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72,002 results for "D"
Pit Dog Report 1976 - November / December By IS D
Paperback: $12.39
Prints in 3-5 business days
Pit Dog Report 1976 November December Magazine - History, articles, reports and information about Game Dogs of the time. Historical Magazine
Pit Dog Report - January & February 1980 - Volume 11 Number 1 By IS D
Paperback: $12.33
Prints in 3-5 business days
Pit Dog Report 1980 January and February Vol 11 Number 1 Magazine - History, articles, reports and information about Game Dogs of the time. Historical Magazine
Blood Lines Year Book 1940 By IS D
Paperback: $12.47
Prints in 3-5 business days
Bloodlines Year Book 1940 - History, articles, reports and information about Game Dogs of the time. Historical Magazine
Sa:Manya; Our common everyday beauty By d s
Paperback: $18.21
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Abstract photography journey, helping to transcend together through our common daily images that we often overlook through an overload of information.
2D/4D By Ethan Evenson
Paperback: $22.50
Prints in 3-5 business days
Sea otters are one of my favorite animals. They have up to one million hairs per inch on some parts of their bodies.
D&D Inc.. By JJ King
eBook (PDF): $8.99
Poems for everday life is book that expresses feelings in a detailed way. Which inclueds everyday emotions such as love,hate,an passion for a love one.
Simplified D&D By John Armstrong
Paperback: $6.78
Prints in 3-5 business days
This alternative fantasy world removes much of the clutter and needless duplication while maintaining the diversity and options you might like to have as a story teller. It features a cosmology with... More > 8 gods, 7 planes and just 1 breed of elf. What this book adds to the mix is a system of Edges and Hindrances for richer character development. A system of Fate Coins will encourage role playing while helping to ensure that the dice don't dominate the shape of the story too much. Your character will play a role in the ongoing "Divine Struggle", explained in detail in this book. As you read about the history of the gods, you'll find that even the forces of evil have believable, if misguided, motivations. All this should help your campaign create a compelling story that would look good on the silver screen. Isn't that what an RPG should be about?< Less
Simplified D&D By John Armstrong
eBook (PDF): $0.00
This alternative fantasy world removes much of the clutter and needless duplication while maintaining the diversity and options you might like to have as a story teller. It features a cosmology with... More > 8 gods, 7 planes and just 1 breed of elf. What this book adds to the mix is a system of Edges and Hindrances for richer character development. A system of Fate Coins will encourage role playing while helping to ensure that the dice don't dominate the shape of the story too much. Your character will play a role in the ongoing "Divine Struggle", explained in detail in this book. As you read about the history of the gods, you'll find that even the forces of evil have believable, if misguided, motivations. All this should help your campaign create a compelling story that would look good on the silver screen. Isn't that what an RPG should be about?< Less
d4-d4 By Kyle Schuant
Paperback: $16.36
Prints in 3-5 business days
d4-d4 is a roleplaying system best suited to campaigns set in modern (post-1600) or future worlds. It's semi-generic. A die roll of two four-sided dice, the one subtracted from the other and added... More > to a Trait, and compared to a Difficulty level, resolves most actions. Traits are rated with a description, so that you can say, "Djim is an Outstanding Cook," or "Jane is a Middling Swimmer." From that, you get a performance from Crap to Famous. The system is designed to allow a range of game styles, from Hack to Thesp. Not only do some Traits compliment one another - so your Excellent Physics can help your Middling Engineering - but personality aspects help, too. This encourages you to bring the character's personality out. d4-d4. Pyramid versus pyramid, just like ancient Egypt only better.< Less
d4-d4 By Kyle Schuant
eBook (PDF): $8.66
d4-d4 is a roleplaying system best suited to campaigns set in modern (post-1600) or future worlds. It's semi-generic. A die roll of two four-sided dice, the one subtracted from the other and added... More > to a Trait, and compared to a Difficulty level, resolves most actions. Traits are rated with a description, so that you can say, "Djim is an Outstanding Cook," or "Jane is a Middling Swimmer." From that, you get a performance from Crap to Famous. The system is designed to allow a range of game styles, from Hack to Thesp. Not only do some Traits compliment one another - so your Excellent Physics can help your Middling Engineering - but personality aspects help, too. This encourages you to bring the character's personality out. d4-d4. Pyramid versus pyramid, just like ancient Egypt only better.< Less

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