Search Results: 'game art'

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1,170 results for "game art"
The Art in the Game By Steven Fejedelem
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This is my magazine and I hope that I get a good grade on it it took me a long time to do. This description is about my mag I have personal art and others from students in the class. My main topic is... More > a piece of art that i made of a football player i am very happy in the way it turned out.< Less
RIFT Art Book 1.0 By Game Construct
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The Crystal Core RIFT Art Book 1.0 is a compilation of original artwork created for the Crystal Core iPhone Game. Learn more at www.CrystalCore.com
The Pioneers of Game Art: From ArsDoom to SimBee By Mathias Jansson
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When did artists begin to use video games to create art? Many regard Orhan Kipcak’s ArsDoom (1995) debut at Ars Electronica in Linz as the breakthrough for Game Art. It took not long before... More > other artists started to create their own levels and modifications to popular videogames. Palle Torsson and Tobias Bernstrup were still students when they in November 1996 created "Museum Meltdown" and soon a new art genre was born. In this book you will find interviews with the pioneers of Game Art as artists, critics and curators.< Less
The Pioneers of Game Art: From Arsdoom to Simbee By Mathias Jansson
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When did artists begin to use video games to create art? Many regard Orhan Kipcak’s ArsDoom (1995) debut at Ars Electronica in Linz as the breakthrough for Game Art. It took not long before... More > other artists started to create their own levels and modifications to popular videogames. Palle Torsson and Tobias Bernstrup were still students when they in November 1996 created "Museum Meltdown" and soon a new art genre was born. In this book you will find interviews with the pioneers of Game Art as artists, critics and curators.< Less
Game Art Around the World: From Japan to Cuba By Mathias Jansson
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In the previous volume ”The Pioneers of Game Art” I collected my interviews with the pioneers of Game Art. In this sequel I have concentrated on Game Art in different parts of the world... More > and included interviews with a new generation of artists working with video games. Interviews with Sean Kerr, Pippa Tshabalala, Flavio Escribano, Laura Baigorri, Stephan Schwingeler, Isabelle Arvers, Fabio Paris, Monica Jacobo, Bart Rutten, Iris Peters, Ahmad Zolfagharian, "and-or", Rewell Altunaga, Chris Clarke, Johan Löfgren, Olle Essvik, Shinji Murakam, Paul Steen, Marque Cornblatt, Kent Sheely, Wes W. Wilson, Benjamin Nuel, Paolo Pedercini, Georgie Roxby Smith and Bruno Martelli & Ruth Gibson.< Less
Game Art Around the World: From Japan to Cuba By Mathias Jansson
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In the previous volume ”The Pioneers of Game Art” I collected my interviews with the pioneers of Game Art. In this sequel I have concentrated on Game Art in different parts of the world... More > and included interviews with a new generation of artists working with video games. Interviews with Sean Kerr, Pippa Tshabalala, Flavio Escribano, Laura Baigorri, Stephan Schwingeler, Isabelle Arvers, Fabio Paris, Monica Jacobo, Bart Rutten, Iris Peters, Ahmad Zolfagharian, "and-or", Rewell Altunaga, Chris Clarke, Johan Löfgren, Olle Essvik, Shinji Murakam, Paul Steen, Marque Cornblatt, Kent Sheely, Wes W. Wilson, Benjamin Nuel, Paolo Pedercini, Georgie Roxby Smith and Bruno Martelli & Ruth Gibson.< Less
Playing the Game - Mastering the Art of Classroom Management By Gretchan Thompson
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The "Point Game" is a methodology, an incentive-based program for teaching children to “self-police.” It changed my daily classroom experience from disruptive and chaotic to... More > remarkably productive and fulfilling. I have written this book to share my experiences in the hopes that it will also enhance your classroom experience. I explain why and how the objectives were formed and show you how the same principles of the game can be employed in any classroom. The Point Game has the flexibility to cater to the needs of your individual students, and to improve your Classroom Management and teaching proficiency. Take heart. There is an alternative to the madness, and I am delighted to share the system I discovered and developed with all of you. The Point Game has produced stellar results for me, and I know it will work for you.< Less
Playing The Game-Mastering The Art of Classroom Management By Gretchan Thompson
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The "Point Game" is a methodology, an incentive-based program for teaching children to “self-police.” It changed my daily classroom experience from disruptive and chaotic to... More > remarkably productive and fulfilling. I have written this book to share my experiences in the hopes that it will also enhance your classroom experience. I explain why and how the objectives were formed and show you how the same principles of the game can be employed in any classroom. The Point Game has the flexibility to cater to the needs of your individual students, and to improve your Classroom Management and teaching proficiency. Take heart. There is an alternative to the madness, and I am delighted to share the system I discovered and developed with all of you. The Point Game has produced stellar results for me, and I know it will work for you.< Less
The Fighting Game By Gifford Scanlon
eBook (PDF): $4.88
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Finally! Here is a fast paced, easy to play, martial arts role playing game. You make the fighter! You make up all the moves! Whatever you want! No monitor, game controller, or electricity required.... More > Take your fighter on a mission or just fight in a tournament. The more you win, the better your fighter gets. This new unique game system is simple and very addictive. Give it a try. It will knock you out< Less
GAME CHANGER By Daniel Stuelpnagel
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A team of painters from City Arts, photographed by Baltimore artist Daniel Stuelpnagel, creating a storybook van called the ‘Game Changer’, commissioned by Vehicles For Change, to raise... More > awareness of their efforts to repair donated vehicles for families in need of reliable transportation. Vehicles For Change has placed more than 3,000 cars in 10 years. A total of more than 150 people-hours went into the design and painting of the Game Changer, a Ford 250 cargo van that has traveled 180,000 miles so far. This book is inspiring to readers of all ages, and especially compelling as a demonstration of how to create an art car for a community arts program.< Less