Search Results: 'Core Rules'

Search

×
×
×
×
241 results for "Core Rules"
Moebius Adventures Core Rules By Brian Fitzpatrick
eBook (PDF): $10.95
The Moebius Adventures Roleplaying Game is a universal, cross-genre rule system that will take you on a journey up the Mobius Strip and back again until you see all the stops along the way. The Core... More > Rules book starts the trip by providing all the basic rules for the system. Here you'll learn about character creation, general gameplay, combat rules, and possibly even save the village of Domerre from some men with a monster!< Less
Moebius Adventures Core Rules By Brian Fitzpatrick
Paperback: $24.95
Prints in 3-5 business days
The Moebius Adventures Roleplaying Game is a universal, cross-genre rule system that will take you on a journey up the Mobius Strip and back again until you see all the stops along the way. The Core... More > Rules book starts the trip by providing all the basic rules for the system. Here you'll learn about character creation, general gameplay, combat rules, and possibly even save the village of Domerre from some men with a monster!< Less
Fantasia core rules By Matt deMille
eBook (PDF): $7.95
(1 Ratings)
Here it is! All the core rules for the Fantasia role-playing game, in hardbound form! This comprehensive volume allows for the creation of any type of Character, all the monsters and Mystics that... More > inhabit this new world, all the treasures they keep, and all the rules for how your Character is going to face them, overcome them, and conquer them! Streamlined, no-needless-detail rules, stylish artwork and record sheets provide the backbone for this new realm in the world of fantasy role-playing games. Note that some of the rules utilize the D30.< Less
Fantasia core rules By Matt deMille
Hardcover: $29.95
Prints in 3-5 business days
(1 Ratings)
Here it is! All the core rules for the Fantasia role-playing game, in hardbound form! This comprehensive volume allows for the creation of any type of Character, all the monsters and Mystics that... More > inhabit this new world, all the treasures they keep, and all the rules for how your Character is going to face them, overcome them, and conquer them! Streamlined, no-needless-detail rules, stylish artwork and record sheets provide the backbone for this new realm in the world of fantasy role-playing games. Note that some of the rules utilize the D30.< Less
Hands of Fate Core Rules By Jim Wilson
Hardcover: List Price: $56.31 $50.68 | You Save: 10%
Prints in 3-5 business days
A new, innovative roleplaying game system from Indy Game Developer Audio Samurai Games, utilising playing cards instead of dice. Everything needed to play is in the Core Rules, with several digital... More > Sourcebooks available. Game Features: Fast Paced, Deadly Combat Classless and level free character creation Several Magic styles, some free form! Innovative game mechanics, including Collaborative Storytelling< Less
Starquest Core Rules hardcover By Matt deMille
eBook (PDF): $7.95
May the dice be with you! At long last there is a game made for space fantasy rather than science-fiction. Designed for fast-paced play, these rules allow for all the story details one could ever... More > want to explore any popular mythos of space opera, but not slow down the game's playability. This game focuses on magic above machines, heroics above hyperspace. All the guns, gadgets, fighters, freighters, robots and rules are there as a means to an end, that of adventure! No deck plans, no schematics, no technobabble. Heroes need guns to fight the bad guys! That's all one needs to know, and that's what these rules are made for. So have fun and just throw the dice! Swing between buildings! Go wild with two laserswords! Shoot first in the bar against the bounty hunter! Rescue the princess! Save the universe! These rules enable you to do all that and more!< Less
Starquest Core Rules hardcover By Matt deMille
Hardcover: $34.95
Prints in 3-5 business days
May the dice be with you! At long last there is a game made for space fantasy rather than science-fiction. Designed for fast-paced play, these rules allow for all the story details one could ever... More > want to explore any popular mythos of space opera, but not slow down the game's playability. This game focuses on magic above machines, heroics above hyperspace. All the guns, gadgets, fighters, freighters, robots and rules are there as a means to an end, that of adventure! No deck plans, no schematics, no technobabble. Heroes need guns to fight the bad guys! That's all one needs to know, and that's what these rules are made for. So have fun and just throw the dice! Swing between buildings! Go wild with two laserswords! Shoot first in the bar against the bounty hunter! Rescue the princess! Save the universe! These rules enable you to do all that and more!< Less
FERAL World Core Rules By Sydney Wyeth
Paperback: $40.00
Prints in 3-5 business days
FERAL World is a Role-Playing game where animals have filled the role of humanity in an old west society on a distant world known as The FERAL World. This book contains all of the rules and setting... More > material needed to run and play games in the FERAL World.< Less
Dog Town: Core Rules By jonathan ridd
Paperback: $12.85
Prints in 3-5 business days
(1 Ratings)
Dog Town offers the gamer the ultimate crime experience, 294 pages of pure punk role-playing in a completely non-linear, fully realized Grand Theft Auto style gaming environment themed with over a... More > 100 quality illustrations and ten criminal types, from lowly runners to feared enforcers. Fast and funky with an attention to the detail of crime and sounds of the street, the ghetto lives and breathes with its own violent and cruel rhythm. Action is powered by the gore packed Split System, and is largely player driven, with moves made against this desperate backdrop, and around all the other punks, gangsters and whackos that are out there hustling and terrorizing like the players. In the world of crime it's dog eat dog.< Less
LoSS Core Rules 2ndEdition By Ripley Stonebrook
Paperback: $12.00
Prints in 3-5 business days
Here at Last! A complete Sword & Sorcery Roleplaying adventure game! A game that get's back to the basics of moving some heroes around a 3d dungeon while fighting tactical battles against... More > amazing enemies. This is the complete Lair of Sword & Sorcery Roleplaying game. The Core rules of the system including instructions for the super simple Demonboard, a bestiary and instructions for creating your own enemies. Also included is the all new campaign "Spider Time!" At long last all the rules for the game of LoSS have been rewritten, revised and expanded, all available in one book. What else is inside? The complete LoSS Lair system of templates, using these you can create adventures and campaigns in hours, not days! Also inside is the LoSS Sorcery magic system. Heroes do not speak works to work their magic spells, they control powerful demons and spirits whose powers vary from inconsequential to god-like. Want to see more, check out the preview to learn all about the LoSS adventure game.< Less