Search Results: 'graphical user interface'

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60 results for "graphical user interface"
Java Graphical User Interface Programming By Danny Poo
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(1 Ratings)
“Java Graphical User Interface Programming” focuses on the development of graphical user interface design in Java. Readers are assumed to have prior knowledge in Java programming.... More > “Java Graphical User Interface Programming” contains substantial resources to help readers learn graphical user interface programming in a systematic way. Topics covered in this book include: the Java Graphical User Interface (GUI) model, windows, frames, layout managers, panels, components, text fields, buttons, lists, dialogs, menus, and event handling in interactive user interface design. This text may be used as a basic text for teaching GUI programming in Java.< Less
Graphics, Touch, Sound and USB, User Interface Design for Embedded Applications By Lucio Di Jasio
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Learn how to interface to color graphics displays (TFT) with touch screen inputs to design compelling graphical user interfaces for your embedded control applications. Use sound to provide quality... More > audible feedback. Store and retrieve data (fonts, audio, images...) from serial Flash devices and microSD cards. Expand your connectivity options to include full speed USB to communicate with personal computers and other devices. This is a hands on learning experience. Through eight chapters of gradually increasing complexity you will develop a number of projects to explore the multimedia capabilities of the Mikromedia board, using 16 and 32-bit microcontrollers and learn how to get the most out of the Microchip Libraries of Applications (MLA).< Less
Spatially Aware User Interfaces for Spontaneous Interaction By Roswitha Gostner
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In this thesis we investigate the idea of incorporating spatial relationships between physical devices into the graphical user interface. We think such an approach could support spontaneous... More > interaction between personal mobile devices and co-located resources. These so called spatially aware user interfaces would enable users to select services by matching the spatial relationships of devices in the environment with the spatial cues presented in the user interface rather than having to explicitly identify a network address.< Less
Spatially Aware User Interfaces for Spontaneous Interaction By Roswitha Gostner
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In this thesis we investigate the idea of incorporating spatial relationships between physical devices into the graphical user interface. We think such an approach could support spontaneous... More > interaction between personal mobile devices and co-located resources. These so called spatially aware user interfaces would enable users to select services by matching the spatial relationships of devices in the environment with the spatial cues presented in the user interface rather than having to explicitly identify a network address.< Less
Learning to Live in the Thick Interface By Jonathan Hanahan
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As media platforms shift towards more dynamic interfaces, the separation between user and content grows infinitely. While advertised as thin, light, and seamless, these platforms mask a thick and... More > complicated space in which society must navigate. This is what I call the “Thick Interface.” The Thick Interface is the portal we use to toggle back and forth and through which we communicate. It is solid and porous, physical and digital, enhancing and diminishing. It may also be a combination of these things simultaneously, or none at all. Through a series of projects, essays, interviews, and case studies, this book highlights—rather than masks—the complexity of this space through interaction, participation, and analogy. The work seeks to visualize and reveal the relationship between the decisions we make in contemporary media platforms and the ramifications of those decisions and challenges designers to provoke rather than mask the complexity underneath our sleek devices and interactions with technology.< Less
Learning to Live in the Thick Interface By Jonathan Hanahan
Paperback: $59.00
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As media platforms shift towards more dynamic interfaces, the separation between user and content grows infinitely. While advertised as thin, light, and seamless, these platforms mask a thick and... More > complicated space in which society must navigate. This is what I call the “Thick Interface.” The Thick Interface is the portal we use to toggle back and forth and through which we communicate. It is solid and porous, physical and digital, enhancing and diminishing. It may also be a combination of these things simultaneously, or none at all. Through a series of projects, essays, interviews, and case studies, this book highlights—rather than masks—the complexity of this space through interaction, participation, and analogy. The work seeks to visualize and reveal the relationship between the decisions we make in contemporary media platforms and the ramifications of those decisions and challenges designers to provoke rather than mask the complexity underneath our sleek devices and interactions with technology.< Less
Graphic Designer, Graphic Artist - How to Land a Top-Paying Job: Your Complete Guide to Opportunities, Resumes and Cover Letters, Interviews, Salaries, Promotions, What to Expect From Recruiters and More! By Brad Andrews
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Put Your Career on the Fast Track. Get this book Now and Get Noticed By Top Employers Today for Top Paying Jobs as: Graphic Designer, Web Graphic Designer, Web Designer, Instructional Designer,... More > Interactive Designer, Web Developer, Art Director, User Interface Designer, Graphics Programmer, Graphic Artist, Production Artist, Graphic Artist, Multimedia Developer, Computer-Based Training Developer, Web Designer For the first time, a book exists that compiles all the information candidates need to apply for their first Graphic Designer Job, or to apply for a better job, loaded with hundreds of strategies for applying your strengths. This book covers everything. Whether you are trying to get your first Graphic Designer Job or move up in the system, get this book.< Less
Graphic Designer, Graphic Artist - How to Land a Top-Paying Job: Your Complete Guide to Opportunities, Resumes and Cover Letters, Interviews, Salaries, Promotions, What to Expect From Recruiters and More! By Brad Andrews
Paperback: $19.95
Ships in 3-5 business days
Put Your Career on the Fast Track. Get this book Now and Get Noticed By Top Employers Today for Top Paying Jobs as: Graphic Designer, Web Graphic Designer, Web Designer, Instructional Designer,... More > Interactive Designer, Web Developer, Art Director, User Interface Designer, Graphics Programmer, Graphic Artist, Production Artist, Graphic Artist, Multimedia Developer, Computer-Based Training Developer, Web Designer For the first time, a book exists that compiles all the information candidates need to apply for their first Graphic Designer Job, or to apply for a better job, loaded with hundreds of strategies for applying your strengths. This book covers everything. Whether you are trying to get your first Graphic Designer Job or move up in the system, get this book.< Less
Micro Saint Sharp User Manual v3_7 By Beth Plott et al.
Paperback: $40.00
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Micro Saint Sharp is a general purpose, discrete-event simulation software tool. Micro Saint Sharp's intuitive graphical user interface and flow chart approach to modeling make it a tool that can be... More > used by generalists as well as simulation experts. Micro Saint Sharp has proven to be an invaluable asset in both small businesses and Fortune 500 companies and in many areas including the military, human factors, health care, manufacturing, and the service industry.< Less
re:touch By Caroline Amaba
Paperback: $20.00
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re:touch is a small exploration in user interface design that asks: “if [insert name of thing here] had a touch screen, what would the touch screen look like? What would it need to have?”... More > re:touch focuses on five different aspects of interface design: wireframing, designing more than once, faking tactile feedback, designing for gestures, and creating functional design and aesthetic synergy. Each topic has an example of an object that has been given a touch screen. Discover the basics of user interface design as you explore a small portion of it in re:touch by Caroline Amaba.< Less