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281 results for "Oddities"
SPACE ODDITY SCRIPTS: Book Eight - FEARS AND DEMONS By Gary Davidson
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With everything in place and working you’d think things would get easier for Robert MacManus, but that wouldn’t be SPACE ODDITY now, would it? In pursuing the leads toward the source of... More > chaos on the western frontier of Alliance space Robert and his team come face-to-face with the worst evil he’s ever known, but what’s a surprise discovery for him is a well-executed encounter by the opposition, and it’s never good when your opponent sets the terms in battle. By the end of these 7 episodes viewers witnessed one of the most severe upheavals in this series’ history, yet the body count wasn’t the biggest factor and it’s the scars you can’t see that do the most damage when the team then faces a whole new set of hurdles while everything gears up for the next big chapter. Volume 8 of SPACE ODDITY scripts let you relive these epic stories with the Biggest Little Space Series in History, and its main character, a man who in every conceivable fashion is truly a SPACE ODDITY.< Less
SPACE ODDITY SCRIPTS: Book Three - Chronicle By Gary Davidson
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After rocketing to the front pages when he broke the light barrier, and leading the charge against a secret Alien base on Mars before they could invade Earth, Robert MacManus prepares to take his... More > team on the first contact mission they trained for. But his bosses had their own ideas. An Earth victory over the Aliens isn't enough, they want post-war dominance in any Galactic Alliance that follows, and that means breaking up MacManus' team onto a bunch of other STELLAR 20 Missions. After his wife bails on the mission too MacManus decides to go it alone! 3 years with just him and his ship's artificial sentience on a deep space first contact mission seeking allies. As the saga continues we follow his journey, and the first half of a galactic war, as our hero tries to stay ahead of the front-lines in an epic showdown that will determine the course of human history forever...< Less
SPACE ODDITY SCRIPTS: Book Six - TEAM BUILDING By Gary Davidson
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Robert MacManus has returned from his Stellar 20 First Contact mission to a post-war galaxy which, because of the time dilation effect, has advanced thirty years for his three and a half, but this... More > modern day ‘Rip Van Winkle’ has a few tricks up his sleeve. First there was getting his commission back, this time with the United Alliance’s Star Command. Then there’s rebuilding his team. Sure, he found Bill but modern day tech needs new blood and new expertise. And how can he do missions when his custom built better-than-state-of-the-art ship has been delayed for reasons almost impossible to believe? Yet his biggest challenge is yet to come as he’ll soon learn someone he thought he’d already defeated is setting up a rematch, one he doesn’t know is coming, and which could change the very fabric of the future. So stay tuned folks, as everyone’s favourite Space Oddity starts putting the pieces of his life back together in the funniest set of scripts this show has ever had.< Less
SPACE ODDITY SCRIPTS: Book Five - THE RETURN By Gary Davidson
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Robert MacManus has returned from his Stellar 20 First Contact mission to a post-war galaxy which, because of the time dilation effect, has advanced thirty years for his three and a half, but this... More > modern day ‘Rip Van Winkle’ has a few tricks up his sleeve. First there’s getting his commission renewed, not in the old Space Command, but the modern new Star Command, someone almost no one wants. Then there’s getting his team back, but some never left, some came back too soon, some moved on, and others are still missing. Finally there’s getting a new ship, not any new ship, he wants best and fastest one possible, which needs parts lost during a raid that also cost him his best friend. But the discovery his ex-wife is now the CEO of his family’s company means he faces a roadblock to his plans he may not be able to overcome. So stay tuned folks, as everyone’s favourite Space Oddity gets his groove back in a brand new set of adventures.< Less
SPACE ODDITY SCRIPTS: Book Seven - THE CHASE By Gary Davidson
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Robert MacManus has finally put his Stellar 20 First Contact mission behind him. He has a new ship, a new crew and a new mission. And as viewers learned in these 7 action-packed and hilarious... More > episodes he also has a menacingly powerful brand new foe, hovering around the edge of his space, readying to strike. But MacManus is starting to see that something is on the peripheral and as he follows the leads the two adversaries begin to close in on each other. The only question is who will get to strike first? Volume 7 of the SPACE ODDITY scripts will take you back through these epic stories with the Biggest Little Space Series in History, and its main character, a man who in every conceivable fashion is truly a SPACE ODDITY.< Less
