Search Results: 'audio/video installation industry'

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16 results for "audio/video installation industry"
The Bay Audio Guide to Companion Selling By Ira Friedman
Hardcover: $80.00
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Companion Selling presents a strategic marketing plan for the custom audio/video installation industry.
RTPro User Manual Set Lighting . Grip . Audio . Video Edition By Shahram Sadeghi
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Inventory Management System A complete inventory management system for the entertainment rental industry
SKINNY PUPPY - THE VIDEOS & TOUR HISTORY By Jay Kern
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(1 Ratings)
This volume has been revised as part of the 2014 SKINNY PUPPY - SYNTHESIS hardcover omnibus! Check this website to get a copy. ---SECOND REVISED EDITION (Fall 2012) with the latest tours. Revisions... More > include a new gig history for Images In Vogue, along with entries for Ogre's recent guest vocals for Jakalope, and for the unique The Flu concert. It contains the complete Skinny Puppy (and related) promotional music videos, along with a tour chronology and history. Gigs include all Skinny Puppy shows, plus the Download & ohGr side-projects. In addition, guest appearances with RevCo, Ministry, KMFDM and Pigface are documented. Special attention is given to opening acts, setlists, show recording, and concert poster art. Also included is an extensive bootleg discography / videography, plus bootleg reviews. The final section covers audio, video and print interviews. This is the companion volume to the first book: SKINNY PUPPY - THE ILLUSTRATED DISCOGRAPHY (3rd edition), which has also been revised for 2012.< Less
The "People Power" Education Superbook: Book 11. Education Industry (Government In Education, Education Websites, Education Products for Sale, Multimedia Products) By Tony Kelbrat
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The education industry is a huge industry. Governments spend loads of money on it. Everybody goes to school to try to better their lives. There are loads of educational products on the market... More > all the way from software to essays for sale. There are some miscellaneous education ideas like clip art, educational videos, shareware, etc. There's a big load of education websites in this book in the Education Websites Master List section. Education books at the library go from #370-#379 or L of the Library of Congress system. Your library has a wealth of information including magazines, audio-visual materials and access to the internet. They might have a separate reference section for college education and test taking books like how to study for the GED, SAT, LSAT, GRE or things like civil service exams. There are some educational libraries at teacher's colleges and colleges that offer the major of Education to people who want to become teachers.< Less
Lenoir: Former Furniture Capital of the South By Jennifer Livingston
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I grew up in Lenoir, North Carolina and have watched my hometown slowly dry up as factory after factory closed and thousands of furniture workers lost their jobs. I no longer live there, but I have... More > watched Lenoir become more like a ghost town with each return visit. This publication serves as a brief overview of the economic and social issues facing Lenoir through the eyes of former furniture workers who have experienced hardship firsthand. It is also a documentation of my work on the video installation exhibition Lenoir: Former Furniture Capital of the South. I felt it was important to have a published record of all the interviews conducted with individuals who worked in the furniture industry. It is my hope that this publication will continue to raise awareness about the situation in Lenoir and other industrially-based communities and perhaps what we can do to help rebuild them.< Less
Eight Bit Era: Volume One - The Launch By Lucas M. Thomas
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The first installment in a progressive retrospective, Eight Bit Era: Volume One – The Launch looks back on the games, hardware and industry issues at the time of the Nintendo Entertainment... More > System launch in October of 1985.< Less
Volume 4 : Number 2 : Fall 2007 By Michael Neiderman
Paperback: $33.75
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The International Digital Media and Arts Association is an organization where like-minded thinkers and creators can come together as a community to share insights, concerns and experiences. The iDMAa... More > Journal provides a necessary forum where the difficult questions about the digital media are asked and answered.< Less
Volume 3 : Number 1 : Summer 2006 By Michael Neiderman
Paperback: $36.15
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The International Digital Media and Arts Association is an organization where like-minded thinkers and creators can come together as a community to share insights, concerns and experiences. The iDMAa... More > Journal provides a necessary forum where the difficult questions about the digital media are asked and answered.< Less
The Game Composer's Guide to Survival By Michael L Pummell
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Targeted to anyone considering a career as an interactive composer, you’ll learn if you truly have the talent, or if your college simply emptied your wallet. This is not another “how... More > to” guide about technology. It challenges the artistic model the game industry has adopted for interactive music, and why the industry failed to support the development of its own musical identity. It also includes an examination of various composition methods that the industry now defines as “acceptable” for use in a non-linear environment. You’ll learn how much money is required to launch a career as a composer, with advice on how to win contracts through effective marketing, what you can reasonably charge for your services, plus advice on who to avoid in this business. Find out how the composer’s role in this industry has changed in the last twenty years, and what the next twenty might bring. Authored by a game composer and former college professor credited with more than fifty game titles.< Less
Get Rich Playing Games By Scott Steinberg
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(9 Ratings)
GET PAID TO PLAY! 30 years in the making, the first book to offer everything you need to go from rags to riches in the fabulous videogame industry is here – are you ready to nail the ultimate... More > high score? A must-have for anyone seeking a career in game art, design, audio, programming, marketing, journalism and sales! Learn how to break into the business and hit the jackpot from industry legends including Shigeru Miyamoto, Sid Meier, Trip Hawkins, Will Wright and more! Foreword by Atari founder Nolan Bushnell. “Finally, a book that shows you how to make all your dreams come true – and make serious money doing it!” -Brian Fargo, Founder, Interplay/InXile Ent. “Reveals the secrets of playing to win… and how to do it making great games!” -“Wild Bill” Stealey, Founder, MicroProse/Int. Magic “A must-read… The first book on the videogame business that’s both insightful and entertaining." -Ed Zobrist, President, Sierra Online< Less