Search Results: 'Wargames'

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641 results for "Wargames"
Tiger Wargames rules for World War II By Ian Shaw
eBook (PDF): $4.91
Rules for 1/300th scale Battalion level games.
Donald Featherstone’s Battles with Model Soldiers An Introduction to Wargaming By John Curry & Donald Featherstone
Paperback: $20.11
Prints in 3-5 business days
Donald Featherstone’s Battles with Model Soldiers was a charming introductory book when published in 1979 for the emerging hobby of wargaming. This book was written for the newcomer to the... More > hobby of wargaming. It discusses how armies can be assembled and how, on any reasonably sized table, realistic engagements can be fought by tactical manoeuvring. The basic rules by which forces are moved and casualties assessed are explained. The book then goes onto to give a brief overview of the different wargaming periods. The book includes some simple rules and a detailed description of an American Civil War battle on the table top. The book was well received when first published and still has a charm that will appeal to the modern wargamer. The second edition of this book is published by the History of Wargaming Project.< Less
Naval Command: Modern Naval Wargame Rules By Rory Crabb
Paperback: $22.20
Prints in 3-5 business days
Naval Command is a set of wargame rules for recreating naval battles with fleets of miniature warships and aircraft in the age of the guided missile and jet aeroplane. Covering the period from the... More > late 1950s to the modern day or near future. The game can be played with fleets ranging in size form one or two ships per side to full sized battlegroups of ten or more ships. The rules can be used for different sizes of ships ranging from small fast attack craft up to super-carriers engaged in open sea battles or littoral and amphibious missions. The aim of these rules is to create a game that captures the feel and provides a fairly accurate recreation of modern naval engagements but is still relatively quick to play with reasonably sized fleets and does not require excessive bookkeeping and paperwork. The rulebook contains all the rules needed to play the game and fleet lists for a range of nations.< Less
Donald Featherstone's Wargaming Pike and Shot Revised Edition By John Curry & Donald Featherstone
Paperback: $24.41
Prints in 3-5 business days
(2 Ratings)
A classic wargaming book by one of the founding fathers of wargaming, Donald Featherstone. This revised edition contains: An introduction to wargaming the period, fifteen battles, each... More > illustrated with maps, notes on suitable rules and wargaming figures, an updated bibliography and a previously unpublished set of English Civil War rules by Donald Featherstone< Less
Tactical Wargamer's Journal Issue 1 Supplement By tacticalwargamer.com
Paperback: $19.99
Prints in 3-5 business days
(1 Ratings)
A 2014 supplement for those who own the first (2009) edition of TWJ Issue 1 adds a second feature article on the history and game depictions of the Infantry Regiment "Grossdeutschland"... More > (1939-1942), as well as a custom made ASL scenario with detailed playtest report. Also includes updates to some of the Issue 1 articles from 2009. IMPORTANT NOTE: an electronic version of Issue 1 is now available containing all content from both the original print version of issue 1 and this supplement. The print version of issue 1 has also been re-issued with the content of this supplement included. This supplement only contains pages 142-220 and is intended for those who wish to supplement the original, 2009 print version of Issue 1.< Less
Tacspiel - The American Army's Wargaming Rules for Vietnam By John Curry
Paperback: $19.37
Prints in 3-5 business days
Tacspiel, for Counter Guerrilla Operations, was a detailed map based simulation of counter insurgency warfare. It was used to develop many successful strategies that were used in Vietnam. An army... More > report at the time said, 'Actual tactical changes, made as result of these games, later paid off in an impressive fashion' . The rules were map based playing with platoons and company sized units on typical operations. These rules are a very important statement on how the American Army, its commanders and officers fought the Vietnam War on a operational level. It is published as part of the History of Wargaming Project by www.johncurryevents.co.uk< Less
Tactical Wargamer's Journal Issue 2 (eBook) By Michael Dorosh
eBook (PDF): $9.99
(1 Ratings)
Tactical Wargamer's Journal (ISSN 1918-9729), published on a non-regular schedule, covers topics of interest on all aspects of the world of commercial tactical wargaming, with its focus set on... More > warfare at the man-to-man, squad and platoon level in the 20th Century and contemporary era. Tactical Wargamer's Journal (TWJ) places emphasis on both military history and the history of tactical level gaming itself. Issue 2 is intended as a "gamer's guide" to the U.S. Army in the Battle of Normandy (6 June 1944 to July 25 1944) with a comprehensive history of the campaign (including 70+ full colour maps) and a survey of tactical level PC and board game treatments of the subject. Other articles cover subjects such as scenario briefings, military operation orders and battle procedure and their relationship to wargaming, a detailed article on the Sherman tank and its depiction in games, a study of the Battle of Singling, and more. An ebook version in pdf format is available separately if preferred.< Less
Army Wargames Two Centuries of Staff College Exercises By John Curry
Paperback: $18.85
Prints in 3-5 business days
This book contains classic examples of military tactical exercises. They were ‘one’ turn wargames, where junior officers were faced with a problem and had to make a combat appreciation,... More > then offer a solution. The book includes five classic examples of this type of mitary exercise: Examples of Moltke’s Staff Problems (1878) with period commentary. The Defence of Duffers Drift (1903); from the Boer War, denying a crossing to the enemy. The Defence of Bowler Ridge (1929) tackles the challenge of infantry blocking vital ground against armour The Defence of Bloodford Village (1940) is from WWII; defending a village in the Britain Special Reconnaissance Patrol No.5 (1980) is a rare example of a Russian Military recce patrol exercise from the Cold War.< Less
Tactical Wargamer's Journal Issue 3 (eBook) By Michael Dorosh
eBook (PDF): $9.99
(1 Ratings)
Issue 3 is intended as a guide for gamers to understanding the role of the British and Commonwealth forces in Northwest Europe during 1944-45. The issue features a high-level campaign overview... More > illustrated with full colour maps, a complete breakdown of all divisions and independent brigades of the 21st Army Group, a study of the Canadian infantry battalion organization, an analysis of how British soldiers are portrayed in wargames, a listing of all AFVS used by 21st Army Group with types, variants, and roles explained. Also an article on nationalities in the ASLSK with a scenario set during Operation CHARNWOOD. The issue should appeal to fans of Combat Mission, ASL, Flames of War, or any tactical game system who struggles in differentiating between the multiple types of British tanks and AFVs, wants to put the smaller skirmishes into the larger context of the battles and campaigns that shaped the war in Europe, or who wants to know more about the divisions and brigades that made up the 21st Army Group< Less
Rules for the Conduct of the War-Game on a Map : 1896 By Felbrigg Herriot
eBook (ePub): $1.94
In 1896 the British Government published this paper which formalised the adoption of War-gaming in the Empire forces. The rules closely follow those created in 1812 by Reiswitz under the German name... More > of “Kriegsspiel”. These rules describe and give guidance on how a group of officers can use small blocks laid out on a large-scale map to represent various troops, and then issue orders to those troops. It further describes how those blocks move and how the umpires act as both judges and messengers.< Less

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