Search Results: 'Moldvay'

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10 results for "Moldvay"
Heroes & Other Worlds By Christopher Brandon
eBook (PDF): $12.99
(1 Ratings)
Heroes & Other Worlds is a game of Adventure for two or more players. Using six sided dice, paper, pencils, and your imagination you can forge your own Heroes and brave danger in Other Worlds.... More > Heroes & Other Worlds is influenced by Melee, Wizard, TFT, and the Moldvay edited version of Basic D&D. Checkout more at my blog WWW.HEROWORLDS.BLOGSPOT.COM< Less
Fight On! #10 Summer/Fall 2010 - PDF Version By Ignatius Umlaut
eBook (PDF): $4.99
(2 Ratings)
This is the PDF version. Fight On! returns to unscroll the Runes of Chaos and conjure the mighty titans of yesteryear! Dedicated to Tom Moldvay, this BIG issue contains three BIG undercities and lost... More > worlds by Gabor Lux, James Mishler, and Chris Robert alongside the rules supplements, mini-adventures and modules, villages, one-page dungeons, spells, monsters, NPCs, tricks, traps, geomorphs, reviews, and tables you've come to know, love, and expect from our fantastic fanzine. Illustriously illustrated by Patrick Farley, Jennifer Weigel, Lester, Kelvin Green, Jason Sholtis, Peter Mullen, Mark Allen, Anthony Stiller, Steve Robertson, and more; puissantly penned by Jeff Rients, Calithena, Jerry Stratton, Tim Snider, Geoff McKinney, Patrice Crespy, Peter Schmidt Jensen, Paul Stormberg, Geoffrey O. Dale, Tim Kask, and a whole gang of garrulous grognards trying to take it (their PC, that is) to the next level. We hope you'll roll the bones on this issue and check it out - but either way, keep Fighting On!< Less
Fight On! #10 Summer/Fall 2010 By Ignatius Umlaut
Paperback: $6.99
Prints in 3-5 business days
Once again, Fight On! returns to unscroll the Runes of Chaos and conjure the mighty titans of yesteryear! Dedicated to Tom Moldvay, this BIG issue contains three BIG undercities and lost worlds by... More > Gabor Lux, James Mishler, and Chris Robert alongside the rules supplements, mini-adventures and modules, villages, one-page dungeons, spells, monsters, NPCs, tricks, traps, geomorphs, reviews, and tables you've come to know, love, and expect from our fantastic fanzine. Illustriously illustrated by Patrick Farley, Jennifer Weigel, Lester, Kelvin Green, Jason Sholtis, Peter Mullen, Mark Allen, Anthony Stiller, Steve Robertson, and more; puissantly penned by Jeff Rients, Calithena, Jerry Stratton, Tim Snider, Geoff McKinney, Patrice Crespy, Peter Schmidt Jensen, Paul Stormberg, Geoffrey O. Dale, Tim Kask, and a whole gang of garrulous grognards trying to take it (their PC, that is) to the next level. We hope you'll roll the bones on this issue and check it out - but either way, keep Fighting On!< Less
Voyage to Plague Island By Timothy Lowell
eBook (PDF): $5.50
While sojourning in a nameless village on the Parched Coast you must have been slipped sleeping powders. You awoke on board an oared galley in chains, and forced to row. Your mind numb and unable... More > to recall much, you rowed for what seemed like days. Talk among the other slaves was that the ship was bound for Plague Island. Your cruel captors, when not whipping you and your oar mates told you how wealthy you would make them once they sold you, and of how well you would die in the arena at the Jade Palace... Voyage to Plague Island is an adventure module for fantasy role playing games. It is a wilderness adventure for characters level 4-7, a ship wreck and survival scenario set on a deadly island. It is written in the "Old-School" style and is fully compatible with games such as Swords & Wizardry, Labyrinth Lord, OSRIC, OD&D and other retro-clones of the original fantasy role playing game. 48 pages. Artwork by Brian "Glad" Thomas and Jason Braun.< Less
Voyage to Plague Island By Timothy Lowell
Paperback: $10.00
Prints in 3-5 business days
(1 Ratings)
