Search Results: 'Role-playing Adventure'

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737 results for "Role-playing Adventure"
Mythic Role Playing By Tom Pigeon
eBook (PDF): $8.95
(1 Ratings)
Create dynamic role-playing adventures without preparation. For use as a stand-alone game or as a supplement for other systems. Most Role-Playing Games operate under the principle that there are... More > players and there is a Game Master. The GM prepares all the details of an adventure, and then "runs" the players through that adventure. This usually requires a great deal of preparation on the part of the GM. Mythic is different in that it requires no preparation from the GM. Mythic adventures are meant to be played off the cuff, with perhaps a few minutes of brainstorming to come up with the initial setup. Mythic can also be played entirely without a GM. The same mechanics in Mythic that allow a GM to run an adventure without preparation also allows a group of players to do without the GM. In a Mythic adventure, the GM (or players sans GM) can start an evening's entertainment with about five minutes of preparation.< Less
Mythic Role Playing By Tom Pigeon
Paperback: $22.65
Prints in 3-5 business days
(1 Ratings)
Create dynamic role-playing adventures without preparation. For use as a stand-alone game or as a supplement for other systems. Most Role-Playing Games operate under the principle that there are... More > players and there is a Game Master. The GM prepares all the details of an adventure, and then "runs" the players through that adventure. This usually requires a great deal of preparation on the part of the GM. Mythic is different in that it requires no preparation from the GM. Mythic adventures are meant to be played off the cuff, with perhaps a few minutes of brainstorming to come up with the initial setup. Mythic can also be played entirely without a GM. The same mechanics in Mythic that allow a GM to run an adventure without preparation also allows a group of players to do without the GM. In a Mythic adventure, the GM (or players sans GM) can start an evening's entertainment with about five minutes of preparation.< Less
MADS Role Playing Game By Alan Seeger
Paperback: $12.99
Prints in 3-5 business days
(1 Ratings)
Have you ever wondered who has the toughest warrior? Or if your paladin with his magic sword can survive an encounter with a hostile alien horde? Care to see how your archmage would fair against a... More > comic book supervillian? MADS is a role playing game that can answer that question and many others. As a character conversion system MADS is designed to convert characters from any RPG into a common system so they can adventure together. MADS also includes its own character generation rules, guidelines for creating new skills and spells, and tips on how to use MADS in you gaming sessions. Best of all, your other game books do not become obsolete, as MADS is meant to supplement your favorite system, not replace it. Got a character? Then you can play!< Less
Solo Tactics Adventure Role-Playing By Donald Weis
Paperback: $11.00
Prints in 3-5 business days
The Solo Tactics Adventure Role-playing puts you in the game as the STAR. At your finger tips you will find all the rules you need to make a Hero to play any number of solo Books. Will you take on... More > the roll of a valorous adventurer, able to face down a dungeon full of monsters or will you be some forgotten corpse in a deep cave. STAR is dedicated to equipping you with spells, rules and abilities suited to solo Game Book play. As the title implies, it will help those who aspire to be better Solo Writers and Solo Players. This book includes: - Rules for a dozen races including Hobbits, Nekos, Nagas and more (14 total). - Three classes of Fighter, Wizard and Explorer as well as sub-classes. - Simple rules for skills. - Combat Challenge rules set to ensure challenging battles. - Rules to cover combat, skill challenges and savings rolls. - Ten levels of spells, many designed specifically for solo play. - Expanded advice for solo writers. - Optional rules for Fighter Combat Maneuvers. - A mini-solo. - AND MUCH MORE< Less
QUERP - Quick Easy Role Play By Shane Garvey
Paperback: $17.13
Prints in 3-5 business days
(2 Ratings)
Welcome to second edition QUERP, the game of Quick Easy Role Playing. Featured in the book are: All the rules you need to play: Advice for Gamesmasters; A special solo adventure; A group adventure... More > designed for beginners. Perfect for first-time role players or those looking for a quick 'pick-up' game without any complicated rules to learn, QUERP provides a complete system suitable for anyone of any age. The game mechanic uses 2d6 to resolve each outcome (The QUERP Game System)< Less
Valor Infinity: The Role Playing Game By Robert Hoffman
eBook (PDF): $15.00
