Search Results: 'Swords and Wizardry'

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139 results for "Swords and Wizardry"
Swords & Wizardry Core Rules (pdf) By Matthew Finch
eBook (PDF): $0.00
Download immediately.
(19 Ratings)
The fourth printing! Swords & Wizardry is an ENNie Award-winning “retro-clone” of the original fantasy roleplaying game created by Gary Gygax and Dave Arneson. The Core Rules also... More > contain some selected material from the supplements (1974-1978). With a thriving internet community and tons of support products, Swords & Wizardry is bringing back a lost style of fantasy roleplaying. Forget huge rulebooks - this book and imagination (and dice) are all you need! If you can imagine it, you can do it in Swords & Wizardry. The rules are simple and quick to learn, and they are infinitely flexible and expandable. Take the basic framework and “Imagine the hell out of it!”< Less
Swords & Wizardry Core Rules (Hardcover) By Matthew Finch
Hardcover: $24.00
Ships in 6-8 business days.
(6 Ratings)
The fourth printing! Swords & Wizardry is an OGL “retro-clone” of the original fantasy roleplaying game created by Gary Gygax and Dave Arneson. The Core Rules also contain some... More > selected material from the supplements (1974-1978). With a thriving internet community and tons of support products, Swords & Wizardry is bringing back a lost style of fantasy roleplaying. Forget huge rulebooks - this book and imagination (and dice) are all you need! If you can imagine it, you can do it in Swords & Wizardry. The rules are simple and quick to learn, and they are infinitely flexible and expandable. Take the basic framework and “Imagine the hell out of it!”< Less
Swords & Wizardry Core Rules (Softcover) By Matthew Finch
Paperback: $14.00
Ships in 3-5 business days
(6 Ratings)
The fourth printing! Swords & Wizardry is an OGL “retro-clone” of the original fantasy roleplaying game created by Gary Gygax and Dave Arneson. The Core Rules also contain some... More > selected material from the supplements (1974-1978). With a thriving internet community and tons of support products, Swords & Wizardry is bringing back a lost style of fantasy roleplaying. Forget huge rulebooks - this book and imagination (and dice) are all you need! If you can imagine it, you can do it in Swords & Wizardry. The rules are simple and quick to learn, and they are infinitely flexible and expandable. Take the basic framework and “Imagine the hell out of it!”< Less
Swords & Wizardry Monster Book (pdf) By Matthew Finch
eBook (PDF): $4.95
Download immediately.
The largest compilation ever of monsters for Swords & Wizardry/0e. If you play the very first edition (0e) of the game, or if you play Swords & Wizardry at the gaming table, this book is a... More > must-have! 186 brand new monsters await, along with hundreds of the older monsters so that they're all in one book.< Less
Swords & Wizardry Monster Book (softcover) By Matthew Finch
Paperback: $12.75
Ships in 3-5 business days
(6 Ratings)
The largest compilation ever of monsters for Swords & Wizardry/0e. If you play the very first edition (0e) of the game, or if you play Swords & Wizardry at the gaming table, this book is a... More > must-have! 186 brand new monsters await, along with hundreds of the older monsters so that they're all in one book.< Less
Swords & Wizardry Monster Book (hardcover) By Matthew Finch
Hardcover: $25.00
Ships in 6-8 business days.
(7 Ratings)
The largest compilation ever of monsters for Swords & Wizardry/0e. If you play the very first edition (0e) of the game, or if you play Swords & Wizardry at the gaming table, this book is a... More > must-have! 186 brand new monsters await, along with hundreds of the older monsters so that they're all in one book.< Less
Swords & Wizardry WhiteBox Rules (softcover) By Matthew Finch
Paperback: $9.95
Ships in 3-5 business days
(5 Ratings)
THIRD PRINTING. The essential rules of the three boxed booklets of Original D&D (1974), re-described under the terms of the WotC open game license (includes some legally required tweaks). The... More > WhiteBox rules do not contain anything from the game's later supplements, so this is in many ways a completely different game! Adventure like it was at the very beginning! This is a complete game, very simple to master, but open-ended enough to provide a lifetime of fantasy roleplaying gaming! ----->Note: For the later "Complete" rules based on all of the Original D&D booklets (which are in many ways different from this game!), go to Frog God Games at talesofthefroggod.com.< Less
Swords & Wizardry WhiteBox Rules (hardcover) By Matthew Finch
Hardcover: $18.99
Ships in 6-8 business days.
(5 Ratings)
THIRD PRINTING. The essential rules of the three boxed booklets of Original D&D (1974), re-described under the terms of the WotC open game license (includes some legally required tweaks). The... More > WhiteBox rules do not contain anything from the game's later supplements, so this is in many ways a completely different game! Adventure like it was at the very beginning! This is a complete game, very simple to master, but open-ended enough to provide a lifetime of fantasy roleplaying gaming! ----->Note: For the later "Complete" rules based on all of the Original D&D booklets (which are in many ways different from this game!), go to Frog God Games at talesofthefroggod.com.< Less
Book of Wizardry By Paul Fini
eBook (PDF): $0.00
Download immediately.
(1 Ratings)
Enhance you gaming table and give your players this hands on Spell Book for their Spell-casting characters. Compiled from the existing spell descriptions in the fantasy RPG Swords & Wizardry... More > Core Rules. With a few modifications this book can be used with most old style fantasy RPGs.< Less
Swords & Wizardry WhiteBox Rulebook pdf By Matthew Finch
eBook (PDF): $0.00
Download immediately.
THIRD PRINTING. The essential rules of the three boxed booklets of Original D&D (1974), re-described under the terms of the WotC open game license (includes some legally required tweaks). The... More > WhiteBox rules do not contain anything from the game's later supplements, so this is in many ways a completely different game! Adventure like it was at the very beginning! This is a complete game, very simple to master, but open-ended enough to provide a lifetime of fantasy roleplaying gaming! ----->Note: For the later "Complete" rules based on all of the Original D&D booklets (which are in many ways different from this game!), go to Frog God Games at talesofthefroggod.com.< Less