Sell Your Art The Creative Oddities Studios Way By Jason Sorrell
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Sell Your Art, The Creative Oddities Studios Way! For nearly a decade, artist and author Jason Sorrell has tried nearly every possible method to sell his artwork, and has successfully shown and sold... More > his work across the country and all over the world. What is in this slim volume can save you from the time, toil, and effort that Mr. Sorrell learned from experience. If you sell art, or are thinking of selling your art, this book will be invaluable.< Less
SPACE ODDITY SCRIPTS: Book Nine - MOMENTS OF TRUTH By Gary Davidson
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In the last block of episodes our heroes were captured and tortured by the evil crime lord Hellman, a fate they escaped only after the most bloody of apocalyptic conflagrations, and which somehow... More > resulted in the team being captured and interrogated by their alien rescuers (Vircontnivir). Then, following their violent departure from those clutches, they had to endure the further indignity of returning to lives after having been officially declared dead, and a reality that included a TV series taking far too many liberties with their reputations. But nothing compared to getting their pieces back in place, only to witness the surprise attack during a peace conference with the Quin’dax Assembly that took the life of their friend and Starbender Commander Henry James. Now, as Robert MacManus takes Henry’s place, assuming his first big command, these latest events begin to swell into tidal waves that will make the previous upheavals seem like ripples in a pond.< Less
SPACE ODDITY SCRIPTS: Book Twelve - LINES IN THE SAND By Gary Davidson
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Command has two problems with Robert MacManus. 1: He won’t stay in his place – namely command of a support ship on the sidelines of Alliance space instead of at the center of every major... More > conflict. 2: Whenever there’s a major conflict, putting Robert MacManus in the center of it typically ends the crisis quickly. The solution? Offer him a choice of positions, all under the thumb of a strong disciplinarian, that way he will either shape up or get fired. His choice? The Dreadnaught INDEPENDENCE under the command of megalomaniac Admiral General Poul Cherok. The last place they expected Robert to pick because of their past history, a proverbial rock meeting the hard place. But first there’s the liberation ceremony freeing the AWREANOS people from the Meganites, and a place where a whole lot of bad decisions from his past are waiting for him. And they say war is hard...< Less
SPACE ODDITY SCRIPTS: Book Eleven - ROAD TO INDEPENDENCE By Gary Davidson
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Robert MacManus wants command of the first true starship, a craft that will leave the familiar spaceways behind and go, “out there!” Instead, on the death of friend and commander Henry... More > James, he is stuck in charge of the commercial Transport Rover STARBENDER. But command responsibility hasn’t stopped his natural tendency to kick hornet nests whenever possible, even despite having a Star Command babysitter assigned to him – a man renown for getting Commander’s fired – MacManus does exactly the opposite most people would do during a career review period, he gets more intense! As these stories begin MacManus has just realized the Space Pirate making everyone’s life miserable is actually his best friend, finally in the seat of command. Too bad, it’s on the wrong side. But hey, that’s nothing that breaking several dozen rules can’t fix. Of course, when you go off the deep edge that hard you never know where you’re going to land… “out of the frying pan…” as they say.< Less
SPACE ODDITY SCRIPTS: Book Ten - PROVING GROUND By Gary Davidson
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MacManus wants command of the first true starship, a craft that will leave the familiar spaceways behind and go “out there!” Instead he gets stuck in command of the Transport... More > STARBENDER. And while his recent actions have whipped up a hornets nest in the form of an attacking Vircon Armada, and Star Command scrambles to deal with this new threat, they want nothing more from Starbender than to have it return to its normal duties, but MacManus knows this enemy, and using all his available resources he turns his simple Ferry craft into one of the most powerful warships in the fleet. But while his methods and the MacManus Doctrine hold the key to victory, Command is more interested in ending the conflict peacefully. Not that it matters, even as one crisis abates the threat of Space Pirates loom large on the horizon, and as always MacManus seems on a collision course for that one too. By the end of these 7 episodes our characters will have shown they’re capable of so much more, and that’s always dangerous…< Less

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