Search Results: 'Miniature wargames'

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208 results for "Miniature wargames"
Iron Brigade Miniature Wargame Rules By Mike Willegal
eBook (PDF): $2.50
Download immediately.
American Civil War Wargame Rules. Rules for fighting tabletop games using miniature soldiers. See http://www.willegal.net/iron_brigade/iron-first_page.htm for more information on miniature... More > wargaming.< Less
Iron Brigade Miniature Wargame Rules By Mike Willegal
Paperback: $12.50
Ships in 3-5 business days.
American Civil War Wargame Rules. Rules for fighting tabletop games using miniature soldiers. See http://www.willegal.net/iron_brigade/iron-first_page.htm for more information on miniature... More > wargaming.< Less
Aryiki Amazon Fantasy Miniature Wargame By Damian Pooley
eBook (PDF): $7.50
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Aryiki is a fantasy miniature wargame where players command armies of female warriors, mythic and fantasy beasts. With Heroines, Princesses, Damsels, Fair Maidens, black Witches, Enchantresses and... More > Sorceresses leading their warriors into battle or engaging in duels of might and magic. Aryiki aims to recreate the swirling melee of hand to hand combat where battle lines quickly turn into a mass of combats and where glamourous Heroines can achieve great fame and glory. The full colour ruleset contains over 60 photos of models in game examples and explanations. To play, a normal six sided die, a ruler and models are required to play. Make sure to view other Aryiki products and the website:Aryiki website< Less
Aryiki Amazon Fantasy Miniature Wargame By Damian Pooley
Paperback: $15.00
Ships in 3-5 business days.
Aryiki is a fantasy miniature wargame where players command armies of female warriors, mythic and fantasy beasts. With Heroines, Princesses, Damsels, Fair Maidens, black Witches, Enchantresses and... More > Sorceresses leading their warriors into battle or engaging in duels of might and magic. Aryiki aims to recreate the swirling melee of hand to hand combat where battle lines quickly turn into a mass of combats and where glamourous Heroines can achieve great fame and glory. The full colour ruleset contains over 60 photos of models in game examples and explanations. To play, a normal six sided die, a ruler and models are required to play. Make sure to view other Aryiki products and the website:Aryiki website< Less
Iron Brigade Miniature Wargame Battle Book By Mike Willegal
eBook (PDF): $2.50
Download immediately.
Battle Book to go along with Iron Brigade Miniature Wargame Rules. See http://www.willegal.net/iron_brigade/iron-first_page.htm for more information on miniature wargaming.
Iron Brigade Miniature Wargame Battle Book By Mike Willegal
Paperback: $12.50
Ships in 3-5 business days.
Battle Book to go along with Iron Brigade Miniature Wargame Rules. See http://www.willegal.net/iron_brigade/iron-first_page.htm for more information on miniature wargaming.
Mazes & Miniatures By Timothy Lowell
Paperback: $8.00
Ships in 3-5 business days.
It has come to your attention that your nemesis has taken up residence beneath an ancient ruin, a place of such reputed evil that sane folk stay well away from its crumbling walls. Your sworn enemy... More > is not alone, for he has his trusted band of cronies and other henchmen with him. What could they be doing in such a dark and evil place? Undoubtedly they are attempting to awaken some great evil. You have decided to investigate. Taking your own band of trusted companions and buying what weaponry you can afford, you journey to the ruin, and discover recent tracks and foot prints leading to a stairway, a stairway descending to the inky blackness below... Mazes & Miniatures is a game for two or more players of two opposing teams. Each team starts as a party four characters. One party is the Chaotic party and contains the sort of folk who would choose a deadly dungeon as a hideout and the other is the Lawful party who live in a normal village. IN THE PREVIEW THE COVER LOOKS CUT OFF, BUT IT WILL PRINT NORMALLY.< Less
Joseph Morschauser's How to Play War Games in Miniature A forgotten wargaming pioneer Early Wargames Vol 3 By John Curry, Bob Cordery
Paperback: $21.25
Ships in 3-5 business days.
(1 Ratings)
Joseph Morschauser III's 1962 book was ahead of its time. Although as popular as Donald Featherstones's War Games when published, it has largely been forgotten over the years. In many ways, the book... More > was ahead of its time with concepts such as a single base for a unit, gridded movement, speed of play and original combat system. It was very different from the development of the H.G. Wells rules by Donald Featherstone and others. This edition includes: The original book How to Play War Games in Miniature Rules for ancient, musket and the 'modern period' Additional articles by Morschauser An adaption of the rules for the modern period Biographical notes The History of Wargaming Project is edited by John Curry. It aims to present the very best wargaming books and rules to a modern audience. Further details can be found at: www.wargaming.co.< Less
Song of Drums and Tomahawks By First Command Wargames
Paperback: $14.99
Ships in 3-5 business days.
The boom of a flintlock musket, a cloud of acrid black powder, and the drumming of feet as they rush towards the fallen foe. A knife is unsheathed, and with a few quick movements, the enemy’s... More > bloody scalp is ripped free. Warfare in the Eastern Woodlands of America was one of raids, ambushes and sudden violent encounters. This book includes: •All rules needed to play. •Historical background detailing Native American tribes and their Europeans foes. •A map showing the locations of the major tribes. •Timeline covering major and minor wars from European arrival until the 2nd Seminole War. •Army lists for Native Americans, French & British. •Complete list of Traits to individualize troops. • Suggestions on how to set up games. •Detailed description of the period. Based on the Origins-award-winning Song of Drums and Shakos rules.< Less
Crusader Historical Miniature Rules By Mark Sims
eBook (PDF): $10.11
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Crusader is a set of wargames rules that allow you to game some of the greatest battles in history from Biblical times to the Medieval period. Although written with 28mm figures in mind the rules are... More > stand-based and so easily translate to any scale of model. The rules cater for many popular basing methods so there is absolutely no need to rebase your figures to be able to play Crusader. At the heart of the rules is the concept that you are representing units of troops in battle rather than individual warriors. Dispensing with the traditional phases within a turn the unit-based mechanics allow for a fluid game that simulates the quality and training of troops rather than the abilities of a few super characters. The rules have been created with the flexibility to allow armies from widely differing time periods to fight against each other through the use of a consistent points system. So if you want to fight William the Conqueror’s Norman Army against Alexander’s Macedonians feel free!< Less