The second sourcebook for the Books of Pandemonium, Wake offers new options to expand your game. Included are guidelines to combine the rules of Dread and Spite, as well as brand new options,... More > including spells, combat rules, new gear, and new classes. New opponents include the Megiddim, the Abaddim, and brand new angels. Wake also includes expanded setting information for the Books of Pandemonium, allowing groups to add deeper levels of cosmological terror to their stories of action-horror.< Less
The second sourcebook for the Books of Pandemonium, Wake offers new options to expand your game. Included are guidelines to combine the rules of Dread and Spite, as well as brand new options,... More > including spells, combat rules, new gear, and new classes. New opponents include the Megiddim, the Abaddim, and brand new angels. Wake also includes expanded setting information for the Books of Pandemonium, allowing groups to add deeper levels of cosmological terror to their stories of action-horror.< Less
After nearly two years in the making, the Pirates of the Grey Coast Campaign Guide is at last complete!
This book contains all the information you need to run your game of Dungeons & Dragons 4th... More > Edition in the Pirates of the Grey Coast campaign setting. It includes discussions of the core D&D races and how they fit into the campaign world, new options for favorite classes, a slew of new paragon paths, and a nautical epic destiny. You'll also find new rules regarding vessel combat and statistics blocks for a variety of ships. Later you'll discover a wealth of detail about the world of Arturian and the many nations it is comprised of. Finally, a host of new nautical monsters for DMs to throw at their players including the shipwreck golem and the dread lich pirate "Black Jack" Burton!< Less
Welcome to Mytherian Expanded Realms: Yersinia, Undercity of the Rats. You must have the Mytherian Heroic Fantasy basic set in order to use this Expansion. In place of the Goblin Skull Keeps... More > Adventure, or other Expanded Realm, you can now use Yersinia as the setting for new Adventures, challenges, enemies, and events. Unlike before, you must strike out from a Rendar city into the endless tunnels, sewers and passages that have been built over the centuries under the Rendarian Empire, braving deeper and deeper levels until you reach Yersinia, Undercity of the Rats. There you will encounter 20 all new Board Sections full of pipes, gratings, sewers and many hazards such as flooding and the dreaded burning sluge. Dwelling in Yersinia are also the abominations of Renglur, Master of Insanity: the Rats, Rat-people, the Diseased, and other things beyond your worst imaginings. Muster your courage and good luck. You'll need it.< Less
Welcome to Mytherian Expanded Realms: Yersinia, Undercity of the Rats. You must have the Mytherian Heroic Fantasy basic set in order to use this Expansion. In place of the Goblin Skull Keeps... More > Adventure, or other Expanded Realm, you can now use Yersinia as the setting for new Adventures, challenges, enemies, and events. Unlike before, you must strike out from a Rendar city into the endless tunnels, sewers and passages that have been built over the centuries under the Rendarian Empire, braving deeper and deeper levels until you reach Yersinia, Undercity of the Rats. There you will encounter 20 all new Board Sections full of pipes, gratings, sewers and many hazards such as flooding and the dreaded burning sluge. Dwelling in Yersinia are also the abominations of Renglur, Master of Insanity: the Rats, Rat-people, the Diseased, and other things beyond your worst imaginings. Muster your courage and good luck. You'll need it.< Less
There are many difficulties that face an emperor of a vast evil interstellar empire. Planets that need subjugating or destroying. The ever-present threat of a rebellion. Unreliable troops and... More > scheming minions.
But none more challenging than having to live in a house-share in Coventry with the rulers of other, rival empires. They are not always reliable with their share of the gas bill. Someone keeps leaving the milk out of the fridge.
But by the Eye of Dread, you will endure. And find out who keeps leaving dead rebel leaders in the recycling.
A comedy role-playing game with simple rules.< Less
There are many difficulties that face an emperor of a vast evil interstellar empire. Planets that need subjugating or destroying. The ever-present threat of a rebellion. Unreliable troops and... More > scheming minions.
But none more challenging than having to live in a house-share in Coventry with the rulers of other, rival empires. They are not always reliable with their share of the gas bill. Someone keeps leaving the milk out of the fridge.
But by the Eye of Dread, you will endure. And find out who keeps leaving dead rebel leaders in the recycling. A comedy role-playing game with very simple rules.< Less
The Camelot Cosmos Players Guide offers a new roleplaying setting and a user-friendly version of the FATE RPG system. The Players Book contains everything you need to know in order to create... More > characters and select from hundreds of options. The setting combines Arthurian and post-apocalyptic elements as players take sides in an epic conflict between the forces of King Gawain and the dreaded Queen Morgan le Fay. AI, combat cyborgs, and VR meet mages, knights and holy relics in a game that breaks all the old genre barriers.
The Players Guide is packed with info including:
• A streamlined version of the FATE system. Quicker, deadlier, easier than other FATE versions.
• 13 described Realms in an extensive Gazetteer of the setting.
• A Players version of the History of the setting.
• Scores of new playable Races with unique characteristics.
• Over 200 fully described Aspects and 100 Skills.
• Simple character creation and combat rules ensure that you can be playing within 20 minutes.< Less
Often Denis Gerfaud’s scenarios have a wry and skewed take on the classic fantasy roleplaying genre. Rather than postulate prodigious protagonists performing outrageous acts of heroism, they... More > often involve Journeyers stumbling upon a small wrong in the Dreaming needing to be set right. Always, though, the solution is more about correctly interpreting the poetic analogies of the scenario, rather than, er, slaying a dragon so to speak.
These scenarios, some by Gerfaud, capture the mood of this game that French players have been enjoying for over two decades. Like the game’s author, they are deliberately skewed, taking as their props everyday situations and objects absurdly or surreally distorted. Vault of Dreams includes: Unicorn Dream, Chrysobelle, Nose of Hypnos, Vale of Phosneratu, Tempest in a Teacup, Sacrificial Oracle, Dread Ringers, Navigator, Dressmaker of Gothga, and Dark of the Well.
Appendices provide background on the city of Gothga, and a new creature, the bouncer.< Less
Co-authored by Don Winters.
A Dark Refuge Sourcebook
The EEF Guide is an expansion for the Dark Refuge Adventure game. This sourcebook has all the stats to play as Special Forces characters,... More > Colonial Marines, Naval Officers and EEF GIs.
The EEF is the military tasked with defending the Earther Colonies of Refuge against Aliens, Inter-Dimensional Tyrants and Colonial Conspiracies.
New Character Classes
New Mecha Combat
New Enemies including Space Pirates, Rogue Striders and the dreaded Iron Republic Brethren.
EEF Soldiers have the most advanced weapons, armor and vehicles. By gaining higher military ranks, players can open up new weapons, vehicles and gear for their characters.
THE EEF NEEDS YOU!
The EEF Revised Edition opens up space combat and the Polar Expanse for space exploration and colonization.
Requires Dark Refuge:The Adventure Game to use.
See www.Darkrefuge.net for more info.< Less