A powerful set of developer tools ships with every copy of Mac OS X. Xcode Tools Sensei teaches you how to use these tools to create Mac OS X applications.
Some tasks you'll learn in this book... More > include using Xcode to write applications, creating user interfaces with Interface Builder, profiling programs with Shark, finding memory leaks with MallocDebug, and writing OpenGL shaders with OpenGL Shader Builder.
Xcode Tools Sensei has been updated for Xcode 2.4, allowing you to make the transition from PowerPC to Intel processors. You’ll learn how to create universal binaries that run on both PowerPC and Intel Macs. There's something for every Mac OS X developer in Xcode Tools Sensei.< Less
This book is a brief guide about how to develop an iPhone / iPad application with Xcode, by implementing a step-by-step application. It is not a complete guide about Xcode and iOS applications, but a... More > small manual that shows the basics. You will learn the most important concepts of the iOS development environment, how to add some functionalities to your application, and how to test it and publish it on the App Store.< Less
The gold-rush to the iTunes App Store has been one of the biggest news stories to rock the software development world in the past ten years. But just how much of the talk of overnight success is... More > real, and how much is hype? Can you really strike it rich? What does it take to publish an App that will make the Top 25? This book takes the mystery out of App Store success and offers sound, practical tips to make any App stand out from the crowd.< Less
This book is a field guide for .NET developers exploring the foreign world of native iOS programming. It explains the iOS development platform by comparing and contrasting it with tools, APIs, and... More > concepts familiar to .NET developers.
The author, Josh Smith, was a Microsoft MVP for four years thanks to his technical and written contributions in the Client Application Development community. He has worked on enterprise iOS applications since 2010. This is the book he wished had existed when he started learning iOS.< Less
The Cocoa Touch frameworks and APIs are powerful tools for creating native iOS apps, and they're free with Xcode, Apple's development environment. If you've already gotten your feet wet with... More > Objective-C, and you're ready to learn more about iOS development, then Learn Cocoa Touch for iOS is the book for you< Less
iOS SDK Interview Questions You'll Most Likely Be Asked is a perfect companion to stand ahead above the rest in today’s competitive job market. Rather than going through comprehensive,... More > textbook-sized reference guides, this book includes only the information required immediately for job search to build an IT career. This book puts the interviewee in the driver's seat and helps them steer their way to impress the interviewer.
a) 200 iOS SDK Interview Questions, Answers and Proven Strategies for getting hired as an IT professional
b) Dozens of examples to respond to interview questions
c) 51 HR Questions with Answers and Proven strategies to give specific, impressive, answers that help nail the interviews
d) 2 Aptitude Tests download available on www.vibrantpublishers.com< Less
Objective-C. Where should you start? Here, of course!
The book is novel in that it does not require use of XCode or understanding of Apple's proprietary developer tools. This approach yields a means... More > of explaining Objective-C that is brief and can be covered in about 25 pages. It also puts you on the fast-track to understanding how the language works.
Whether you are either an experienced Objective-C application developer, a Foundation Kit daemon author or a newbie, you will be surprised at the useful descriptions of Objective-C used in this book.
Projects start with "Hello World" and rapidly expand to managing unix interfaces, implementing trivial object-based threads, using the runloop and NSTimers, using NSPipe to read output from unix commands. NSArray, NSDictionary and NSString are also covered as crucial building blocks of applications in Cocoa.
Is this a reference book or a tutorial? It is neither and both. Enjoy.< Less
When I contemplated writing a tutorial on Objective-C, I had to make a fundamental
decision.As with other texts on Objective-C, I could write mine to assume that the
reader already knew how to write... More > C programs. I could also teach the language from the
perspective of using the rich library of routines, such as the Foundation and UIKit
frameworks. Some texts also take the approach of teaching how to use the development
tools, such as the Mac’s Xcode and the tool formerly known as Interface Builder to
design the UI.
I had several problems adopting this approach. First, learning the entire C language
before learning Objective-C is wrong. C is a procedural language containing many features
that are not necessary for programming in Objective-C, especially at the novice level. In
fact, resorting to some of these features goes against the grain of adhering to a good
object-oriented programming methodology.< Less