Search Results: 'alternate reality'

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800 results for "alternate reality"
Alternate Realities By Irene Orozko
Calendar: $15.63
Ships in 3-5 business days.
(1 Ratings)
Featuring images from The Movie Project: photographs based on popular movies, with a fairytale twist! http://gurololi.deviantart.com/ January: Lost in Translation February: Marie Antoinette March:... More > Breakfast at Tiffany's April: Kill Bill May: The Wizard of Oz June: Amélie July: Shimotsuma Monogatari August: Legally Blonde September: Kamikaze Girls (Shimotsuma Monogatari) October: A Tale of Two Sisters November: Mary Poppins December: Dracula< Less
Worldbook: Nine Alternate Realities By Eric R. Ashley
Paperback: $27.03
Ships in 3-5 business days.
A tabletop RPG book suited for Multiverser(R) and other dimension-travelling games, or for those in search of a unique setting. Starsong takes you near the Singularity to a world where a human can... More > become a whale, or a blanket. Northgate City gives you the chance to be a superhero in a vast metropolis. Gothika and Fantastique explore the dark and benevolent side of Steampunk in a world which begins with Viceroy Lincoln's funeral. Doom of the Mech Empire has Bronze Age alien electroforms, and a Human Stellar Empire at war with alien space monsters. Heartwar allows one dreamer to change the world at night, and to be pursued by spy agencies in the day. Nine worlds in seven settings are available for your enjoyment. Other game companies give you predictable worlds, and few of them. We give you the Multiverse. Over a 120,000 words of wildness.< Less
Worldbook: Nine Alternate Realities By Eric R. Ashley
eBook (PDF): $0.00
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A tabletop RPG book suited for Multiverser(R) and other dimension-travelling games, or for those in search of a unique setting. Starsong takes you near the Singularity to a world where a human can... More > become a whale, or a blanket. Northgate City gives you the chance to be a superhero in a vast metropolis. Gothika and Fantastique explore the dark and benevolent side of Steampunk in a world which begins with Viceroy Lincoln's funeral. Doom of the Mech Empire has Bronze Age alien electroforms, and a Human Stellar Empire at war with alien space monsters. Heartwar allows one dreamer to change the world at night, and to be pursued by spy agencies in the day. Nine worlds in seven settings are available for your enjoyment. Other game companies give you predictable worlds, and few of them. We give you the Multiverse. Over a 120,000 words of wildness.< Less
Alternate-Reality Games in Advertising By Francesco Colantonio
eBook (PDF): $4.76
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Nothing to Hide White Paper describes an unconventional advertising campaign for EDOC Laundry Firm. They choose an ARG to communicate the brand. An Alternate-reality Game (ARG) is a cross media game... More > that deliberately blurs the line between in-game experiences and the real world. Check it out!< Less
This Is Not A Game: A Guide to Alternate Reality Gaming By Dave Szulborski
Hardcover: $39.55
Ships in 6-8 business days.
Imagine a world of mystery and excitement, adventure and fantasy, waiting for you to explore. A world that reacts to your every move, with characters that talk to you, send you messages, and even... More > give you items to help you in your quest. A world so immersive that you can no longer tell where reality ends and fiction begins. Welcome to the world of Alternate Reality Gaming. This Is Not A Game: A Guide to Alternate Reality Gaming by Dave Szulborski is the perfect introduction to this exciting new world.< Less
This Is Not A Game: A Guide to Alternate Reality Gaming By Dave Szulborski
eBook (PDF): $10.00
Download immediately.
Imagine a world of mystery and excitement, adventure and fantasy, waiting for you to explore. A world that reacts to your every move, with characters that talk to you, send you messages, and even... More > give you items to help you in your quest. A world so immersive that you can no longer tell where reality ends and fiction begins. Welcome to the world of Alternate Reality Gaming. This Is Not A Game: A Guide to Alternate Reality Gaming by Dave Szulborski is the perfect introduction to this exciting new world.< Less
This Is Not A Game: A Guide to Alternate Reality Gaming By Dave Szulborski
Paperback: $29.95
Ships in 3-5 business days.
(22 Ratings)
Imagine a world of mystery and excitement, adventure and fantasy, waiting for you to explore. A world that reacts to your every move, with characters that talk to you, send you messages, and even... More > give you items to help you in your quest. A world so immersive that you can no longer tell where reality ends and fiction begins. Welcome to the world of Alternate Reality Gaming. This Is Not A Game: A Guide to Alternate Reality Gaming by Dave Szulborski is the perfect introduction to this exciting new world.< Less
This Is Not A Game: A Guide to Alternate Reality Gaming By Dave Szulborski
eBook (PDF): $14.95
Download immediately.
A guide to Alternate Reality Gaming including sections on the Theory and History of Alternate Reality Games and a "How to Guide" for would be ARG creators. The book also includes a sample... More > mini-game for newcomers and ARG fans to play through, complete with web content, a game walkthrough with detailed puzzle solves and creator notes, and a special surpise at the end for those who complete it!< Less
Dave Lovejoy - Artifacts of an Alternate Reality By Dave Lovejoy
Paperback: $25.90
Ships in 3-5 business days.
Catalog of photographs of ceramic and assemblage artwork by California artist Dave Lovejoy. Includes brief artist history.
Alternate Reality Games For Behavioral and Social Science Research By Ruthanna Gordon
Paperback: $9.95
Ships in 3-5 business days.
By weaving fictional narratives and problem solving into everyday life, alternate reality games (ARGs) may be able to fill gaps left by traditional studies in the behavioral and social sciences.... More > Researchers are exploring new ways to address concerns such as ecological validity, inconsistent replication, and recruitment of large and diverse sample populations. ARG-based research design, using familiar tools and multimedia venues to engage players in meaningful interaction within complex near‐real‐world environments, offers methods that can make a difference. This book examines the potential strengths of ARG‐based social science research, the challenges that remain to be overcome, and potential starting points for testing these possibilities.< Less