth of... More > great science fiction gaming without the hassles of preparation time. Although written for Traveller, game masters that are more familiar with other sci-fi rules systems should be able to easily translate this adventure to their favorite system. In Vengeance By Proxy, the executive of a local mercantile corporation asks the party to seek out a crime lord and deliver a package for him, all while avoiding the notice of other interested parties. This scenario is designed for characters with a wide range of skills, although investigative, combat and stealth skills would be beneficial. Within, you will also find details on the sport of Gee-Ball, complete world data and a map for Cepheus Subsector, and more. This product requires the use of the Traveller main rules book, which is available from Mongoose Publishing.< Less
One-Act Adventure: Vengeance By Proxy By Jason Kemp
eBook (PDF): $3.99
Download immediately.
Looking for a good Traveller scenario for a convention or One Shot? Only have an hour or two before the game, and you've got nothing ready? The One-Act Adventures series offers an evening's worth of... More > great science fiction gaming without the hassles of preparation time. Although written for Traveller, game masters that are more familiar with other sci-fi rules systems should be able to easily translate this adventure to their favorite system. In Vengeance By Proxy, the executive of a local mercantile corporation asks the party to seek out a crime lord and deliver a package for him, all while avoiding the notice of other interested parties. This scenario is designed for characters with a wide range of skills, although investigative, combat and stealth skills would be beneficial. Within, you will also find details on the sport of Gee-Ball, complete world data and a map for Cepheus Subsector, and more. This product requires the use of the Traveller main rules book, which is available from Mongoose Publishing.< Less