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27 results for "Donald featherstone"
Donald Featherstone’s Wargaming Campaigns By John Curry, Donald Featherstone
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This book covered straightforward methods of setting up and running such campaigns. It deals with topics ranging from map making, attrition and the issue of smaller forces delaying larger ones.... More > Included are twenty-one examples of wargaming campaigns through the ages. Covering periods from the Dark Ages to World War II, each campaign was specially chosen by Don to illustrate different aspects of such games and options for the wargamer to consider. Each game was based around sketch maps and straightforward rules to allow groups of wargamers to experience command at the operational level. This book was originally published under the title of ‘War Game Campaigns’. The History of Wargaming Project is edited by John Curry and aims to bring classic wargaming books and rules to a modern audience.< Less
Donald Featherstone’s Complete Wargaming Revised Edition By John Curry, Donald Featherstone
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The whole wonderful world of wargaming is vividly brought to life in this ultimate of books by the doyen of the subject's authors. Full of passion, inspiration, practicality, it suggests ideas,... More > improvements, and anecdotes that jump from the pages of the substantial and beautifully illustrated work. There are entertaining and practical main chapters, shorter features, and scores of snippets, with tips and anecdotes ... a great depth of writing and illustration to harness the enthusiasm of newcomers to the hobby and sharpen that of old hands. Details, new methods, and general stimulation come across in a variety of enterprising ways. All the obvious ingredients are here such as each period and battle is described as a significant example of the art of warfare and development of tactics through the ages. This book has been extensively revised. The History of Wargaming Project is edited by John Curry. It aims to present the very best wargaming books and rules to a modern audience.< Less
Donald Featherstone's Skirmish Wargaming By John Curry, Donald Featherstone
Paperback: $22.02
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Skirmish Wargaming is a classic from the history of wargaming It was the first widespread set of popular rules for playing skirmish level battles on the table top with handfuls of figures aside.... More > The book includes: Generic rules for skirmish wargaming Scenarios including period rules for: Vikings! (850AD) Archers in France June (1429) English Civil War Cavalry Action (1643) The Jolly Roger (1715) The 95th Rifles in the Pennisula War (1813) The French Foreign Legion in Mexico (1866) The Massacre at Isandhlwana (1879) The Old West (1888) First World War Trench Raid (1916) Street Fighting in Cassino (1944) This new edition, includes additional scenario’s To Claim our Long-forgotten Gold (Fantasy, Third Age) Mining Station Sigma 9 (Science fiction, Year 3015, the far future) Guidance on how to play solo skirmish wargames Printed as part of the History of Wargaming Project www.johncurryevents.co.uk< Less
Donald Featherstone's Solo Wargaming By John Curry, Donald Featherstone
Paperback: $23.82
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Solo wargaming is about creating entertaining and challenging games while commanding both sides of the battle. The original of this book is much sought after and I am particuarly pleased to be able... More > to include it in the History of Wargaming Project.< Less
Donald Featherstone's Air War Games Wargaming Aerial Warfare 1914-1975 Revised Edition By John Curry, Donald Featherstone
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Donald Featherstone's book on wargaming with model planes was hugely influential when it was first published in 1966. It included many new ideas on how to recreate dog fights on the table-top. This... More > revised edition brings it up to date with notes on availability of models, commercial board games and includes three new sets of rules. It includes chapters on: Battle of Britain Fighter Tactics Commercial Air War Games Short game Sturmstaffel: Defending the Reich 1944 Simulation Rolling Thunder: Air Combat over South-East Asia The solo game On a Wing and a Prayer: Bomber Command in the Battle for the Ruhr, July 1943 The History of Wargaming Project is edited by John Curry. It aims to collate and make accessible some of the very best of material from the development of the art of wargaming.< Less
Donald Featherstone’s War Games Battles and Manoeuvres with Model Soldiers The Book That Launched Modern Wargaming By John Curry, Donald Featherstone