While sojourning in a nameless village on the Parched Coast you must have been slipped sleeping powders. You awoke on board an oared galley in chains, and forced to row. Your mind numb and unable... More > to recall much, you rowed for what seemed like days. Talk among the other slaves was that the ship was bound for Plague Island. Your cruel captors, when not whipping you and your oar mates told you how wealthy you would make them once they sold you, and of how well you would die in the arena at the Jade Palace... Voyage to Plague Island is an adventure module for fantasy role playing games. It is a wilderness adventure for characters level 4-7, a ship wreck and survival scenario set on a deadly island. It is written in the "Old-School" style and is fully compatible with games such as Swords & Wizardry, Labyrinth Lord, OSRIC, OD&D and other retro-clones of the original fantasy role playing game. 53 pages. Artwork by Brian "Glad" Thomas and Jason Braun. Now Perfect Bound.< Less
Heroes & Other Worlds Adventure Game By C.R. Brandon
Paperback: $19.99
Prints in 3-5 business days
(2 Ratings)
Heroes & Other Worlds is a game of Adventure for two or more players. Using six sided dice, paper, pencils, and your imagination you can forge your own Heroes and brave danger in Other... More > Worlds. Heroes & Other Worlds is influenced by Melee, Wizard, TFT, and the Moldvay edited version of Basic D&D. Checkout more at my blog WWW.HEROWORLDS.BLOGSPOT.COM< Less
B|x Fantasy Roleplay By J. Alexander Lloyd
eBook (PDF): $9.95
B|X Fantasy Roleplay is the ultimate B/X emulator. Based on the 1981 B/X rules, edited by Tom Moldvay, Dave Cook, and Steve Marsh, this booklet consolidates the Basic and Expert Sets into one,... More > easy-to-use booklet. So buy a backpack, light a torch, steady your steed, and wield the B|XFRP rules for an action-pack, exciting evening of fun and adventure, old-school style.< Less
Aventures fantastiques 1.6 By Nicolas Dessaux
eBook (PDF): $0.00
(1 Ratings)
Retrouvez, ou découvrez, les grands classiques du jeu de rôle avec un système de jeu inspiré par le plus célèbre d’entre eux. Il puise ses sources dans... More > l’oeuvre fabuleuse de Dave Arneson, Gary Gygax, Eric J. Holmes, Tom Moldvay , Frank Mentzer... Aventures Fantastiques vous permet de jouer un acrobate, un assassin, un barbare, un barde, un chevalier, un druide, guerrier, un magicien, un moine, un paladin, un rôdeur, un prêtre ou un voleur, dans un monde où les humains côtoient des elfes, des gnomes, des halfelins, des nains, des semi-elfes et des semi-orques. Ce livret contient les règles nécessaires pour créer un personnage et le faire évoluer jusqu’au 14e niveau, lancer des sortilèges, combattre et partir à l’aventure. Version 1.6 révisée, février 2014, entièrement en couleur.< Less
Aventures fantastiques 1.6 (softcover) By Nicolas Dessaux
Paperback: $22.26
Prints in 3-5 business days
Retrouvez, ou découvrez, les grands classiques du jeu de rôle avec un système de jeu inspiré par le plus célèbre d’entre eux. Il puise ses sources dans... More > l’oeuvre fabuleuse de Dave Arneson, Gary Gygax, Eric J. Holmes, Tom Moldvay , Frank Mentzer... Aventures Fantastiques vous permet de jouer un acrobate, un assassin, un barbare, un barde, un chevalier, un druide, guerrier, un magicien, un moine, un paladin, un rôdeur, un prêtre ou un voleur, dans un monde où les humains côtoient des elfes, des gnomes, des halfelins, des nains, des semi-elfes et des semi-orques. Ce livret contient les règles nécessaires pour créer un personnage et le faire évoluer jusqu’au 14e niveau, lancer des sortilèges, combattre et partir à l’aventure. Version 1.6 révisée, février 2014, entièrement en couleur, couverture souple, dos carré collé.< Less
Aventures fantastiques 1.6 (softcover, N&B) By Nicolas Dessaux
Paperback: $6.69
Prints in 3-5 business days
(3 Ratings)
Retrouvez, ou découvrez, les grands classiques du jeu de rôle avec un système de jeu inspiré par le plus célèbre d’entre eux. Il puise ses sources dans... More > l’oeuvre fabuleuse de Dave Arneson, Gary Gygax, Eric J. Holmes, Tom Moldvay , Frank Mentzer... Aventures Fantastiques vous permet de jouer un acrobate, un assassin, un barbare, un barde, un chevalier, un druide, guerrier, un magicien, un moine, un paladin, un rôdeur, un prêtre ou un voleur, dans un monde où les humains côtoient des elfes, des gnomes, des halfelins, des nains, des semi-elfes et des semi-orques. Ce livret contient les règles nécessaires pour créer un personnage et le faire évoluer jusqu’au 14e niveau, lancer des sortilèges, combattre et partir à l’aventure. Version 1.6 révisée, février 2014, en noir & blanc, dos carré collé< Less