A doe and her fawn walk through the woods on a summer evening. As they move among the trees, the two discover a deep connection to their forest home that helps the mother heal ancient wounds and the... More > child to discover a wholly unexpected future. The Deer takes the reader on a voyage into the heart of a meaning universal to all the Earth’s beings and celebrates the life-saving poetry and wisdom available to those who have learned the art of listening. This narrative poem is accompanied by 24 illustrations by the author and also includes three other poems perfect for families.< Less
This is the story of the Boy and the Girl. After the Boy met the Girl and fell in love with her, she was captured away in the night by a poisonous monster. Much to the Boy's dismay, she was trapped... More > inside a diamond, with only a limited amount of time left to live. The Boy embarked on a quest to travel through all the lands of the world to find the monster who had captured her, so that he could slay it and have the Girl back.< Less
This is the story of the Boy and the Girl. After the Boy met the Girl and fell in love with her, she was captured away in the night by a poisonous monster. Much to the Boy's dismay, she was trapped... More > inside a diamond, with only a limited amount of time left to live. The Boy embarked on a quest to travel through all the lands of the world to find the monster who had captured her, so that he could slay it and have the Girl back.< Less
This is a 60-page play, action-adventure / science fiction / horror.
Here's the description, taken from the back cover:
Picture this.
You're laying in bed one night when three men break into your... More > house, grab you out of your bed, and drag you, kicking and screaming, into a van.
Inside the van, you're strapped to the Dream Machine chair: a machine that connects a human being's brain to a computer, to bring the dreamer into a state of virtual reality.
This is the situation Dr. William Cumberland has found himself in. If he wants to get out, he must survive ten tests within the virtual dream-world.
After all . . .
. . . it's only a nightmare.< Less
This is a 60-page play, action-adventure / science fiction / horror.
Here's the description, taken from the back cover:
Picture this.
You're laying in bed one night when three men break into... More > your house, grab you out of your bed, and drag you, kicking and screaming, into a van.
Inside the van, you're strapped to the Dream Machine chair: a machine that connects a human being's brain to a computer, to bring the dreamer into a state of virtual reality.
This is the situation Dr. William Cumberland has found himself in. If he wants to get out, he must survive ten tests within the virtual dream-world.
After all . . .
. . . it's only a nightmare.< Less
Light City, U.S.A.
Paranormal Girl. A female superhero, early 30's, in Light City. Her powers are the abilities once investigated by the CIA: mind-reading, remote viewing, psychic intuition,... More > levitation.
Ramsey Coating: a 23-year-old man who once broke the world record for the longest pole-vaulting jump by a human, in his three times as an Olympic athlete. Now he fights crime as the vigilante named the Jumping Flea.
Paranormal Girl and the Jumping Flea clash. At first, she assumes him to be a masked criminal. But they both agree to talk to each other as their secret identities: Ashley and Ramsey. Soon enough, they are dating. However, they soon find that they are both tracking down the same criminal: MC Deadbeat, a rap artist and music video star of 10 years, who killed five people and became a convicted felon. Now on the run from the law, Deadbeat continues to rap and rhyme, wherever he goes, all the time.
Paranormal Girl and Ramsey/the Jumping Flea must stop the psychotic MC Deadbeat.< Less
This book is a 60-page play, a parody of the movie "Doom" (and, a little more loosely, the Doom video-games).
Also included: SodaCorp, a 12-page play. Jimmy Lightning, a teenage guy, gets... More > ripped off by a soda machine, and goes on a mission of vengeance against the soda corporation responsible.< Less