Thousands of years into the future a solitary distress beacon broadcasts throughout the Pendulum System desperately asking for help. The broadcast leads dozens of human and alien races to a huge,... More > largely uninhabited planet called Evander. A long abandoned super city spans the equator of the planet hiding advanced technology and a multitude of resources. For many Evander is a new beginning, for others it is a potential payday and another planet to exploit, for all it is a hazardous journey that can bring unlimited success or severe misfortune. Do you have what it takes to survive and thrive or will you be another footnote in the success of other adventurers?< Less
Cavemaster Role-Playing Game By Jeff Dee, Talzhemir Mrr
Paperback: $23.95
Prints in 3-5 business days
Cavemaster is an award-winning Stonepunk role-playing game of Pleistocene adventure using the Habilis game system. It's the RPG that cave-men played! The Habilis game system is an archaeological... More > re-construction of the role-playing rules first used by our Homo Habilis ancestors 2 million years ago. Abilities are represented by groups of small stones on your ‘character skin’. In a challenge, you pick up the relevant stones and secretly divide them between your two hands. Your opponent (or the CM) does the same. Each participant picks one of the other person’s hands, and the stones in that hand are revealed. If you reveal more stones, you succeed! Stonepunk is an exercise in speculative fiction. Cavemaster turns the clock back to the end of the Pleistocene Epoch (approximately 10,000 years BCE), and asks what might have happened if the culture and technology of that age had developed further, or in exciting new directions!< Less
Peryton Fantasy Role-Playing Game (Revised) By Christina Lea
Paperback: $19.99
Prints in 3-5 business days
(1 Ratings)
With the Peryton Fantasy Role-Playing Game, you can have the quick play and nostalgic familiarity of a retro game without the unwieldy inconsistencies of earlier systems. Alongside the best features... More > of the original fantasy role-playing game, the Peryton RPG offers many innovations of its own, including an easy, intuitive experience system that encourages good role-playing and makes in-game events uniquely relevant to character development. This revised edition of the Peryton Fantasy Roleplaying Game is a complete system with a full selection of classes, monsters, spells, and treasures, featuring both old favorites and new creations. It also includes an improvisation guide with all the material you need for several instant adventures. Add pencils, paper, dice, and a few friends and you’re ready to go!< Less
Gaia Saga Universal Role-Playing System By Bill Rosser
Paperback: List Price: $20.00 $15.00 | You Save: 25%
Prints in 3-5 business days
Gaia Saga is a universal role-playing system that focuses on as much flexibility for character creation as possible. Using an interesting and unique set of rules, Gaia Saga allows players and game... More > masters alike to experience an ever-changing dice system that grows and develops as your story moves along. This flexible dice system allows characters to endlessly evolve into more powerful beings than you could ever imagine possible in a table top game. The manual includes over thirteen playable races to choose from, each with their own set of ethnic classes to broaden your horizons. It also features lists for job professions, skills, special abilities, spell schools, a personality and emotions engine as well as a leveling system based upon the spending of accrued experience points to any area you desire. You get to upgrade your characters when you want to, as often as you want to, and without the hassle of waiting for multiple game sessions to end just to reach that next level.< Less
The Mutant Epoch Role-Playing Game By William McAusland
Paperback: $27.99
Prints in 3-5 business days
(1 Ratings)
The Mutant Epoch is about humankind’s attempt to reclaim some semblance of civilization, calling upon its best and boldest to uncover the lost knowledge and power of the old ones. This... More > post-apocalyptic RPG challenges your in-game persona to survive in an age of rediscovery, adventure, savage conflict, and freakish mutants and machines. Player characters make forays into ruined cities, through junk strewn wastelands, twisted forests, and across polluted seas. During their expeditions they must contend with mutant beasts, the environment, as well as raiders, cultists, and robotic forces, only to stake their place in the emerging barter forts and factional bastions of humanity. Players can take on the roles of pure stocks, mutants, cyborgs, beastial humans and synthetic humans. All you need is this book, dice, paper and pencils, a few friends and your imagination. The Mutant Epoch™ uses the Outland System™ game mechanic, which employs the full set of polyhedron dice, is easy to learn, logical and fast paced.< Less