Search Results: 'Wargame WW2 Miniatures'

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21 results for "Wargame WW2 Miniatures"
Rate of Fire - WW2 Skirmish Rules By Mark Sims
Paperback: List Price: $14.72 $13.25 | You Save: 10%
Prints in 3-5 business days
Rate of Fire are WWII skirmish rules suitable for miniatures from 15mm through to 40mm. Each player can easily control 30-40 figures and complete a game within a few hours. The game mechanics have... More > been designed to be fast and simple but with the emphasis on troop quality, command and morale. Suppression, force morale, opportunity fire and staggered fire phases mean that you will need to use historical tactics to achieve your goal - charge headlong against the enemy hoping for the best and you are in serious trouble! Rate of Fire suitable for setting up historical scenarios or as a points based game where both sides bring along a balanced force and fight it out for victory objectives. The rule book includes 3 introductory scenarios and a comprehensive points system so that you can calculate the value of any force. The rules cater for head to head games as well as large multi player affairs so no matter what period or theatre of WWII you are interested in Rate of Fire has it covered.< Less
Rate of Fire - Skirmish Wargame Rules By Mark Sims
eBook (PDF): $9.41
Rate of Fire are WWII skirmish rules suitable for miniatures from 15mm through to 40mm. Each player can easily control 30-40 figures and complete a game within a few hours. The game mechanics have... More > been designed to be fast and simple but with the emphasis on troop quality, command and morale. Suppression, force morale, opportunity fire and staggered fire phases mean that you will need to use historical tactics to achieve your goal - charge headlong against the enemy hoping for the best and you are in serious trouble! Rate of Fire suitable for setting up historical scenarios or as a points based game where both sides bring along a balanced force and fight it out for victory objectives. The rule book includes 3 introductory scenarios and a comprehensive points system so that you can calculate the value of any force. The rules cater for head to head games as well as large multi player affairs so no matter what period or theatre of WWII you are interested in Rate of Fire has it covered.< Less
Flying Lead miniature rules PRINT edition By Andrea Sfiligoi & Rich Jones
Paperback: $15.00
Prints in 3-5 business days
(1 Ratings)
Flying Lead can be used to play tabletop actions in a wide range of genres. From gang warfare to pulp action, from military operations to black-clad assassins, Flying Lead supplies furious fun at... More > bullet speed! Lead a gang of mobsters, play cops vs crooks, or enter the brutal world of covert special operations and espionage. Flying Lead takes the award winning Song of Blades and Heroes mechanics into the modern world of high-powered projectile weapons. These core rules will enable you to play on a small table with a handful of figures. Rules for: hand-to-hand, ranged, and vehicular combat, projectile weapons, grenades, morale; advances; profiles for cops, crooks, Mafia, pulp characters, SWAT, Special Ops and WW2 soldiers, insurgents, terrorists, and more. Flying Lead will be supported by a series of supplements with campaign rules and scenarios.< Less
Flying Lead miniature rules PRINT edition ACTION MOVIE COVER By andrea sfiligoi & Rich Jones
Paperback: $15.00
Prints in 3-5 business days
(1 Ratings)
THIS IS A VARIANT COVER EDITION OF FLYING LEAD- SAME RULES, ONLY THE COVER IS DIFFERENT! Flying Lead can be used to play tabletop actions in a wide range of genres. From gang warfare to pulp action,... More > from military operations to black-clad assassins, Flying Lead supplies furious fun at bullet speed! Lead a gang of mobsters, play cops vs crooks, or enter the brutal world of covert special operations and espionage. Flying Lead takes the award winning Song of Blades and Heroes mechanics into the modern world of high-powered projectile weapons. These core rules will enable you to play on a small table with a handful of figures. Rules for: hand-to-hand, ranged, and vehicular combat, projectile weapons, grenades, morale; advances; profiles for cops, crooks, Mafia, pulp characters, SWAT, Special Ops and WW2 soldiers, insurgents, terrorists, and more. Flying Lead will be supported by a series of supplements with campaign rules and scenarios.< Less
