HTML5 is revolutionizing the Web, and now it’s coming to your ebook reader! In this
book, I give an overview of three areas of HTML5 that offer great promise to ebook
publishers looking to... More > expand beyond traditional text-and-graphic narratives: Canvas,
Geolocation, and Audio/Video. After a brief tutorial of the HTML markup and Java‐
Script code used to implement these features, I transition into some examples that put
HTML5 in action:
• A graphing calculator to display algebraic equations on the Canvas
• A children’s finger-painting application for drawing pictures on the page
• A geolocated work of fiction customized with details about the reader’s current
• An audio-enabled glossary that lets you click to hear the pronunciation of each term
• Embedded video content within instructional text to supplement a lesson
• An interactive MathML quadratic equation solver
• An SVG-based coloring book< Less
This easy-to-use and comprehensive book provides answers to over 140 HTML5 questions. Each answer includes a description of the solution and sample code you can use in your documents. The invaluable... More > tips and tricks will help you get started fast, and the quick reference tables of HTML5's new elements, attributes, and events will help you use HTML5 like a pro!< Less
- Build familiarity with jQuery principles
- Learn new HTML5 features and APIs
- Build a toolset of coding techniques for building web apps
- Learn to incorporate jQuery and HTML5 together to... More > build new experiences in web applications
- Architect jQuery to build maintainable and scalable code
- Manage rendering and validating forms, interacting with editable content, setting default placeholders, and validating forms
- Access a webcam right from the browser, and create a photo-booth application that takes your picture
- Use multi-threading to build fast and fluid web apps that never stutter
- Implement real-time messaging, build live chat rooms and push notifications to a browser
- Write immersive audio and video applications
- Build interactive 3D interfaces with WebGL and HTML5 Canvas< Less
Provides a comprehensive look at the HTML 5 standard as implemented by the top 5 browsers i.e. Opera, Chrome, Firefox, IE and Safari. It covers HTML 5 Structure, Semantics, SVG/MathML, WebForms,... More > Canvas, Native Drag & Drop, Browser History Management, Inline Document Editing, Cross Document/Domain Messaging, Offline Applications Caching & WebDatabases, Audio & Video & Related Tools, GeoLocation, Local & Session Storage, Server Side Events, Workers, Web Sockets. Besides providing practical real world examples for each of the features each chapter contains explanation of the HTML 5 specification for each feature so that you understand what can be expected when they are implemented fully by the browser vendors.
When this book will be the first book available worldwide on HTML 5.< Less
Dive into HTML5 Builder development and learn all about the different application types and how to use jQuery Mobile.
Part 1, Overview and Setup, provides an introduction to HTML5 Builder and... More > describes what you need to get started.
Part 2, Working with HTML5 Builder, introduces the HTML5 Builder IDE and explains the main project types for client, mobile and server web applications. IDE-based and browser-based debugging are examined. Topics such as templates, master pages, code insertion, local storage, SQLite, Web SQL, DataSnap, database access, data modules, page layout, animations, transformations, the canvas and drag and drop are all covered.
Part 3, Mobile Development with jQuery Mobile, looks at how jQuery Mobile plays a part in mobile development with HTML5 Builder. You will learn how to incorporate controls into web pages that are not included in HTML5 Builder's tool palette. Topics include page linking and transitions, headers and footers, theming and mobile hardware features.< Less
HTML started as a mere markup language, but more recently HTML’s put on some major muscle. Now we’ve got a language tuned for building true web applications with local storage, 2D... More > drawing, offline support, sockets and threads, and more. The story of HTML wasn’t always pretty, and it’s full of drama (we’ll get to all that), but in this chapter, we’re first going to go on a quick joyride through Webville to get sense for everything that goes into “HTML5.” Come on, hop in, we’re headed to Webville, and we’re going to start by going from zero to HTML5< Less
This book covers more than HTML tags and attributes. Although these things are the basis
of the HTML5 specification, when people talk about HTML5 they often include many other
programming interfaces... More > that are not strictly part of the HTML5 specification, like geolocation
or the History API. This book covers the basics of HTML5 and how it has changed from
previous versions of HTML. It also introduces you to some of the technologies that are
lumped in with HTML5, including:
. Drawing with the canvas element
. Adding streaming media with the video and audio elements
. Editing pages online and checking spelling
. Using drag-and-drop functions on web applications< Less
HTML5 Interview Questions You'll Most Likely Be Asked is a perfect companion to stand ahead above the rest in today’s competitive job market. Rather than going through comprehensive,... More > textbook-sized reference guides, this book includes only the information required immediately for job search to build an IT career. This book puts the interviewee in the driver's seat and helps them steer their way to impress the interviewer.
a) 200 HTML5 Interview Questions, Answers and Proven Strategies for getting hired as an IT professional
b) Dozens of examples to respond to interview questions
c) 51 HR Questions with Answers and Proven strategies to give specific, impressive, answers that help nail the interviews
d) 2 Aptitude Tests download available on www.vibrantpublishers.com< Less
Fin dal suo esordio nei nostri browser il nuovissimo e ancora poco conosciuto markup language HTML5 rappresenta una vera e propria rivoluzione nel mondo dello sviluppo web. Esso ci dona strumenti che... More > fino a poco tempo fa erano esclusivo appannaggio di applicativi di terze parti legati ad ambienti di sviluppo proprietari e in più ci permette di sfruttare tutta la potenza grafica di cui sono dotati i nostri sistemi accedendo all’accelerazione grafica hardware.