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Donald Featherstone's classic wargaming book, War Games, was first published in 1962. It was largely responsible for turning a somewhat obscure hobby into a popular pastime across the world. This... More > revised edition includes new material including a foreword by Paddy Griffith. There are five sets of classic rules in the book: -Tony Bath’s Ancient Wargaming Rules -Lionel Tarr’s Modern Wargaming rules. (Modern being WWII) -American Civil Wargaming Rules -Simple WWII rules -Skirmish rules for colonial warfare Each set is clearly explained. There are also three accounts of ealy wargames; a battle from the fantasy world of Hyboria, an American Civil War action and the encounter on the St James Road between the British Grenadier Guards and the German panzer grenadiers in WWII. The book is a piece of wargaming history and is published as part of the History of Wargaming Project.< Less
Donald Featherstone's Wargamer’s Handbook of the American War of Independence Wargaming 1775-1783 By John Curry, Donald Featherstone
Paperback: $23.78
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A guide to the men, the weapons, the battles, and campaigns and how to re-fight them in miniature. The American War of Revolution 1775-1783 is a war of battles bearing colourful names, most of them... More > ideally suited for re-fighting on table-top battlefields. The skilful general can triumphantly turn historical defeats into victories. This book tells the wargamer how to don the mantle of Washington and lead American Armies against British regulars to display greater tactical genius than Burgoyne and Cornwallis. After outlining the historical course of the war, the soldiers of both sides and their styles of fighting are described and commanders evaluated. This means re-fighting the major battles as wargames are explained, with maps of the battlefields transformed into table-top terrains. Hints on formulating rules include two complete sets that authentically simulate warfare of the period. A new chapter, with a previously unpublished set of rules by Donald Featherstone, is included in this edition.< Less
Donald Featherstone's Tank Battles in Miniature Vol 4 A Wargaming Guide to the Mediterranean Campaigns 1943-1945 By John Curry, Donald Featherstone
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Following the same format as the others in the series (on the Western Desert, Russian and D-Day campaigns) the book includes an introduction to recreating tank battles in miniature; in particular,... More > for simulating the conditions of the rugged Tunisian and Italian countrysides. The author actually served with the 51st Royal Tank Regiment in Italy and so draws heavily on his own experience of what armoured warfare was like. He includes detailed accounts of individual engagements which are ideal scenarios for wargamers. These really give the feel for what it was like to be the commander, driver or gunner of a tank in action. For any wargamer who wishes to pursue an interest in the Western Desert Theatre and continue his campaign into Tunisia and Italy, this book is ideal. The History of Wargaming Project is edited by John Curry. It aims to present the very best wargaming books and rules to a modern audience. Further details can be found at: ww.wargaming.co< Less
Donald Featherstone's The Badgered Men A novel describing the life of the Victorian cavalry man at the time of the First Sikh War 1845-1846 By John Curry, Donald Featherstone
Paperback: $19.63
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Donald Featherstone is the author of more than 60 books on wargaming and military history. He has been described by James F. Dunnigan as one of the founding fathers of modern wargaming. This novel... More > is a piece of military fiction describing the recruitment, training and experience of war for the typical Victorian cavalryman of the period. The characters in the novel are in many ways less important than the sheer amount of historical detail that has been captured by Donald Featherstone. The first half of the book is about recruitment and training. The second half of the book continues the story with an account of the campaign leading to the 1846 Battle of Aliwal in the First Sikh War. This book is not Flashman, Sharpe or even Hornblower. It contains less characterization and much more period detail. It opens a window on a piece of military history.< Less
Donald Featherstone's Wargaming Airborne Operations By John Curry, Donald Featherstone
Paperback: $25.49
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Crete and Arnhem – the two major airborne operations of World War two form the basis for this imaginative and exciting book on wargaming. Airborne dropped by parachute or landed by glider... More > created completely new and different aspects in warfare; tactics, placement, the element of surprise, the mere psychological effect of the threat that must be taken into account. In this book, Donald Featherstone shows how to re-stage the major operations of the war to make many fascinating games. No aspect is neglected: how airborne forces came into existence, their uniforms, equipment, weapons, vehicles and aircraft, British, German and American. He discusses in detail several major engagements., including the two mentioned above, and then goes on to suggest how to adapt these for table-top games, with advice on rules, models and terrain. This edition contains a new set of rules Tarred and Feathered that have developed the original rules of Tarr and Featherstone for the modern wargamer.< Less