Rate of Fire AFV Supplement By Mark Sims
Paperback: List Price: $14.68 $13.21 | You Save: 10%
Prints in 3-5 business days
The AFV supplement Is an expansion for the Rate of Fire World War II skirmish rules. This 48 page book covers tanks, soft vehicles, halftracks, SP guns, artillery, anti tank as well as infantry guns... More > and weapons. New rules cover vehicle hit locations, specific crew positions and survival roles, special ammunition types, HE and small arms against soft targets as well as artillery against AFV’s. Inside you will find over 500 separate vehicle data sets for German, US, British & Commonwealth, Japanese, Russian, Polish and Italian forces. Each vehicle has details of its main and secondary weapons, front and sides/rear armour factors for hull and turret, three speed brackets, crew numbers, positions and tasks as well as special notes and equipment. This Rate of Fire AFV supplement has plenty of information that can be used with other WWII games but it is not a complete set of rules on its own. You’ll need a copy of the main Rate of Fire WWII Skirmish Rules to gain the most from this supplement.< Less
A Leader of Men By Gordon Roach
eBook (PDF): $12.95
(1 Ratings)
'A Leader of Men' is a table-top miniature wargame rule set for playing WW2 battles. Players take the role of a Company Commander. Suitable for use with 6-28mm miniatures.
A Leader of Men By Gordon Roach
Paperback: $26.01
Prints in 3-5 business days
(1 Ratings)
'A Leader of Men' is a table-top miniature wargame rule set for playing WW2 battles. Players take the role of a Company Commander. Suitable for use with 6-28mm miniatures.
A Fistful of TOWs 3 - Hardback By Ty Beard & Paul Minson
Hardcover: $64.95
Prints in 3-5 business days
(2 Ratings)
A Fistful of TOWs 3 is a fast-playing, hard hitting set of miniatures rules for mechanized warfare. The rules are comprehensive, yet playable. And fast. Real fast. A typical game turn should average... More > no more than 15 minutes. And it’s designed to let you play big battles if you want, and use all those miniatures you have! And did we mention the largest set of data and army lists ever published in a single volume? Game Features: Troop quality matters a whole lot. Elegant artillery rules. Simple command rules. Virtually every major weapon system from 1935 to 2015 is covered. Full campaign and scenario generation system. Rules to determine your own equipment ratings. Designed for miniatures from 2mm up to 15mm. A stand is an infantry platoon or 4-6 vehicles. If you prefer coil-bound, please see the Lulu entry for A Fistful of TOWs 3 - Coil-bound. If you prefer a PDF version, please go to www.wargamevault.com.< Less
A Fistful of TOWs 3 - Coil-bound By Ty Beard & Paul Minson
Paperback: $56.95
Prints in 3-5 business days
A Fistful of TOWs 3 is a fast-playing, hard hitting set of miniatures rules for mechanized warfare. The rules are comprehensive, yet playable. And fast. Real fast. A typical game turn should average... More > no more than 15 minutes. And it’s designed to let you play big battles if you want, and use all those miniatures you have! And did we mention the largest set of data and army lists ever published in a single volume? Game Features: Troop quality matters a whole lot. Elegant artillery rules. Simple command rules. Virtually every major weapon system from 1935 to 2015 is covered. Full campaign and scenario generation system. Rules to determine your own equipment ratings. Designed for miniatures from 2mm up to 15mm. A stand is an infantry platoon or 4-6 vehicles. If you prefer hardback, please see the Lulu entry for A Fistful of TOWs 3 - Hardback. If you prefer a PDF version, please go to www.wargamevault.com.< Less
Fireteam:Modern By Rory Crabb
Paperback: $18.29
Prints in 3-5 business days
Fireteam Modern is a set of small unit skirmish wargame rules for modern combined arms land combat using 15-28mm scale miniatures. The rules can be used to fight battles from any post WW2 conflict... More > dating from the 1950s to the modern day or the near future. These rules have been designed to work with opposing forces of approximately platoon size with additional reinforcements such as small numbers of armoured vehicles and light artillery support.< Less

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