Search Results: 'grognard'

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16 results for "grognard"
ABECEDAIRE ANACHRONIQUE & INUTILE By Stéphane Beau
Paperback: $6.15
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Abécédaire reprenant des textes d'auteurs oubliés, essentiellement du XIXe siècle
ASSOIFFÉE DE LUNE, ELLE A DÛ SORTIR DANS LA NUIT... By Pearl de GAUSSAC
Paperback: $5.48
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Qui est Pearl de Gaussac ? Allons... Cherchez un peu !
Stars Without Number (eBook) By Kevin Crawford
eBook (PDF): $0.00
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(6 Ratings)
Stars Without Number is a science fiction role-playing game inspired by the Old School Renaissance and the great fantasy and science-fiction games of the seventies and eighties. * Compatible with... More > most retroclone RPGs * Helps a GM build a sandbox sci-fi game that lets the players leave the plot rails to explore freely * World building resources for creating system-neutral planets and star sectors * 100 adventure seeds and guidelines for integrating them with the worlds you've made * Old-school compatible rules for guns, cyberware, starships, and psionics * Domain rules for experienced characters who want to set up their own colony, psychic academy, mercenary band, or other institution< Less
Hard Light (Paperback) By Kevin Crawford
eBook (PDF): $3.50
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Hard Light takes a band of young adventurers to a system blazing with the murderous light of a red giant star. The hard-bitten novium miners of the Brightside mining station maintain the only outpost... More > of civilization in a system filled with lethal light and stellar outlaws on the run. Will the players find the riches of the ancient asteroid sky tombs and their alien makers, or will they fall prey to the seething rebellion that boils beneath Brightside Station's steel skin? * Contents mechanically compatible with most retroclone RPGs.< Less
Hard Light (Paperback) By Kevin Crawford
Paperback: $9.99
Ships in 3-5 business days
Hard Light takes a band of young adventurers to a system blazing with the murderous light of a red giant star. The hard-bitten novium miners of the Brightside mining station maintain the only outpost... More > of civilization in a system filled with lethal light and stellar outlaws on the run. Will the players find the riches of the ancient asteroid sky tombs and their alien makers, or will they fall prey to the seething rebellion that boils beneath Brightside Station's steel skin? * Contents mechanically compatible with most retroclone RPGs.< Less
How to Play a Character & Other Essays By Alexis D. Smolensk
eBook (ePub): $9.04
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In ten essays discussing the ins and outs of role-playing a character, the present state of D&D, the aftershock of DMing a game and more, Alexis Smolensk uses his 35 years of experience running... More > and playing the game to entertain and challenge the minds of role-players everywhere. Smolensk pulls apart the motivations behind there being multiple editions of the game, making and breaking camp in the adventure and the intricacies of wild magic, offering humour and inspiration as well. Called by some a mad scientist of RPG writing, and by others a ‘Quixotic bastard,’ Alexis Smolensk may be the most gonzo, over-the-top old school grognard that has ever run the game!< Less
How to Play a Character & Other Essays By Alexis D. Smolensk
Paperback: $10.80
Ships in 3-5 business days
(5 Ratings)
In ten essays discussing the ins and outs of role-playing a character, the present state of D&D, the aftershock of DMing a game and more, Alexis Smolensk uses his 35 years of experience running... More > and playing the game to entertain and challenge the minds of role-players everywhere. Smolensk pulls apart the motivations behind there being multiple editions of the game, making and breaking camp in the adventure and the intricacies of wild magic, offering humour and inspiration as well. Called by some a mad scientist of RPG writing, and by others a ‘Quixotic bastard,’ Alexis Smolensk may be the most gonzo, over-the-top old school grognard that has ever run the game!< Less
How to Run By Alexis D. Smolensk
eBook (ePub): $28.18
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In forty years, the role-playing community has sorely lacked a savvy investigation of the art of DMing, targeted exclusively for the long-standing enthusiast. For the first time, we have a book that... More > presumes the reader knows what a role-playing game is, and how it is played, wasting no time covering old ground. Instead, How to Run exhaustively examines how to present the setting, handle players, draw forth emotion, cope with information overload and make a world from the ground up, step-by-step and point-by-point. Alexis Smolensk hasn’t written a dry, academic treatise of the game, he’s written an empowering field guide for grognards seeking illumination. No serious campaigner should venture forth without this book in their backpack!< Less
I shall play with my artillery By Erwin Muilwijk
eBook (PDF): $13.26
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In his 11 a.m. order Napoleon described how he would open the battle with a bombardment of the Allied positions by his artillery. In this e-Book we will follow the various opening stages of the... More > battle, such as the episodes in the struggle for the Hougoumont compound, the bombardment by the French grand battery and the opening attack by the French infantry under the command of Comte d’Erlon. Everything we present here is described in great detail through the accounts of French officers and grognards attacking and simultaneously through the words of the defending Netherlands troops. Above all we add more detailed information on how during this period in the battle General van Merlen was killed and how the French prisoners of war were escorted to Brussels.< Less
Fighting in the open fields By Erwin Muilwijk
eBook (PDF): $8.15
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General Perponcher had made a bold decision on the morning of 16 June to position his entire division at the crossroads of Quatre Bras. When the battle started it were the infantry battalions of... More > Major-General van Bijlandt who fought a brave fight in the fields east of the Bois de Bossu. Here we will follow their determination and resolve in defending the ground. While almost overrun by the overwhelming numbers of French soldiers, they were rescued by the arrival of the cavalry. This brigade commanded by Major-General van Merlen also bought enough time for the further British reinforcements to deploy in time and halt the French assault. This detailed history provides a marvellous insight in the 2 – 3 hours Bijlandt and van Merlen’s troops were engaged and is accompanied by many accounts from veterans, including the perspective as told by French grognards of the battle.< Less